Player Matchup

Ymir
Ymir
BrisaFKS
Ymir
Level 16
God Stats
8W - 6L
1,541 SR
Queue Stats
13W - 13L
1,437 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gabu
Cu Chulainn
Level 51
God Stats
10W - 8L
1,433 SR
Queue Stats
34W - 42L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
OBemBolado
Danzaburou
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,608 Elo+
Party 1
Pele
Pele
Otávio
Pele
Level 23
God Stats
1W - 2L
1,523 SR
Queue Stats
13W - 11L
1,454 Elo+
Party 1
Scylla
Scylla
kekefell
Scylla
Level 25
God Stats
4W - 3L
1,711 SR
Queue Stats
22W - 22L
1,551 Elo+
Party 1
Team Averages
Level 25
1,542 SR
1,498 Elo+

VS

Team Averages
Level 21
1,600 SR
1,493 Elo+
Da Ji
Da Ji
Gamer84
Da Ji
Level 29
God Stats
21W - 17L
1,649 SR
Queue Stats
52W - 50L
1,433 Elo+
Solo
Danzaburou
Danzaburou
NewRabbitz
Danzaburou
Level 29
God Stats
7W - 5L
1,706 SR
Queue Stats
67W - 72L
1,522 Elo+
Solo
Nike
Nike
Thaals
Nike
Level 12
God Stats
20W - 16L
1,500 SR
Queue Stats
376W - 446L
1,389 Elo+
Solo
Kukulkan
Kukulkan
VerdindaC
Kukulkan
Level 29
God Stats
6W - 4L
1,646 SR
Queue Stats
28W - 15L
1,695 Elo+
Solo
Ares
Ares
jonypeterXD
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 8 / 4
12,234
510
19,353
22,378
19,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Gabu
Cu Chulainn
16
4 / 4 / 7
9,986
416
12,770
18,221
14,937
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
OBemBolado
Danzaburou
15
1 / 9 / 8
10,101
421
11,421
16,747
5,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Otávio
Pele
18
6 / 10 / 3
11,528
480
11,883
23,810
8,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
kekefell
Scylla
16
2 / 13 / 2
9,830
410
3,565
18,961
5,769
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gamer84
Da Ji
20
9 / 5 / 11
13,231
551
15,253
20,315
11,151
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
NewRabbitz
Danzaburou
20
13 / 3 / 6
14,906
621
20,439
20,794
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
Thaals
Nike
16
0 / 4 / 5
10,537
439
2,894
13,854
8,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
VerdindaC
Kukulkan
20
20 / 1 / 11
16,810
700
35,928
12,029
6,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 6 / 15
11,434
476
7,631
23,821
22,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
18
Kills
44
44
Deaths
19
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
8
4
0.88
L
Cu Chulainn
Gabu
Cu Chulainn
4
4
7
1.88
W
Da Ji
Gamer84
Da Ji
9
5
11
2.9
W
Danzaburou
NewRabbitz
Danzaburou
13
3
6
5.33
L
Danzaburou
OBemBolado
Danzaburou
1
9
8
0.56
L
Pele
Otávio
Pele
6
10
3
0.75
W
Nike
Thaals
Nike
0
4
5
0.63
W
Kukulkan
VerdindaC
Kukulkan
20
1
11
25.5
W
2
6
15
1.58
L
Scylla
kekefell
Scylla
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,992
Damage
82,145
100,117
Taken
90,813
54,412
Mitigated
55,849
15,695
Healing
25,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
19,353
3,792
0
4,644
22,378
19,502
805
12,355
9,731
66,084
0
L
Cu Chulainn
Gabu
Cu Chulainn
12,770
1,398
0
4,057
18,221
14,937
269
6,017
12,116
5,745
27,972
W
Da Ji
Gamer84
Da Ji
15,253
3,641
0
2,999
20,315
11,151
258
4,028
16,148
0
107,428
W
Danzaburou
NewRabbitz
Danzaburou
20,439
11,985
0
10,941
20,794
7,988
5,883
5,458
15,156
0
137,857
L
Danzaburou
OBemBolado
Danzaburou
11,421
5,855
0
2,210
16,747
5,536
756
7,112
9,511
0
64,184
L
Pele
Otávio
Pele
11,883
3,383
0
2,826
23,810
8,668
105
7,548
16,135
0
74,312
W
Nike
Thaals
Nike
2,894
1,011
0
1,865
13,854
8,060
100
5,975
7,829
1,351
31,896
W
Kukulkan
VerdindaC
Kukulkan
35,928
4,746
0
4,185
12,029
6,084
3,330
2,840
9,050
159,402
0
W
7,631
321
572
4,941
23,821
22,566
487
7,033
16,162
24,879
0
L
Scylla
kekefell
Scylla
3,565
140
0
1,958
18,961
5,769
398
9,701
8,906
40,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,679
Gold Earned
66,918
497
Minions Killed
645
0
Camps Cleared
0
2,003,055
Distance Traveled
2,130,777
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,234
510
132
6
0
380,043
3
L
Cu Chulainn
9,986
416
47
2
0
490,840
2
W
Da Ji
13,231
551
127
5
0
415,090
2
W
Danzaburou
14,906
621
172
7
0
419,836
6
L
Danzaburou
10,101
421
126
5
0
376,027
4
L
Pele
11,528
480
121
5
0
439,981
0
W
Nike
10,537
439
69
3
0
439,849
8
W
Kukulkan
16,810
700
249
10
0
470,401
3
W
Ares
11,434
476
28
1
0
385,601
2
L
Scylla
9,830
410
71
3
0
316,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role