Player Matchup

Horus
Horus
Bazinga3003
Horus
Level 126
God Stats
4W - 3L
1,482 SR
Queue Stats
207W - 180L
1,401 Elo+
Party 2
Izanami
Izanami
Bigboy_9723
Izanami
Level 90
God Stats
4W - 1L
1,500 SR
Queue Stats
211W - 218L
1,383 Elo+
Party 2
Sol
Sol
Eoo69
Sol
Level 35
God Stats
2W - 0L
1,910 SR
Queue Stats
38W - 56L
1,429 Elo+
Solo
Hera
Hera
TheGilly9
Hera
Level 124
God Stats
2W - 0L
1,580 SR
Queue Stats
159W - 142L
1,436 Elo+
Party 2
Hercules
Hercules
el_grande_unidad
Hercules
Level 87
God Stats
3W - 0L
1,384 SR
Queue Stats
173W - 169L
1,370 Elo+
Party 2
Team Averages
Level 92
1,571 SR
1,404 Elo+

VS

Team Averages
Level 70
1,518 SR
1,419 Elo+
Pele
Pele
CaptainWarvick
Pele
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 104L
1,417 Elo+
Party 3
Zeus
Zeus
Kramsher
Zeus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 111L
1,389 Elo+
Party 3
Hel
Hel
MaeBlues
Hel
Level 84
God Stats
4W - 3L
1,506 SR
Queue Stats
280W - 267L
1,464 Elo+
Party 1
Artio
Artio
S1stemat3K
Artio
Level 61
God Stats
7W - 4L
1,587 SR
Queue Stats
363W - 367L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
xXJaumeXx
Danzaburou
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 76L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 18
9,871
705
4,197
14,140
13,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Bigboy_9723
Izanami
17
8 / 2 / 16
11,019
787
16,606
13,586
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
Eoo69
Sol
19
9 / 0 / 13
11,584
827
18,537
13,563
5,572
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hera
18
4 / 1 / 17
10,953
782
17,540
10,041
4,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 20
10,662
762
6,309
16,647
9,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,675
620
8,977
12,351
4,532
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
15
1 / 5 / 4
8,510
608
17,030
10,328
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 1
9,130
652
7,056
11,069
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
12
0 / 6 / 4
7,694
550
7,152
22,883
21,626
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
xXJaumeXx
Danzaburou
16
1 / 3 / 3
9,155
654
12,631
11,215
4,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
19
24
Kills
5
5
Deaths
24
84
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
18
5
W
Izanami
Bigboy_9723
Izanami
8
2
16
8
L
2
6
2
0.5
W
Sol
Eoo69
Sol
9
0
13
15.5
L
Zeus
1
5
4
0.6
L
1
4
1
0.38
L
Artio
0
6
4
0.33
W
Hera
4
1
17
12.5
W
2
0
20
12
L
Danzaburou
xXJaumeXx
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,189
Damage
52,846
67,977
Taken
67,846
39,764
Mitigated
39,070
47,246
Healing
27,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,197
1,790
13,916
7,302
14,140
13,821
579
4,977
9,163
0
9,660
W
Izanami
Bigboy_9723
Izanami
16,606
7,239
2,042
2,782
13,586
6,358
1,093
6,887
6,699
0
30,115
L
8,977
857
772
1,077
12,351
4,532
0
6,731
5,575
0
16,287
W
Sol
Eoo69
Sol
18,537
5,163
1,667
4,997
13,563
5,572
1,744
5,193
8,370
35,340
0
L
Zeus
17,030
1,797
1,116
1,105
10,328
3,724
0
5,360
4,690
29,029
0
L
7,056
577
8,884
3,539
11,069
4,887
0
6,050
4,969
27,141
0
L
Artio
7,152
169
1,877
5,573
22,883
21,626
0
12,023
10,351
11,619
0
W
Hera
17,540
3,051
2,978
2,278
10,041
4,170
978
4,495
5,546
38,459
0
W
6,309
675
720
8,564
16,647
9,843
438
9,686
6,961
0
18,029
L
Danzaburou
xXJaumeXx
Danzaburou
12,631
4,068
192
3,387
11,215
4,301
0
5,913
5,255
0
36,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,089
Gold Earned
43,164
155
Minions Killed
118
0
Camps Cleared
0
1,389,222
Distance Traveled
1,176,253
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,871
705
8
1
0
249,037
2
W
Izanami
11,019
787
29
2
0
255,192
0
L
Pele
8,675
620
12
1
0
237,507
0
W
Sol
11,584
827
62
4
0
298,691
1
L
Zeus
8,510
608
18
1
0
223,537
0
L
Hel
9,130
652
25
2
0
254,891
0
L
Artio
7,694
550
5
0
0
219,506
0
W
Hera
10,953
782
36
3
0
275,733
0
W
Hercules
10,662
762
20
1
0
310,569
0
L
Danzaburou
9,155
654
58
4
0
240,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role