Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
KumbahKarnage
Sobek
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 21L
1,717 Elo+
Party 1
Medusa
Medusa
headlobo
Medusa
Level 144
God Stats
4W - 5L
1,580 SR
Queue Stats
774W - 903L
1,548 Elo+
Party 1
Team Averages
Level 109
1,527 SR
1,588 Elo+

VS

Team Averages
Level 105
1,633 SR
1,531 Elo+
Morgan Le Fay
Morgan Le Fay
Malice187
Morgan Le Fay
Level 85
God Stats
19W - 16L
1,587 SR
Queue Stats
170W - 156L
1,574 Elo+
Party 2
Sobek
Sobek
SleekDekes
Sobek
Level 126
God Stats
13W - 7L
1,678 SR
Queue Stats
131W - 109L
1,624 Elo+
Party 2
Artemis
Artemis
mwuaad
Artemis
Level 104
God Stats
0W - 1L
1,632 SR
Queue Stats
37W - 53L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 4
8,529
656
6,371
6,806
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 6
10,666
820
10,015
14,805
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
headlobo
Medusa
13
5 / 3 / 3
9,351
719
11,445
9,621
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Malice187
Morgan Le Fay
12
2 / 3 / 1
8,671
667
8,541
10,743
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
9
1 / 5 / 3
7,605
585
7,527
13,607
13,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
mwuaad
Artemis
12
2 / 4 / 1
7,950
612
6,734
8,654
3,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
5
5
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
4
3
W
6
1
6
9
L
Morgan Le Fay
Malice187
Morgan Le Fay
2
3
1
0.83
L
Sobek
1
5
3
0.5
W
Medusa
headlobo
Medusa
5
3
3
2.17
L
Artemis
mwuaad
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,831
Damage
22,802
31,232
Taken
33,004
21,165
Mitigated
20,203
11,555
Healing
4,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,371
1,054
0
1,509
6,806
2,346
400
4,635
2,171
39,210
0
W
10,015
1,136
0
7,049
14,805
15,195
816
6,184
7,969
22,606
0
L
Morgan Le Fay
Malice187
Morgan Le Fay
8,541
602
7
787
10,743
3,844
0
6,814
3,929
28,118
0
L
Sobek
7,527
389
0
1,851
13,607
13,185
0
5,590
8,017
16,994
0
W
Medusa
headlobo
Medusa
11,445
4,807
0
2,997
9,621
3,624
1,262
5,825
3,796
0
33,475
L
Artemis
mwuaad
Artemis
6,734
3,085
0
1,761
8,654
3,174
0
4,348
4,306
0
24,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,546
Gold Earned
24,226
142
Minions Killed
123
6
Camps Cleared
4
760,892
Distance Traveled
692,773
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,529
656
82
6
4
240,779
5
W
Sobek
10,666
820
17
1
0
272,562
2
L
Morgan Le Fay
8,671
667
55
4
3
254,000
4
L
Sobek
7,605
585
11
1
0
230,909
1
W
Medusa
9,351
719
43
3
2
247,551
2
L
Artemis
7,950
612
57
4
1
207,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role