Player Matchup

Merlin
Merlin
MayorDrazah
Merlin
Level 152
God Stats
1W - 0L
1,642 SR
Queue Stats
9W - 3L
1,666 Elo+
Party 1
Sobek
Sobek
RevenantAzazel
Sobek
Level 28
God Stats
3W - 1L
1,974 SR
Queue Stats
13W - 8L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SirEthanTheKnave
Ah Muzen Cab
Level 159
God Stats
2W - 1L
1,449 SR
Queue Stats
115W - 51L
1,802 Elo+
Party 1
Team Averages
Level 113
1,688 SR
1,686 Elo+

VS

Team Averages
Level 15
1,436 SR
1,175 Elo+
Ares
Ares
AbdulYasin
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,120 Elo+
Party 2
Apollo
Apollo
Spxro
Apollo
Level 11
God Stats
1W - 6L
1,317 SR
Queue Stats
2W - 11L
1,180 Elo+
Party 2
Scylla
Scylla
Strain25
Scylla
Level 17
God Stats
1W - 3L
1,491 SR
Queue Stats
1W - 7L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 6 / 7
9,899
707
9,153
9,883
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 10
9,213
658
7,559
13,466
13,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
SirEthanTheKnave
Ah Muzen Cab
15
11 / 3 / 4
11,261
804
19,611
11,002
4,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 7
10,708
765
8,758
16,699
20,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Spxro
Apollo
13
4 / 4 / 6
10,139
724
11,760
12,114
4,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Strain25
Scylla
12
3 / 7 / 7
9,211
658
7,548
13,123
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
16
Kills
12
12
Deaths
16
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
W
Merlin
4
6
7
1.25
W
1
3
10
2
W
Ah Muzen Cab
SirEthanTheKnave
Ah Muzen Cab
11
3
4
4.33
L
Apollo
Spxro
Apollo
4
4
6
1.75
L
Scylla
Strain25
Scylla
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,323
Damage
28,066
34,351
Taken
41,936
21,052
Mitigated
29,661
6,655
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,758
862
806
1,677
16,699
20,649
52
6,939
9,071
18,135
0
W
Merlin
9,153
681
0
244
9,883
3,240
709
7,108
2,775
32,632
0
W
7,559
576
0
2,306
13,466
13,608
78
6,294
7,172
13,953
0
W
Ah Muzen Cab
SirEthanTheKnave
Ah Muzen Cab
19,611
5,343
0
4,105
11,002
4,204
1,657
3,573
7,429
0
62,978
L
Apollo
Spxro
Apollo
11,760
6,347
0
1,360
12,114
4,519
126
3,130
8,806
0
34,128
L
Scylla
Strain25
Scylla
7,548
1,027
50
875
13,123
4,493
38
5,643
7,347
25,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
30,058
154
Minions Killed
141
8
Camps Cleared
2
737,550
Distance Traveled
714,224
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,708
765
16
1
0
232,234
2
W
Merlin
9,899
707
46
3
5
222,256
4
W
Sobek
9,213
658
22
2
0
228,458
0
W
Ah Muzen Cab
11,261
804
86
6
3
286,836
2
L
Apollo
10,139
724
71
5
1
251,858
1
L
Scylla
9,211
658
54
4
1
230,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role