Player Matchup

Chaac
Chaac
Diamond III
eboKtsoP
Chaac
Diamond III
Level 107
God Stats
4W - 1L
1,861 SR
Queue Stats
26W - 8L
2,581 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 107
1,861 SR
2,581 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,533 SR
2,186 MMR
Mercury
Mercury
Diamond III
FactsRelaxed
Mercury
Diamond III
Level 148
God Stats
1W - 2L
1,533 SR
Queue Stats
298W - 191L
2,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
eboKtsoP
Chaac
12
5 / 0 / 0
6,662
1,110
6,519
5,621
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BellonaHe BoChronosHadesAh Muzen Cab

VS

Bans
FreyaUllrAnhurSkadiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FactsRelaxed
Mercury
10
0 / 5 / 0
4,789
798
3,311
8,983
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
FactsRelaxed
Mercury
0
5
0
0
W
Chaac
eboKtsoP
Chaac
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,519
Damage
3,311
5,621
Taken
8,983
4,479
Mitigated
3,187
2,926
Healing
1,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FactsRelaxed
Mercury
3,311
1,754
0
1,878
8,983
3,187
0
172
8,811
0
21,250
W
Chaac
eboKtsoP
Chaac
6,519
2,480
0
2,926
5,621
4,479
693
219
5,402
0
32,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,662
Gold Earned
4,789
60
Minions Killed
43
4
Camps Cleared
2
134,729
Distance Traveled
138,609
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,789
798
43
7
2
138,609
1
W
Chaac
6,662
1,110
60
10
4
134,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role