Player Matchup

Ra
Ra
BC107
Ra
Level 27
God Stats
1W - 3L
1,317 SR
Queue Stats
3W - 6L
1,393 Elo+
Party 3
Apollo
Apollo
BobertTheRat
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 3
Ganesha
Ganesha
Shadow2110
Ganesha
Level 9
God Stats
0W - 2L
1,160 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 1
Fenrir
Fenrir
blankmystic
Fenrir
Level 89
God Stats
1W - 4L
1,276 SR
Queue Stats
94W - 107L
1,393 Elo+
Party 1
Nemesis
Nemesis
xXL0PX1Xx
Nemesis
Level 6
God Stats
2W - 9L
1,360 SR
Queue Stats
3W - 11L
1,264 Elo+
Solo
Team Averages
Level 29
1,322 SR
1,334 Elo+

VS

Team Averages
Level 36
1,476 SR
1,514 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HusbandMaterial
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,588 Elo+
Party 2
Sylvanus
Sylvanus
Lov3lybunny
Sylvanus
Level 69
God Stats
25W - 30L
1,276 SR
Queue Stats
126W - 163L
1,448 Elo+
Party 2
Izanami
Izanami
MrNoodle7116
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,549 Elo+
Party 2
Arachne
Arachne
Mrdanharty
Arachne
Level 89
God Stats
52W - 44L
1,606 SR
Queue Stats
342W - 353L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 3 / 3
7,619
508
6,933
7,842
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
14
4 / 4 / 0
8,425
562
9,778
10,197
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Shadow2110
Ganesha
10
0 / 6 / 7
6,346
423
2,567
11,875
7,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
13
4 / 5 / 1
7,648
510
3,519
9,474
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
xXL0PX1Xx
Nemesis
7
0 / 5 / 2
5,489
366
1,768
7,997
1,952
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 6 / 1
6,553
437
2,343
8,037
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 5
9,811
654
9,187
13,522
15,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Lov3lybunny
Sylvanus
11
2 / 2 / 4
7,547
503
2,920
10,875
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
MrNoodle7116
Izanami
13
4 / 1 / 5
8,513
568
3,754
8,380
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Mrdanharty
Arachne
16
11 / 0 / 5
10,153
677
13,365
12,580
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
23
23
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
6
1
0.08
L
Ra
2
3
3
1.17
L
Apollo
4
4
0
1
W
6
1
5
8.5
W
Sylvanus
Lov3lybunny
Sylvanus
2
2
4
2
W
Izanami
MrNoodle7116
Izanami
4
1
5
6.5
W
Arachne
Mrdanharty
Arachne
11
0
5
13.5
L
Ganesha
Shadow2110
Ganesha
0
6
7
0.58
L
Fenrir
4
5
1
0.9
L
Nemesis
xXL0PX1Xx
Nemesis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,565
Damage
31,569
47,385
Taken
53,394
21,718
Mitigated
32,557
8,313
Healing
22,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,343
352
72
560
8,037
3,175
290
2,523
5,514
16,237
0
L
Ra
6,933
207
197
2,097
7,842
3,147
378
1,100
6,742
53,020
0
L
Apollo
9,778
6,014
0
1,820
10,197
3,899
0
762
9,435
0
67,686
W
9,187
1,624
0
5,565
13,522
15,876
853
1,408
12,114
0
62,440
W
Sylvanus
Lov3lybunny
Sylvanus
2,920
1,114
3,481
4,946
10,875
6,419
808
3,453
7,422
24,805
6,949
W
Izanami
MrNoodle7116
Izanami
3,754
1,857
223
3,682
8,380
2,291
530
709
7,671
0
53,274
W
Arachne
Mrdanharty
Arachne
13,365
9,846
0
3,796
12,580
4,796
219
1,711
10,869
0
62,836
L
Ganesha
Shadow2110
Ganesha
2,567
420
105
195
11,875
7,672
118
872
11,003
10,608
0
L
Fenrir
3,519
1,158
0
2,394
9,474
5,048
184
559
8,915
0
40,800
L
Nemesis
xXL0PX1Xx
Nemesis
1,768
769
0
1,505
7,997
1,952
410
1,509
6,488
0
13,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,527
Gold Earned
42,577
370
Minions Killed
372
0
Camps Cleared
0
1,385,421
Distance Traveled
1,492,104
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,553
437
25
2
0
253,762
0
L
Ra
7,619
508
114
8
0
250,833
0
L
Apollo
8,425
562
142
9
0
274,306
2
W
Chaac
9,811
654
115
8
0
322,225
2
W
Sylvanus
7,547
503
62
4
0
291,559
3
W
Izanami
8,513
568
84
6
0
275,761
0
W
Arachne
10,153
677
86
6
0
348,797
1
L
Ganesha
6,346
423
7
0
0
302,693
1
L
Fenrir
7,648
510
84
6
0
298,000
1
L
Nemesis
5,489
366
23
2
0
259,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role