Player Matchup

Gilgamesh
Gilgamesh
Binx444
Gilgamesh
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 83L
1,580 Elo+
Party 1
Ymir
Ymir
Chasersz
Ymir
Level 28
God Stats
33W - 24L
1,647 SR
Queue Stats
35W - 28L
1,585 Elo+
Party 1
Tiamat
Tiamat
CuhkedAndLoaded
Tiamat
Level 109
God Stats
3W - 2L
1,774 SR
Queue Stats
63W - 57L
1,599 Elo+
Party 1
Kali
Kali
douclark
Kali
Level 111
God Stats
9W - 7L
1,645 SR
Queue Stats
148W - 150L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
trevkip
Ah Muzen Cab
Level 57
God Stats
33W - 27L
1,653 SR
Queue Stats
156W - 144L
1,599 Elo+
Party 1
Team Averages
Level 73
1,644 SR
1,584 Elo+

VS

Team Averages
Level 77
1,592 SR
1,511 Elo+
Merlin
Merlin
AlucardPrimal
Merlin
Level 47
God Stats
3W - 4L
1,443 SR
Queue Stats
291W - 323L
1,406 Elo+
Solo
Cernunnos
Cernunnos
Bluntz1z
Cernunnos
Level 154
God Stats
5W - 6L
1,580 SR
Queue Stats
357W - 336L
1,582 Elo+
Party 2
Bellona
Bellona
Rexasome
Bellona
Level 45
God Stats
7W - 6L
1,564 SR
Queue Stats
234W - 225L
1,496 Elo+
Solo
Cthulhu
Cthulhu
ZLEW V
Cthulhu
Level 28
God Stats
19W - 10L
1,711 SR
Queue Stats
34W - 26L
1,557 Elo+
Party 2
Vamana
Vamana
iiExposedYou
Vamana
Level 112
God Stats
24W - 19L
1,665 SR
Queue Stats
148W - 129L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Binx444
Gilgamesh
9
0 / 1 / 1
5,098
510
4,867
6,890
4,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
7
0 / 1 / 2
4,919
492
717
5,246
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 1 / 1
6,517
652
4,857
5,365
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
11
6 / 1 / 0
6,471
647
3,633
6,521
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
trevkip
Ah Muzen Cab
8
1 / 2 / 1
5,006
501
4,827
6,132
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,823
482
1,125
5,515
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Bluntz1z
Cernunnos
9
1 / 2 / 2
5,274
527
4,921
5,589
1,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Rexasome
Bellona
10
0 / 1 / 1
5,655
566
3,269
8,039
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ZLEW V
Cthulhu
9
1 / 2 / 2
5,383
538
2,720
4,802
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Vamana
10
3 / 1 / 0
5,830
583
3,667
7,788
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
11
Kills
5
6
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Gilgamesh
Binx444
Gilgamesh
0
1
1
0.5
L
Cernunnos
Bluntz1z
Cernunnos
1
2
2
1
W
Ymir
0
1
2
1
W
4
1
1
4.5
L
Bellona
Rexasome
Bellona
0
1
1
0.5
L
Cthulhu
ZLEW V
Cthulhu
1
2
2
1
W
Kali
6
1
0
6
L
Vamana
3
1
0
3
W
Ah Muzen Cab
trevkip
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,901
Damage
15,702
30,154
Taken
31,733
14,091
Mitigated
13,855
9,279
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,125
52
0
720
5,515
1,504
0
2,716
2,577
26,902
0
W
Gilgamesh
Binx444
Gilgamesh
4,867
678
0
2,309
6,890
4,362
0
0
6,890
3,809
20,859
L
Cernunnos
Bluntz1z
Cernunnos
4,921
2,190
0
1,857
5,589
1,665
0
280
5,271
0
30,770
W
Ymir
717
304
0
1,299
5,246
2,800
0
1,657
3,589
11,420
0
W
4,857
470
0
1,778
5,365
3,166
641
1,065
4,300
33,906
0
L
Bellona
Rexasome
Bellona
3,269
991
0
4,338
8,039
4,235
242
440
7,599
0
25,953
L
Cthulhu
ZLEW V
Cthulhu
2,720
251
0
1,790
4,802
3,181
0
606
4,196
10,247
0
W
Kali
3,633
2,107
0
2,073
6,521
2,031
0
407
6,114
0
27,606
L
Vamana
3,667
1,920
0
3,150
7,788
3,270
0
1,686
5,992
0
32,178
W
Ah Muzen Cab
trevkip
Ah Muzen Cab
4,827
1,715
0
1,820
6,132
1,732
243
716
5,416
0
26,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
26,965
238
Minions Killed
280
0
Camps Cleared
0
984,481
Distance Traveled
967,229
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,823
482
59
6
0
181,580
1
W
Gilgamesh
5,098
510
40
4
0
217,445
0
L
Cernunnos
5,274
527
64
6
0
175,591
4
W
Ymir
4,919
492
22
2
0
188,597
2
W
Tiamat
6,517
652
72
7
0
189,707
3
L
Bellona
5,655
566
67
7
0
204,500
1
L
Cthulhu
5,383
538
22
2
0
193,165
3
W
Kali
6,471
647
55
6
0
210,785
1
L
Vamana
5,830
583
68
7
0
212,393
1
W
Ah Muzen Cab
5,006
501
49
5
0
177,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role