Player Matchup

Cthulhu
Cthulhu
Nub228makar
Cthulhu
Level 14
God Stats
7W - 8L
1,548 SR
Queue Stats
60W - 67L
1,330 Elo+
Party 1
He Bo
He Bo
THEXBOOS
He Bo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
939 Elo+
Party 2
Gilgamesh
Gilgamesh
Toxxxit
Gilgamesh
Level 14
God Stats
1W - 1L
1,715 SR
Queue Stats
53W - 61L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
miyamoto_13
Danzaburou
Level 27
God Stats
7W - 11L
1,464 SR
Queue Stats
90W - 150L
1,291 Elo+
Solo
Nemesis
Nemesis
zoronoaaa
Nemesis
Level 8
God Stats
0W - 3L
1,114 SR
Queue Stats
1W - 6L
1,163 Elo+
Party 2
Team Averages
Level 14
1,468 SR
1,210 Elo+

VS

Team Averages
Level 16
1,508 SR
1,322 Elo+
Scylla
Scylla
AshkaNForsakeN
Scylla
Level 29
God Stats
2W - 1L
1,645 SR
Queue Stats
22W - 16L
1,404 Elo+
Solo
Hel
Hel
BD-Swifty
Hel
Level 15
God Stats
2W - 7L
1,124 SR
Queue Stats
150W - 166L
1,151 Elo+
Party 3
Bakasura
Bakasura
OrmanCöp
Bakasura
Level 13
God Stats
2W - 1L
1,546 SR
Queue Stats
3W - 2L
1,266 Elo+
Solo
Cthulhu
Cthulhu
bloodgodzxd
Cthulhu
Level 4
God Stats
4W - 5L
1,722 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
jhac973
Hou Yi
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 52L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nub228makar
Cthulhu
16
3 / 7 / 13
10,493
404
13,280
25,241
18,703
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
THEXBOOS
He Bo
17
10 / 9 / 9
12,132
467
13,299
19,663
6,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Toxxxit
Gilgamesh
17
5 / 7 / 8
11,523
443
10,240
25,317
23,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
miyamoto_13
Danzaburou
18
7 / 8 / 8
12,494
481
19,266
19,926
7,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
zoronoaaa
Nemesis
16
4 / 7 / 10
10,890
419
12,340
19,510
8,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 10
15,359
591
32,274
14,704
5,860
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 15
10,671
410
5,214
19,431
12,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
OrmanCöp
Bakasura
20
13 / 1 / 6
15,883
611
16,344
20,567
10,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
bloodgodzxd
Cthulhu
14
1 / 13 / 11
10,461
402
5,687
25,340
23,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
jhac973
Hou Yi
18
6 / 5 / 13
12,643
486
21,370
17,740
6,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
93
29
Kills
38
38
Deaths
29
48
Assists
55
Player
Kills
Deaths
Assists
KDA
W
17
4
10
5.5
W
1
6
15
1.42
L
Cthulhu
Nub228makar
Cthulhu
3
7
13
1.36
W
Bakasura
OrmanCöp
Bakasura
13
1
6
16
L
He Bo
THEXBOOS
He Bo
10
9
9
1.61
L
Gilgamesh
Toxxxit
Gilgamesh
5
7
8
1.29
W
Cthulhu
bloodgodzxd
Cthulhu
1
13
11
0.5
W
Hou Yi
jhac973
Hou Yi
6
5
13
2.5
L
Danzaburou
miyamoto_13
Danzaburou
7
8
8
1.38
L
Nemesis
zoronoaaa
Nemesis
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,425
Damage
80,889
109,657
Taken
97,782
65,116
Mitigated
58,022
20,700
Healing
35,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,274
2,841
692
3,117
14,704
5,860
834
3,931
10,773
118,161
0
W
5,214
286
6,750
8,193
19,431
12,006
132
5,406
14,025
15,177
0
L
Cthulhu
Nub228makar
Cthulhu
13,280
355
0
4,687
25,241
18,703
0
10,760
13,974
50,244
0
W
Bakasura
OrmanCöp
Bakasura
16,344
10,510
1,205
9,890
20,567
10,415
2,820
3,535
17,032
0
88,750
L
He Bo
THEXBOOS
He Bo
13,299
1,239
0
3,351
19,663
6,578
0
10,058
8,921
48,179
0
L
Gilgamesh
Toxxxit
Gilgamesh
10,240
2,642
0
5,097
25,317
23,236
186
6,893
16,775
12
83,295
W
Cthulhu
bloodgodzxd
Cthulhu
5,687
584
0
956
25,340
23,446
0
7,905
17,435
19,097
0
W
Hou Yi
jhac973
Hou Yi
21,370
11,567
0
4,718
17,740
6,295
4,428
5,802
11,938
0
85,822
L
Danzaburou
miyamoto_13
Danzaburou
19,266
7,353
83
5,002
19,926
7,799
256
6,276
13,054
0
78,924
L
Nemesis
zoronoaaa
Nemesis
12,340
4,169
0
2,480
19,510
8,800
280
7,230
11,643
0
76,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,532
Gold Earned
65,017
455
Minions Killed
489
0
Camps Cleared
0
2,195,734
Distance Traveled
2,423,962
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,359
591
143
6
0
476,097
5
W
Hel
10,671
410
11
0
0
478,910
2
L
Cthulhu
10,493
404
62
2
0
469,161
0
W
Bakasura
15,883
611
181
7
0
593,057
0
L
He Bo
12,132
467
71
3
0
423,375
0
L
Gilgamesh
11,523
443
117
5
0
428,441
0
W
Cthulhu
10,461
402
26
1
0
432,301
3
W
Hou Yi
12,643
486
128
5
0
443,597
0
L
Danzaburou
12,494
481
110
4
0
396,866
0
L
Nemesis
10,890
419
95
4
0
477,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role