Player Matchup

Odin
Odin
Contract_Kill_
Odin
Level 26
God Stats
5W - 7L
1,426 SR
Queue Stats
39W - 64L
1,263 Elo+
Solo
Loki
Loki
GreasyRat14
Loki
Level 23
God Stats
3W - 8L
1,397 SR
Queue Stats
38W - 42L
1,244 Elo+
Solo
Baron Samedi
Baron Samedi
ThatNoun
Baron Samedi
Level 25
God Stats
8W - 3L
1,812 SR
Queue Stats
48W - 65L
1,288 Elo+
Solo
Cabrakan
Cabrakan
gogita4677
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
lucascomephao
Ganesha
Level 25
God Stats
1W - 2L
1,466 SR
Queue Stats
7W - 6L
1,305 Elo+
Party 1
Team Averages
Level 21
1,520 SR
1,320 Elo+

VS

Team Averages
Level 26
1,529 SR
1,324 Elo+
Vulcan
Vulcan
HardKnocks75
Vulcan
Level 29
God Stats
16W - 16L
1,511 SR
Queue Stats
36W - 48L
1,223 Elo+
Solo
Apollo
Apollo
LCGcuba
Apollo
Level 18
God Stats
14W - 10L
1,500 SR
Queue Stats
66W - 61L
1,286 Elo+
Solo
Kali
Kali
TheSassyKatie
Kali
Level 58
God Stats
15W - 10L
1,585 SR
Queue Stats
500W - 577L
1,379 Elo+
Party 2
Arachne
Arachne
Twentybuckz04
Arachne
Level 25
God Stats
6W - 3L
1,549 SR
Queue Stats
16W - 14L
1,232 Elo+
Solo
Neith
Neith
lIlllIIIIlIx
Neith
Level 1
God Stats
7W - 8L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,311
409
2,528
8,943
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 4 / 0
6,073
467
5,198
10,117
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ThatNoun
Baron Samedi
10
1 / 6 / 0
5,888
453
5,041
8,696
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
gogita4677
Cabrakan
6
3 / 5 / 0
5,431
418
2,387
5,448
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
6
0 / 3 / 4
5,066
390
1,749
5,363
2,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 2 / 4
6,876
529
3,467
5,231
4,120
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
LCGcuba
Apollo
11
3 / 3 / 9
7,084
545
6,450
7,606
2,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
9 / 0 / 5
8,653
666
7,006
8,428
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
12
7 / 0 / 0
7,717
594
3,812
8,236
5,341
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 3 / 6
7,364
566
5,213
8,773
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
25
25
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
3
4
0
0.75
W
Vulcan
2
2
4
2
W
Apollo
LCGcuba
Apollo
3
3
9
2.5
L
Baron Samedi
ThatNoun
Baron Samedi
1
6
0
0.17
W
9
0
5
11.5
W
Arachne
7
0
0
7
L
Cabrakan
gogita4677
Cabrakan
3
5
0
0.6
W
4
3
6
2.33
L
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,903
Damage
25,948
38,567
Taken
38,274
15,495
Mitigated
18,525
5,775
Healing
14,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,528
1,291
0
29
8,943
3,437
681
1,121
7,822
0
19,376
L
5,198
1,588
0
2,757
10,117
2,567
0
157
9,960
0
25,287
W
Vulcan
3,467
2,432
0
383
5,231
4,120
918
2,332
2,899
23,643
0
W
Apollo
LCGcuba
Apollo
6,450
3,500
0
2,577
7,606
2,336
506
2,777
4,829
0
27,312
L
Baron Samedi
ThatNoun
Baron Samedi
5,041
635
64
2,334
8,696
3,009
269
2,189
6,507
28,695
0
W
7,006
3,518
0
4,715
8,428
4,042
0
2,255
6,173
0
44,977
W
Arachne
3,812
2,526
0
4,114
8,236
5,341
1,070
587
7,649
0
45,984
L
Cabrakan
gogita4677
Cabrakan
2,387
738
0
204
5,448
4,092
0
0
5,448
7,183
0
W
5,213
2,788
0
3,163
8,773
2,686
464
1,393
7,380
0
36,825
L
Ganesha
1,749
354
180
207
5,363
2,390
0
0
5,363
8,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
37,694
154
Minions Killed
287
0
Camps Cleared
0
996,600
Distance Traveled
1,194,045
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,311
409
45
3
0
197,296
0
L
Loki
6,073
467
44
3
0
261,306
0
W
Vulcan
6,876
529
41
3
0
227,769
0
W
Apollo
7,084
545
40
3
0
203,809
0
L
Baron Samedi
5,888
453
42
3
0
229,908
0
W
Kali
8,653
666
66
5
0
295,163
5
W
Arachne
7,717
594
73
6
0
249,403
0
L
Cabrakan
5,431
418
20
2
0
136,799
0
W
Neith
7,364
566
67
5
0
217,901
0
L
Ganesha
5,066
390
3
0
0
171,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role