Player Matchup

Zeus
Zeus
BogdanLazic
Zeus
Level 21
God Stats
39W - 34L
1,301 SR
Queue Stats
39W - 34L
1,225 Elo+
Solo
Loki
Loki
ChaosMaster16661
Loki
Level 21
God Stats
35W - 51L
1,409 SR
Queue Stats
328W - 347L
1,396 Elo+
Solo
Yemoja
Yemoja
LadyJinmi
Yemoja
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 42L
1,500 Elo+
Party 1
Bellona
Bellona
Lokikane
Bellona
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Neith
Neith
Mezhara
Neith
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 10
1,442 SR
1,424 Elo+

VS

Team Averages
Level 15
1,466 SR
1,374 Elo+
Scylla
Scylla
Gyunduan31
Scylla
Level 8
God Stats
4W - 5L
1,331 SR
Queue Stats
4W - 11L
1,126 Elo+
Solo
Tiamat
Tiamat
Yasunai
Tiamat
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
blackUSHABTI
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
miobo99
Ah Puch
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 44L
1,384 Elo+
Solo
Fenrir
Fenrir
nobody12345
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 13 / 8
11,789
1,072
16,672
18,584
4,611
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 5 / 6
11,564
1,051
6,641
16,066
4,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
LadyJinmi
Yemoja
17
1 / 12 / 6
10,828
984
1,733
22,715
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Lokikane
Bellona
17
8 / 17 / 4
12,643
1,149
16,386
34,355
25,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Neith
Mezhara
Neith
17
1 / 14 / 7
10,986
999
10,303
22,609
6,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gyunduan31
Scylla
20
17 / 3 / 31
15,488
1,408
32,521
13,748
5,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
Yasunai
Tiamat
20
10 / 6 / 19
12,721
1,156
13,306
11,231
7,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
blackUSHABTI
Kukulkan
20
4 / 3 / 32
11,994
1,090
15,928
6,115
2,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
miobo99
Ah Puch
20
10 / 2 / 34
12,782
1,162
19,999
10,647
4,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
18 / 4 / 13
13,272
1,207
20,732
15,831
13,136
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
188
18
Kills
59
61
Deaths
18
31
Assists
129
Player
Kills
Deaths
Assists
KDA
L
3
13
8
0.54
L
5
5
6
1.6
W
Scylla
Gyunduan31
Scylla
17
3
31
10.83
L
Yemoja
LadyJinmi
Yemoja
1
12
6
0.33
L
Bellona
Lokikane
Bellona
8
17
4
0.59
L
Neith
Mezhara
Neith
1
14
7
0.32
W
Tiamat
Yasunai
Tiamat
10
6
19
3.25
W
Kukulkan
blackUSHABTI
Kukulkan
4
3
32
6.67
W
Ah Puch
miobo99
Ah Puch
10
2
34
13.5
W
Fenrir
18
4
13
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,735
Damage
102,486
114,329
Taken
57,572
52,233
Mitigated
33,532
4,677
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,672
3,363
0
0
18,584
4,611
0
14,716
3,648
41,220
0
L
6,641
795
0
0
16,066
4,223
0
11,406
4,566
0
22,912
W
Scylla
Gyunduan31
Scylla
32,521
5,432
0
2,336
13,748
5,472
0
5,418
8,330
40,293
0
L
Yemoja
LadyJinmi
Yemoja
1,733
210
345
725
22,715
11,231
0
15,412
7,175
8,212
0
L
Bellona
Lokikane
Bellona
16,386
4,930
599
1,754
34,355
25,439
0
23,593
10,423
0
29,122
L
Neith
Mezhara
Neith
10,303
4,108
0
1,254
22,609
6,729
0
15,687
6,763
0
29,433
W
Tiamat
Yasunai
Tiamat
13,306
3,522
0
1,732
11,231
7,676
0
2,499
8,732
23,822
0
W
Kukulkan
blackUSHABTI
Kukulkan
15,928
2,145
0
612
6,115
2,684
0
787
5,328
38,885
0
W
Ah Puch
miobo99
Ah Puch
19,999
2,353
0
2,179
10,647
4,564
0
3,535
7,112
34,064
0
W
Fenrir
20,732
7,981
0
1,585
15,831
13,136
0
6,166
9,665
0
26,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,810
Gold Earned
66,257
138
Minions Killed
131
3
Camps Cleared
5
893,210
Distance Traveled
997,897
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,789
1,072
56
5
0
194,600
0
L
Loki
11,564
1,051
27
2
2
254,748
0
W
Scylla
15,488
1,408
18
2
0
209,365
0
L
Yemoja
10,828
984
7
1
0
101,421
0
L
Bellona
12,643
1,149
18
2
1
164,664
0
L
Neith
10,986
999
30
3
0
177,777
0
W
Tiamat
12,721
1,156
24
2
0
154,521
0
W
Kukulkan
11,994
1,090
56
5
0
201,244
2
W
Ah Puch
12,782
1,162
26
2
4
208,706
0
W
Fenrir
13,272
1,207
7
1
1
224,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role