Player Matchup

Horus
Horus
Platinum II
Droseicebucket
Horus
Platinum II
Level 123
God Stats
5W - 4L
1,543 SR
Queue Stats
383W - 373L
1,904 MMR
Party 2
Ares
Ares
Platinum I
Jacobo48
Ares
Platinum I
Level 143
God Stats
6W - 11L
1,663 SR
Queue Stats
128W - 113L
1,926 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Kibbls and Vick
Baron Samedi
Diamond V
Level 113
God Stats
17W - 12L
1,668 SR
Queue Stats
260W - 245L
1,986 MMR
Party 2
Xbalanque
Xbalanque
Platinum II
OfficialJTower
Xbalanque
Platinum II
Level 160
God Stats
8W - 7L
1,627 SR
Queue Stats
600W - 606L
1,932 MMR
Solo
Bakasura
Bakasura
Diamond V
U Seen My Supp
Bakasura
Diamond V
Level 124
God Stats
1W - 2L
1,759 SR
Queue Stats
248W - 259L
1,925 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,652 SR
1,935 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,671 SR
1,935 MMR
Ganesha
Ganesha
Platinum IV
DuBuddha
Ganesha
Platinum IV
Level 157
God Stats
2W - 4L
1,850 SR
Queue Stats
157W - 149L
1,815 MMR
Party 1
Chang'e
Chang'e
Platinum II
MSCStrikers6
Chang'e
Platinum II
Level 127
God Stats
14W - 10L
1,639 SR
Queue Stats
328W - 320L
1,947 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Neon l Lancer
Amaterasu
Platinum III
Level 148
God Stats
9W - 6L
1,766 SR
Queue Stats
84W - 79L
1,936 MMR
Solo
Hachiman
Hachiman
Platinum III
StaalKer z
Hachiman
Platinum III
Level 160
God Stats
1W - 2L
1,602 SR
Queue Stats
373W - 378L
1,943 MMR
Solo
Loki
Loki
Platinum I
V8 Chevelle
Loki
Platinum I
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 76L
2,034 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 18
12,791
457
5,566
27,716
36,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
19
4 / 1 / 11
13,665
488
22,839
24,225
39,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Kibbls and Vick
Baron Samedi
20
6 / 5 / 8
14,335
512
19,792
18,261
9,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
OfficialJTower
Xbalanque
20
4 / 7 / 13
15,188
542
24,784
26,763
14,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
20
10 / 2 / 8
18,055
645
20,975
28,510
17,005
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AthenaMorgan Le FayGilgameshTiamatArtemis

VS

Bans
DanzaburouErlang ShenSobekHun BatzOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DuBuddha
Ganesha
15
0 / 5 / 9
11,825
422
8,084
24,567
31,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
MSCStrikers6
Chang'e
19
2 / 2 / 2
13,056
466
19,740
22,280
8,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Neon l Lancer
Amaterasu
20
3 / 6 / 2
13,646
487
12,201
35,764
38,165
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
StaalKer z
Hachiman
20
5 / 7 / 2
14,050
502
21,219
23,711
7,615
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 5
15,010
536
20,475
19,940
10,812
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
24
Kills
17
17
Deaths
24
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
2
18
4.5
L
Ganesha
DuBuddha
Ganesha
0
5
9
0.9
W
Ares
4
1
11
9.5
W
Baron Samedi
Kibbls and Vick
Baron Samedi
6
5
8
2
L
Chang'e
MSCStrikers6
Chang'e
2
2
2
1.5
L
Amaterasu
Neon l Lancer
Amaterasu
3
6
2
0.67
W
Xbalanque
OfficialJTower
Xbalanque
4
7
13
1.5
L
Hachiman
StaalKer z
Hachiman
5
7
2
0.86
W
Bakasura
10
2
8
7
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,956
Damage
81,719
125,475
Taken
126,262
117,098
Mitigated
96,737
53,028
Healing
45,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,566
2,046
5,381
9,329
27,716
36,780
128
6,598
20,512
0
17,551
L
Ganesha
DuBuddha
Ganesha
8,084
512
0
2,431
24,567
31,306
146
9,471
13,659
25,536
0
W
Ares
22,839
121
0
6,389
24,225
39,271
269
6,579
17,566
64,310
0
W
Baron Samedi
Kibbls and Vick
Baron Samedi
19,792
1,397
5,147
7,365
18,261
9,826
871
5,592
12,669
110,059
0
L
Chang'e
MSCStrikers6
Chang'e
19,740
613
5,707
12,715
22,280
8,839
1,164
9,401
11,792
105,333
0
L
Amaterasu
Neon l Lancer
Amaterasu
12,201
3,406
0
14,476
35,764
38,165
2,382
16,561
17,356
0
91,561
W
Xbalanque
OfficialJTower
Xbalanque
24,784
7,934
0
8,104
26,763
14,216
5,420
3,368
23,395
0
126,397
L
Hachiman
StaalKer z
Hachiman
21,219
13,980
0
7,383
23,711
7,615
0
2,293
20,613
0
124,384
W
Bakasura
20,975
12,766
0
11,313
28,510
17,005
6,250
6,759
21,751
0
166,412
L
20,475
3,092
0
2,431
19,940
10,812
755
2,828
16,063
0
133,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,034
Gold Earned
67,587
701
Minions Killed
696
0
Camps Cleared
0
2,707,926
Distance Traveled
2,629,965
30
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,791
457
22
1
0
563,917
7
L
Ganesha
11,825
422
6
0
0
531,756
14
W
Ares
13,665
488
96
3
0
513,658
1
W
Baron Samedi
14,335
512
146
5
0
495,289
12
L
Chang'e
13,056
466
184
7
0
529,454
9
L
Amaterasu
13,646
487
153
5
0
564,411
8
W
Xbalanque
15,188
542
173
6
0
524,395
4
L
Hachiman
14,050
502
170
6
0
442,297
7
W
Bakasura
18,055
645
264
9
0
610,667
6
L
Loki
15,010
536
183
7
0
562,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role