Player Matchup

Olorun
Olorun
MIAH18
Olorun
Level 29
God Stats
5W - 10L
1,356 SR
Queue Stats
105W - 96L
1,535 Elo+
Solo
Neith
Neith
RYTY Kami
Neith
Level 11
God Stats
21W - 20L
1,594 SR
Queue Stats
22W - 24L
1,528 Elo+
Solo
Guan Yu
Guan Yu
SAGE_Lonelyz
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,579 Elo+
Solo
Geb
Geb
SCOTTM21avngd
Geb
Level 29
God Stats
4W - 6L
1,491 SR
Queue Stats
233W - 243L
1,469 Elo+
Solo
Bastet
Bastet
Vorpal Heart
Bastet
Level 24
God Stats
177W - 170L
1,634 SR
Queue Stats
180W - 179L
1,592 Elo+
Solo
Team Averages
Level 24
1,515 SR
1,541 Elo+

VS

Team Averages
Level 22
1,639 SR
1,622 Elo+
Aphrodite
Aphrodite
Aphro Birds
Aphrodite
Level 15
God Stats
33W - 16L
1,666 SR
Queue Stats
42W - 18L
1,662 Elo+
Solo
Hel
Hel
DaddyGroot
Hel
Level 29
God Stats
4W - 5L
1,265 SR
Queue Stats
279W - 287L
1,592 Elo+
Party 1
Cerberus
Cerberus
DrMrTayco
Cerberus
Level 8
God Stats
5W - 0L
1,949 SR
Queue Stats
11W - 4L
1,685 Elo+
Party 1
Vulcan
Vulcan
NinjaTomato007
Vulcan
Level 29
God Stats
67W - 64L
1,599 SR
Queue Stats
108W - 103L
1,548 Elo+
Solo
Guan Yu
Guan Yu
slicedbrad97
Guan Yu
Level 28
God Stats
2W - 0L
1,716 SR
Queue Stats
209W - 185L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MIAH18
Olorun
18
0 / 6 / 5
11,614
830
11,122
18,338
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
RYTY Kami
Neith
18
1 / 0 / 4
12,052
861
15,977
7,725
4,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
SAGE_Lonelyz
Guan Yu
18
2 / 12 / 4
11,874
848
13,443
34,487
13,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 3 / 9
12,021
859
19,879
28,264
39,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
19
6 / 4 / 2
13,679
977
33,325
15,280
5,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

79

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aphro Birds
Aphrodite
20
7 / 1 / 11
12,888
921
20,695
18,750
11,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 1 / 16
12,716
908
12,974
16,004
12,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
DrMrTayco
Cerberus
20
5 / 4 / 20
13,029
931
14,985
29,014
37,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 3 / 11
13,413
958
32,291
8,656
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
slicedbrad97
Guan Yu
20
2 / 0 / 22
13,983
999
14,837
28,646
31,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
9
Kills
25
25
Deaths
9
24
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aphro Birds
Aphrodite
7
1
11
12.5
W
3
1
16
11
W
Cerberus
DrMrTayco
Cerberus
5
4
20
3.75
L
Olorun
MIAH18
Olorun
0
6
5
0.42
W
8
3
11
4.5
L
Neith
RYTY Kami
Neith
1
0
4
3
L
Guan Yu
SAGE_Lonelyz
Guan Yu
2
12
4
0.33
L
0
3
9
1.5
L
Bastet
6
4
2
1.75
W
Guan Yu
slicedbrad97
Guan Yu
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,746
Damage
95,782
104,094
Taken
101,070
71,199
Mitigated
97,537
18,260
Healing
58,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aphro Birds
Aphrodite
20,695
1,225
11,397
11,158
18,750
11,516
0
6,037
12,713
49,978
0
W
12,974
2,923
11,663
7,592
16,004
12,948
0
5,798
10,206
26,896
0
W
Cerberus
DrMrTayco
Cerberus
14,985
1,141
0
4,343
29,014
37,574
0
9,075
19,939
29,376
0
L
Olorun
MIAH18
Olorun
11,122
5,118
1,783
4,808
18,338
8,369
0
14,184
4,154
43,254
0
W
32,291
12,484
0
0
8,656
3,811
0
3,497
5,159
65,116
0
L
Neith
RYTY Kami
Neith
15,977
3,614
0
5,041
7,725
4,922
0
5,672
2,053
0
60,670
L
Guan Yu
SAGE_Lonelyz
Guan Yu
13,443
3,690
1,627
3,100
34,487
13,465
0
25,880
8,607
0
26,792
L
19,879
1,041
0
1,901
28,264
39,090
0
22,548
5,716
41,886
0
L
Bastet
33,325
5,128
0
0
15,280
5,353
0
12,661
2,619
0
57,664
W
Guan Yu
slicedbrad97
Guan Yu
14,837
1,504
5,870
6,361
28,646
31,688
0
6,594
21,634
0
35,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,240
Gold Earned
66,029
298
Minions Killed
290
9
Camps Cleared
7
1,383,467
Distance Traveled
1,279,974
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,888
921
76
5
4
254,525
0
W
Hel
12,716
908
39
3
2
233,643
3
W
Cerberus
13,029
931
32
2
0
233,302
1
L
Olorun
11,614
830
78
6
0
229,484
0
W
Vulcan
13,413
958
98
7
0
263,283
0
L
Neith
12,052
861
100
7
2
272,689
1
L
Guan Yu
11,874
848
32
2
1
273,038
0
L
Geb
12,021
859
35
3
1
270,195
0
L
Bastet
13,679
977
53
4
5
338,061
7
W
Guan Yu
13,983
999
45
3
1
295,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role