Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BCKast
Sun Wukong
Level 40
God Stats
20W - 14L
1,626 SR
Queue Stats
211W - 204L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
ItzJugginSeason
Baron Samedi
Level 38
God Stats
6W - 2L
1,790 SR
Queue Stats
48W - 47L
1,507 Elo+
Party 1
Tiamat
Tiamat
RequiredWolf
Tiamat
Level 80
God Stats
3W - 7L
1,705 SR
Queue Stats
55W - 51L
1,508 Elo+
Party 1
Thor
Thor
Shliixx
Thor
Level 40
God Stats
5W - 1L
1,930 SR
Queue Stats
233W - 197L
1,560 Elo+
Party 2
Team Averages
Level 60
1,710 SR
1,521 Elo+

VS

Team Averages
Level 74
1,463 SR
1,514 Elo+
Danzaburou
Danzaburou
Acrackpipe
Danzaburou
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Chaac
Chaac
GrimDeathX
Chaac
Level 42
God Stats
1W - 3L
1,314 SR
Queue Stats
107W - 95L
1,571 Elo+
Solo
Nox
Nox
StiffDakimakura
Nox
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ZeroTwoFeetPics
Morgan Le Fay
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Arachne
Arachne
glorbag1
Arachne
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
12 / 2 / 7
10,790
568
13,124
10,423
3,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
BCKast
Sun Wukong
16
4 / 2 / 6
10,879
573
10,094
17,287
12,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ItzJugginSeason
Baron Samedi
15
2 / 0 / 12
9,195
484
7,036
12,490
9,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
14
3 / 4 / 12
9,746
513
11,251
14,262
7,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
Shliixx
Thor
17
5 / 3 / 4
10,531
554
6,340
14,484
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acrackpipe
Danzaburou
13
1 / 5 / 2
8,434
444
3,524
9,419
2,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
16
2 / 5 / 1
9,988
526
14,969
20,052
9,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 7
8,316
438
8,062
5,392
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ZeroTwoFeetPics
Morgan Le Fay
16
2 / 6 / 6
9,688
510
8,606
12,297
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
glorbag1
Arachne
15
5 / 9 / 3
9,323
491
9,950
19,490
7,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
26
Kills
11
11
Deaths
26
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
2
7
7.75
L
Danzaburou
Acrackpipe
Danzaburou
1
5
2
0.4
W
Sun Wukong
BCKast
Sun Wukong
4
2
6
3.5
L
Chaac
2
5
1
0.5
W
Baron Samedi
ItzJugginSeason
Baron Samedi
2
0
12
8
W
Tiamat
3
4
12
2.25
W
Thor
Shliixx
Thor
5
3
4
2.33
L
1
1
7
4.5
L
Morgan Le Fay
ZeroTwoFeetPics
Morgan Le Fay
2
6
6
0.83
L
Arachne
glorbag1
Arachne
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,845
Damage
45,111
68,946
Taken
66,650
38,876
Mitigated
28,345
28,570
Healing
21,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,124
8,310
0
5,277
10,423
3,882
1,572
1,715
8,708
0
76,329
L
Danzaburou
Acrackpipe
Danzaburou
3,524
1,525
0
2,166
9,419
2,731
0
1,237
8,182
0
46,758
W
Sun Wukong
BCKast
Sun Wukong
10,094
2,025
0
7,958
17,287
12,661
496
2,188
15,099
0
61,576
L
Chaac
14,969
3,234
0
9,511
20,052
9,233
998
3,055
16,997
0
76,361
W
Baron Samedi
ItzJugginSeason
Baron Samedi
7,036
307
1,311
4,514
12,490
9,990
368
4,425
8,065
43,661
0
W
Tiamat
11,251
1,985
0
3,893
14,262
7,239
0
5,289
8,973
58,084
0
W
Thor
Shliixx
Thor
6,340
1,926
0
5,617
14,484
5,104
0
3,291
11,193
0
75,198
L
8,062
818
0
1,377
5,392
3,805
392
2,038
3,354
24,888
0
L
Morgan Le Fay
ZeroTwoFeetPics
Morgan Le Fay
8,606
1,159
122
2,840
12,297
4,749
0
6,507
5,790
67,747
0
L
Arachne
glorbag1
Arachne
9,950
5,411
0
5,580
19,490
7,827
0
6,615
12,875
0
58,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,141
Gold Earned
45,749
555
Minions Killed
476
0
Camps Cleared
0
1,854,065
Distance Traveled
1,764,989
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,790
568
90
5
0
366,648
7
L
Danzaburou
8,434
444
83
4
0
331,396
2
W
Sun Wukong
10,879
573
135
7
0
385,471
0
L
Chaac
9,988
526
146
8
0
359,655
4
W
Baron Samedi
9,195
484
78
4
0
355,547
4
W
Tiamat
9,746
513
118
6
0
358,900
4
W
Thor
10,531
554
134
7
0
387,499
6
L
Nox
8,316
438
28
1
0
369,824
10
L
Morgan Le Fay
9,688
510
131
7
0
327,552
5
L
Arachne
9,323
491
88
5
0
376,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role