Player Matchup

He Bo
He Bo
 
He Bo
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
A__r_i_a__N
Khepri
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,367 Elo+
Solo
Ratatoskr
Ratatoskr
CaukSlapz
Ratatoskr
Level 26
God Stats
3W - 7L
1,422 SR
Queue Stats
84W - 71L
1,608 Elo+
Party 3
Medusa
Medusa
SeeebaaXD
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,648 Elo+
Solo
Geb
Geb
xDBxDrSalt
Geb
Level 26
God Stats
8W - 9L
1,700 SR
Queue Stats
178W - 188L
1,579 Elo+
Solo
Team Averages
Level 13
1,524 SR
1,540 Elo+

VS

Team Averages
Level 37
1,567 SR
1,628 Elo+
Yemoja
Yemoja
Bigpoppa9955
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chronos
Chronos
MAGESONLYBEECH
Chronos
Level 8
God Stats
3W - 3L
1,513 SR
Queue Stats
17W - 6L
1,806 Elo+
Party 1
Pele
Pele
MyLaneNow
Pele
Level 17
God Stats
20W - 7L
1,887 SR
Queue Stats
58W - 29L
1,788 Elo+
Party 1
Achilles
Achilles
XBILLO1500X
Achilles
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
14W - 17L
1,480 Elo+
Party 2
Merlin
Merlin
richiestype
Merlin
Level 148
God Stats
2W - 0L
1,434 SR
Queue Stats
70W - 83L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
0 / 6 / 0
4,162
416
2,454
7,543
2,147
Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
5
0 / 6 / 0
4,142
414
505
7,027
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
CaukSlapz
Ratatoskr
7
0 / 1 / 0
4,660
466
481
4,114
1,417
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
SeeebaaXD
Medusa
7
0 / 4 / 0
4,259
426
1,242
5,465
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 0
5,686
569
3,289
4,581
2,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
1 / 0 / 6
5,305
531
1,500
5,812
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 0 / 0
7,112
711
4,779
4,617
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
12
11 / 0 / 1
6,947
695
8,837
4,826
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
XBILLO1500X
Achilles
9
0 / 1 / 0
4,894
489
1,512
5,184
2,770
Merlin
8
0 / 0 / 8
4,795
480
3,173
2,070
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
17
17
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
0
0
L
Khepri
0
6
0
0
W
Yemoja
1
0
6
4
L
Ratatoskr
CaukSlapz
Ratatoskr
0
1
0
0
W
5
0
0
5
W
Pele
11
0
1
11.5
L
Medusa
SeeebaaXD
Medusa
0
4
0
0
W
Achilles
XBILLO1500X
Achilles
0
1
0
0
W
Merlin
0
0
8
4
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,971
Damage
19,801
28,730
Taken
22,509
11,628
Mitigated
9,573
5,883
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,454
183
0
976
7,543
2,147
0
1,828
5,715
14,298
0
L
Khepri
505
117
0
240
7,027
4,347
0
1,889
5,138
4,767
0
W
Yemoja
1,500
607
287
1,066
5,812
2,868
425
2,328
3,484
12,193
0
L
Ratatoskr
CaukSlapz
Ratatoskr
481
0
0
1,137
4,114
1,417
0
985
3,129
0
22,256
W
4,779
1,645
0
2,910
4,617
1,852
57
98
4,519
40,960
6,678
W
Pele
8,837
2,283
0
3,223
4,826
1,500
0
284
4,542
0
45,139
L
Medusa
SeeebaaXD
Medusa
1,242
617
0
1,493
5,465
1,297
84
3,727
1,738
0
16,452
W
Achilles
XBILLO1500X
Achilles
1,512
338
0
1,325
5,184
2,770
72
2,628
2,556
0
18,436
W
Merlin
3,173
325
0
278
2,070
583
447
910
1,160
20,903
0
L
3,289
354
0
2,037
4,581
2,420
0
390
4,191
28,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,909
Gold Earned
29,053
158
Minions Killed
291
0
Camps Cleared
0
917,286
Distance Traveled
972,314
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,162
416
27
3
0
171,769
3
L
Khepri
4,142
414
9
1
0
172,050
0
W
Yemoja
5,305
531
18
2
0
160,885
3
L
Ratatoskr
4,660
466
47
5
0
240,720
5
W
Chronos
7,112
711
87
9
0
181,807
0
W
Pele
6,947
695
98
10
0
243,717
1
L
Medusa
4,259
426
21
2
0
153,731
2
W
Achilles
4,894
489
47
5
0
188,960
3
W
Merlin
4,795
480
41
4
0
196,945
1
L
Geb
5,686
569
54
5
0
179,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role