Player Matchup

Nemesis
Nemesis
Tigraoazul
Nemesis
Level 13
God Stats
44W - 49L
1,487 SR
Queue Stats
151W - 200L
1,516 Elo+
Solo
Bellona
Bellona
iRxshss--
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,837 Elo+
Solo
Neith
Neith
pikolas221
Neith
Level 18
God Stats
1W - 2L
1,312 SR
Queue Stats
11W - 11L
1,437 Elo+
Solo
Da Ji
Da Ji
reidusnub
Da Ji
Level 18
God Stats
2W - 5L
1,503 SR
Queue Stats
81W - 66L
1,343 Elo+
Solo
Terra
Terra
zak723
Terra
Level 25
God Stats
3W - 4L
1,412 SR
Queue Stats
62W - 61L
1,421 Elo+
Solo
Team Averages
Level 16
1,443 SR
1,511 Elo+

VS

Team Averages
Level 33
1,498 SR
1,527 Elo+
Ra
Ra
GatoConSueño
Ra
Level 1
God Stats
3W - 3L
1,500 SR
Queue Stats
208W - 140L
1,500 Elo+
Party 1
Bellona
Bellona
NumaSan101
Bellona
Level 81
God Stats
9W - 7L
1,492 SR
Queue Stats
193W - 166L
1,497 Elo+
Party 1
Fenrir
Fenrir
PanConDulce
Fenrir
Level 26
God Stats
2W - 1L
1,342 SR
Queue Stats
63W - 44L
1,543 Elo+
Solo
Chiron
Chiron
Sousuke1998
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,471 Elo+
Solo
Horus
Horus
Zhescu
Horus
Level 29
God Stats
28W - 21L
1,654 SR
Queue Stats
129W - 114L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Tigraoazul
Nemesis
13
0 / 10 / 2
8,078
385
6,070
17,380
5,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
iRxshss--
Bellona
17
4 / 5 / 0
10,765
513
13,663
19,382
21,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
16
1 / 10 / 1
10,276
489
6,642
16,842
5,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
reidusnub
Da Ji
15
2 / 11 / 3
9,227
439
10,107
16,254
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
zak723
Terra
13
1 / 6 / 1
8,859
422
9,335
18,883
8,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 8
12,583
599
7,927
11,256
6,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NumaSan101
Bellona
19
5 / 3 / 10
12,590
600
13,741
17,720
16,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
20
16 / 1 / 9
13,387
637
20,805
20,299
15,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
20
11 / 2 / 4
13,685
652
13,522
15,063
6,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Zhescu
Horus
16
2 / 1 / 22
11,903
567
10,152
16,216
19,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
95
8
Kills
42
42
Deaths
8
7
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
Bellona
NumaSan101
Bellona
5
3
10
3.33
W
Fenrir
16
1
9
20.5
W
Chiron
11
2
4
6.5
L
Nemesis
Tigraoazul
Nemesis
0
10
2
0.1
W
Horus
Zhescu
Horus
2
1
22
13
L
Bellona
iRxshss--
Bellona
4
5
0
0.8
L
Neith
1
10
1
0.15
L
Da Ji
reidusnub
Da Ji
2
11
3
0.32
L
Terra
zak723
Terra
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,817
Damage
66,147
88,741
Taken
80,554
47,965
Mitigated
62,500
18,642
Healing
36,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,927
1,557
3,012
7,084
11,256
6,004
3,051
1,251
10,005
96,993
0
W
Bellona
NumaSan101
Bellona
13,741
5,980
0
3,790
17,720
16,217
2,245
3,179
14,541
414
66,034
W
Fenrir
20,805
3,806
0
4,765
20,299
15,181
4,555
3,104
17,195
639
90,637
W
Chiron
13,522
6,645
308
7,479
15,063
6,063
3,382
1,271
13,792
0
125,564
L
Nemesis
Tigraoazul
Nemesis
6,070
2,188
0
3,257
17,380
5,041
393
927
16,453
0
38,001
W
Horus
Zhescu
Horus
10,152
2,815
4,136
6,322
16,216
19,035
2,061
3,354
11,987
388
28,509
L
Bellona
iRxshss--
Bellona
13,663
3,221
0
3,263
19,382
21,854
285
1,798
17,584
8,900
69,206
L
Neith
6,642
3,142
0
3,771
16,842
5,829
1,877
1,703
15,139
0
68,128
L
Da Ji
reidusnub
Da Ji
10,107
2,629
0
609
16,254
7,131
0
1,571
14,683
0
45,220
L
Terra
zak723
Terra
9,335
1,518
1,212
6,530
18,883
8,110
0
2,860
16,023
46,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,205
Gold Earned
64,148
475
Minions Killed
616
0
Camps Cleared
0
1,753,790
Distance Traveled
2,129,200
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,583
599
143
7
0
392,361
4
W
Bellona
12,590
600
132
6
0
426,769
1
W
Fenrir
13,387
637
129
6
0
473,408
5
W
Chiron
13,685
652
172
8
0
419,750
0
L
Nemesis
8,078
385
61
3
0
324,779
0
W
Horus
11,903
567
40
2
0
416,912
4
L
Bellona
10,765
513
136
6
0
394,092
6
L
Neith
10,276
489
141
7
0
322,200
1
L
Da Ji
9,227
439
60
3
0
351,282
4
L
Terra
8,859
422
77
4
0
361,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role