Player Matchup

Chaac
Chaac
Diamond III
 
Chaac
Diamond III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
 
Tsukuyomi
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum I
 
Khepri
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
MrMisteri
Hou Yi
Diamond II
Level 149
God Stats
6W - 12L
1,448 SR
Queue Stats
521W - 498L
2,025 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Sylvanuuss
Sylvanus
Diamond V
Level 132
God Stats
34W - 18L
1,718 SR
Queue Stats
118W - 101L
2,009 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,533 SR
1,707 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,508 SR
1,926 MMR
Artio
Artio
Diamond V
 
Artio
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond V
KillaKapp
Thanatos
Diamond V
Level 160
God Stats
2W - 4L
1,370 SR
Queue Stats
291W - 282L
1,989 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Lazykoala
Sun Wukong
Platinum II
Level 103
God Stats
7W - 12L
1,506 SR
Queue Stats
80W - 68L
2,049 MMR
Party 2
Chang'e
Chang'e
Diamond IV
Lazywins
Chang'e
Diamond IV
Level 108
God Stats
30W - 18L
1,750 SR
Queue Stats
75W - 58L
2,199 MMR
Party 2
Anhur
Anhur
Platinum III
nihhe123
Anhur
Platinum III
Level 135
God Stats
2W - 8L
1,414 SR
Queue Stats
258W - 256L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 0 / 4
14,843
618
24,168
17,914
18,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
 
Tsukuyomi
19
4 / 3 / 11
12,634
526
16,045
21,290
7,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
 
Khepri
17
1 / 1 / 12
11,649
485
5,782
17,748
22,724
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
MrMisteri
Hou Yi
19
5 / 2 / 5
13,336
556
16,163
14,967
4,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Sylvanuuss
Sylvanus
19
6 / 2 / 7
13,065
544
14,837
15,730
10,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
JanusTiamatMorgan Le FayOdin

VS

Bans
HelAthenaRaijinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
0 / 4 / 1
11,191
466
6,305
19,535
21,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
KillaKapp
Thanatos
19
4 / 4 / 2
11,911
496
8,022
21,312
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Lazykoala
Sun Wukong
15
0 / 3 / 7
10,185
424
9,461
28,628
19,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Lazywins
Chang'e
16
3 / 6 / 1
10,609
442
8,167
14,121
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
nihhe123
Anhur
19
1 / 6 / 4
12,016
501
17,809
18,223
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
22
Kills
8
8
Deaths
23
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
4
8
W
Tsukuyomi
 
Tsukuyomi
4
3
11
3.17
W
Khepri
 
Khepri
1
1
12
7
L
Artio
 
Artio
0
4
1
0.13
L
Thanatos
KillaKapp
Thanatos
4
4
2
1.25
L
Sun Wukong
Lazykoala
Sun Wukong
0
3
7
1.17
L
Chang'e
Lazywins
Chang'e
3
6
1
0.58
W
Hou Yi
MrMisteri
Hou Yi
5
2
5
3.75
W
Sylvanus
Sylvanuuss
Sylvanus
6
2
7
4.75
L
Anhur
nihhe123
Anhur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,995
Damage
49,764
87,649
Taken
101,819
64,440
Mitigated
58,424
50,794
Healing
46,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,168
3,431
0
11,443
17,914
18,707
2,263
6,195
11,585
201
148,031
W
Tsukuyomi
 
Tsukuyomi
16,045
6,118
0
6,625
21,290
7,862
1,327
4,670
16,470
0
104,568
W
Khepri
 
Khepri
5,782
607
0
5,449
17,748
22,724
404
2,569
15,070
26,545
0
L
Artio
 
Artio
6,305
739
1,038
7,377
19,535
21,041
130
4,468
15,067
68,557
0
L
Thanatos
KillaKapp
Thanatos
8,022
1,045
0
16,180
21,312
7,548
0
3,291
18,021
0
78,124
L
Sun Wukong
Lazykoala
Sun Wukong
9,461
2,287
0
7,528
28,628
19,689
0
6,191
22,437
0
45,707
L
Chang'e
Lazywins
Chang'e
8,167
184
3,393
4,715
14,121
4,569
0
3,107
11,014
58,869
0
W
Hou Yi
MrMisteri
Hou Yi
16,163
7,988
0
5,927
14,967
4,882
4,002
1,028
13,879
0
110,411
W
Sylvanus
Sylvanuuss
Sylvanus
14,837
2,607
12,035
9,315
15,730
10,265
740
4,329
11,232
78,532
14,462
L
Anhur
nihhe123
Anhur
17,809
8,288
0
5,893
18,223
5,577
3,338
2,848
15,375
0
105,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,527
Gold Earned
55,912
733
Minions Killed
658
0
Camps Cleared
0
2,470,372
Distance Traveled
2,223,890
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,843
618
254
11
0
539,181
3
W
Tsukuyomi
12,634
526
138
6
0
493,134
2
W
Khepri
11,649
485
32
1
0
504,419
2
L
Artio
11,191
466
147
6
0
403,873
5
L
Thanatos
11,911
496
123
5
0
503,868
5
L
Sun Wukong
10,185
424
77
3
0
483,080
9
L
Chang'e
10,609
442
127
5
0
456,391
6
W
Hou Yi
13,336
556
169
7
0
459,482
8
W
Sylvanus
13,065
544
140
6
0
474,156
10
L
Anhur
12,016
501
184
8
0
376,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role