Player Matchup

Thanatos
Thanatos
BrotherSwrdsmen
Thanatos
Level 85
God Stats
28W - 9L
1,751 SR
Queue Stats
104W - 86L
1,641 Elo+
Party 3
Skadi
Skadi
HellzHoliday
Skadi
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,302 Elo+
Party 2
Chaac
Chaac
Lumacious
Chaac
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
He Bo
He Bo
Revenge37
He Bo
Level 26
God Stats
2W - 3L
1,553 SR
Queue Stats
92W - 88L
1,508 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WackMF1976
Cu Chulainn
Level 87
God Stats
4W - 2L
1,753 SR
Queue Stats
95W - 107L
1,502 Elo+
Party 2
Team Averages
Level 42
1,611 SR
1,491 Elo+

VS

Team Averages
Level 4
1,500 SR
1,338 Elo+
Bakasura
Bakasura
Chromeeyyyy
Bakasura
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 9L
1,530 Elo+
Solo
Olorun
Olorun
PnileDementia
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,220 Elo+
Party 1
Neith
Neith
SignatureSauce6
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,220 Elo+
Party 1
Ares
Ares
Starkleo
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,220 Elo+
Party 1
Bellona
Bellona
TzarOfSauce48
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
7 / 2 / 6
8,021
668
6,060
8,148
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 9
6,729
561
6,206
6,274
1,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Lumacious
Chaac
11
6 / 3 / 0
7,018
585
4,885
9,440
8,841
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Revenge37
He Bo
13
10 / 1 / 2
8,437
703
10,524
7,350
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
WackMF1976
Cu Chulainn
11
8 / 3 / 4
7,013
584
5,894
10,837
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chromeeyyyy
Bakasura
14
7 / 3 / 0
8,166
681
6,412
8,086
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 8 / 1
5,884
490
4,577
11,294
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 7 / 3
6,306
526
3,278
7,253
1,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
1 / 8 / 5
6,533
544
2,859
11,506
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
9
1 / 9 / 1
6,010
501
4,053
10,242
9,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
34
Kills
10
11
Deaths
35
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
2
6
5
L
Bakasura
Chromeeyyyy
Bakasura
7
3
0
2.33
W
3
2
9
3.75
W
Chaac
Lumacious
Chaac
6
3
0
2
L
0
8
1
0.06
W
He Bo
Revenge37
He Bo
10
1
2
11
L
1
7
3
0.36
L
Ares
1
8
5
0.44
L
Bellona
1
9
1
0.17
W
Cu Chulainn
WackMF1976
Cu Chulainn
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,569
Damage
21,179
42,049
Taken
48,381
24,534
Mitigated
24,431
16,894
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,060
2,070
0
8,260
8,148
3,298
0
959
6,839
0
52,104
L
Bakasura
Chromeeyyyy
Bakasura
6,412
4,531
0
3,681
8,086
3,570
0
2,061
5,936
0
34,172
W
6,206
3,751
0
1,140
6,274
1,793
887
1,039
5,040
0
29,015
W
Chaac
Lumacious
Chaac
4,885
1,966
0
2,054
9,440
8,841
493
1,547
7,541
0
29,000
L
4,577
2,596
0
2,504
11,294
3,398
684
7,515
3,738
25,991
0
W
He Bo
Revenge37
He Bo
10,524
1,218
0
2,231
7,350
2,626
982
3,608
3,652
43,923
0
L
3,278
2,115
0
1,054
7,253
1,520
0
305
6,704
0
25,747
L
Ares
2,859
678
0
477
11,506
6,421
211
1,820
9,333
10,431
0
L
Bellona
4,053
1,457
0
280
10,242
9,522
499
212
10,030
7,657
16,824
W
Cu Chulainn
WackMF1976
Cu Chulainn
5,894
1,279
161
3,048
10,837
7,976
218
1,651
8,892
6,765
23,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
32,899
327
Minions Killed
238
0
Camps Cleared
0
1,094,121
Distance Traveled
1,119,544
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,021
668
87
7
0
265,539
3
L
Bakasura
8,166
681
90
8
0
264,756
1
W
Skadi
6,729
561
55
5
0
218,398
2
W
Chaac
7,018
585
55
5
0
185,742
0
L
Olorun
5,884
490
47
4
0
203,397
0
W
He Bo
8,437
703
85
7
0
218,663
1
L
Neith
6,306
526
43
4
0
206,607
0
L
Ares
6,533
544
12
1
0
212,073
0
L
Bellona
6,010
501
46
4
0
232,711
2
W
Cu Chulainn
7,013
584
45
4
0
205,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role