Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold IV
Haptics
Yemoja
Gold IV
Level 118
God Stats
18W - 19L
1,573 SR
Queue Stats
106W - 97L
1,573 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Lucianobarra999
Cabrakan
Gold IV
Level 116
God Stats
87W - 56L
1,596 SR
Queue Stats
317W - 314L
1,477 MMR
Solo
Loki
Loki
Gold IV
NatSlayer
Loki
Gold IV
Level 149
God Stats
58W - 45L
1,574 SR
Queue Stats
619W - 616L
1,490 MMR
Solo
Thoth
Thoth
Gold V
cheesevase
Thoth
Gold V
Level 97
God Stats
8W - 7L
1,707 SR
Queue Stats
24W - 27L
1,525 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,590 SR
1,513 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,593 SR
1,536 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
DeadlyxWarrior5
Cerberus
Silver I
Level 119
God Stats
11W - 6L
1,266 SR
Queue Stats
57W - 39L
1,532 MMR
Solo
Hel
Hel
Gold III
Ren1us
Hel
Gold III
Level 102
God Stats
26W - 15L
1,664 SR
Queue Stats
90W - 89L
1,582 MMR
Solo
Geb
Geb
Gold V
aIucardgod
Geb
Gold V
Level 160
God Stats
8W - 2L
1,777 SR
Queue Stats
567W - 560L
1,470 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
reaL42GUY
Tsukuyomi
Gold III
Level 145
God Stats
4W - 2L
1,760 SR
Queue Stats
132W - 143L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
5 / 3 / 3
11,758
534
9,716
16,246
4,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Haptics
Yemoja
14
2 / 2 / 4
10,058
457
4,585
14,208
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
16
1 / 4 / 1
10,513
478
7,417
18,617
18,641
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
16
3 / 5 / 5
10,323
469
10,105
15,133
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
14
0 / 5 / 4
9,108
414
7,417
10,477
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TiamatArtioMorgan Le FaySetAthena

VS

Bans
GilgameshRaijinKhepriSolOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
2 / 3 / 2
11,564
526
6,554
12,876
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
20
4 / 0 / 6
12,973
590
12,273
17,737
20,658
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
Ren1us
Hel
18
2 / 1 / 7
11,839
538
12,284
12,422
8,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 9
11,273
512
7,685
16,594
16,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
reaL42GUY
Tsukuyomi
19
9 / 4 / 2
12,955
589
14,154
15,737
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
11
Kills
19
19
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
3
3
2.17
W
Hou Yi
 
Hou Yi
2
3
2
1
W
Cerberus
4
0
6
7
L
Yemoja
Haptics
Yemoja
2
2
4
2
L
Cabrakan
1
4
1
0.38
L
Loki
3
5
5
1.1
W
Hel
Ren1us
Hel
2
1
7
5.5
W
2
3
9
2.17
L
Thoth
0
5
4
0.4
W
Tsukuyomi
reaL42GUY
Tsukuyomi
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,240
Damage
52,950
74,681
Taken
75,366
42,329
Mitigated
56,112
21,601
Healing
42,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,716
8,019
0
6,130
16,246
4,991
2,936
5,221
10,949
0
103,929
W
Hou Yi
 
Hou Yi
6,554
4,073
0
3,053
12,876
4,518
5,143
3,293
9,583
0
77,381
W
Cerberus
12,273
1,848
0
9,610
17,737
20,658
1,870
7,430
10,307
93,469
0
L
Yemoja
Haptics
Yemoja
4,585
1,418
1,279
3,215
14,208
11,768
0
7,217
6,811
29,062
0
L
Cabrakan
7,417
705
0
5,359
18,617
18,641
805
9,482
9,007
64,913
0
L
Loki
10,105
1,770
0
4,271
15,133
4,037
0
4,794
10,197
0
64,305
W
Hel
Ren1us
Hel
12,284
555
9,339
8,949
12,422
8,448
685
4,468
7,954
92,057
0
W
7,685
785
0
5,750
16,594
16,640
651
4,363
12,231
35,288
0
L
Thoth
7,417
354
0
1,347
10,477
2,892
0
4,800
5,399
58,281
0
W
Tsukuyomi
reaL42GUY
Tsukuyomi
14,154
4,239
0
5,616
15,737
5,848
29
3,266
12,471
0
85,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,760
Gold Earned
60,604
568
Minions Killed
672
0
Camps Cleared
0
1,978,027
Distance Traveled
2,230,461
42
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,758
534
176
8
0
386,018
5
W
Hou Yi
11,564
526
156
7
0
406,611
5
W
Cerberus
12,973
590
217
10
0
458,041
7
L
Yemoja
10,058
457
36
2
0
416,989
6
L
Cabrakan
10,513
478
136
6
0
319,472
10
L
Loki
10,323
469
102
5
0
437,900
10
W
Hel
11,839
538
148
7
0
465,396
7
W
Geb
11,273
512
26
1
0
442,562
8
L
Thoth
9,108
414
118
5
0
417,648
11
W
Tsukuyomi
12,955
589
125
6
0
457,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role