Player Matchup

Gilgamesh
Gilgamesh
Da Bush Wookiez
Gilgamesh
Level 13
God Stats
1W - 2L
1,309 SR
Queue Stats
11W - 11L
1,469 Elo+
Solo
Odin
Odin
RAM_ROD123
Odin
Level 28
God Stats
0W - 1L
1,332 SR
Queue Stats
19W - 27L
1,451 Elo+
Solo
Janus
Janus
Smite Good
Janus
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 13L
1,631 Elo+
Solo
Nemesis
Nemesis
Sparreld_
Nemesis
Level 4
God Stats
11W - 18L
1,500 SR
Queue Stats
26W - 50L
1,368 Elo+
Solo
Neith
Neith
dark6_evill9
Neith
Level 24
God Stats
1W - 2L
1,773 SR
Queue Stats
56W - 69L
1,508 Elo+
Solo
Team Averages
Level 15
1,483 SR
1,485 Elo+

VS

Team Averages
Level 14
1,535 SR
1,518 Elo+
Khepri
Khepri
BornByOsiris
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,519 Elo+
Solo
Charybdis
Charybdis
Tooomanybudz
Charybdis
Level 16
God Stats
8W - 5L
1,674 SR
Queue Stats
22W - 17L
1,482 Elo+
Solo
Loki
Loki
XxElchin-g0nxX
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,519 Elo+
Solo
Guan Yu
Guan Yu
baekhho1770
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Solo
Thoth
Thoth
xBEAST x M0DZZ
Thoth
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Da Bush Wookiez
Gilgamesh
8
2 / 4 / 0
5,761
443
4,063
8,383
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 1
4,914
378
1,395
6,989
4,562
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
13
3 / 1 / 1
8,013
616
4,970
5,777
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Sparreld_
Nemesis
8
1 / 7 / 0
5,562
428
944
7,141
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 6 / 0
4,911
378
3,530
7,812
1,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 0 / 6
6,186
476
1,949
7,082
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Tooomanybudz
Charybdis
12
7 / 2 / 1
7,547
581
8,588
7,038
2,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
13 / 1 / 1
8,442
649
11,221
6,967
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
baekhho1770
Guan Yu
11
0 / 2 / 1
6,471
498
199
5,581
2,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 4
7,500
577
4,828
5,917
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
6
Kills
23
23
Deaths
8
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
0
6
3
L
Gilgamesh
Da Bush Wookiez
Gilgamesh
2
4
0
0.5
L
0
5
1
0.1
L
Janus
3
1
1
3.5
L
Nemesis
Sparreld_
Nemesis
1
7
0
0.14
W
Charybdis
Tooomanybudz
Charybdis
7
2
1
3.75
W
13
1
1
13.5
W
Guan Yu
baekhho1770
Guan Yu
0
2
1
0.25
L
0
6
0
0
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,902
Damage
26,785
36,102
Taken
32,585
14,919
Mitigated
16,735
4,669
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
1,949
380
0
2,721
7,082
7,159
489
0
7,082
12,939
0
L
Gilgamesh
Da Bush Wookiez
Gilgamesh
4,063
1,388
0
717
8,383
4,116
22
3,367
4,802
0
21,982
L
1,395
611
81
1,093
6,989
4,562
0
1,591
5,338
0
10,493
L
Janus
4,970
375
0
1,196
5,777
1,667
0
651
5,010
56,699
0
L
Nemesis
Sparreld_
Nemesis
944
407
0
633
7,141
2,957
0
168
6,973
0
14,416
W
Charybdis
Tooomanybudz
Charybdis
8,588
3,932
0
2,141
7,038
2,416
1,852
1,782
5,156
0
45,567
W
11,221
3,053
0
2,218
6,967
2,511
0
1,236
5,636
0
50,505
W
Guan Yu
baekhho1770
Guan Yu
199
0
0
832
5,581
2,899
2,043
370
5,181
0
25,646
L
3,530
1,748
0
949
7,812
1,617
0
610
7,202
0
16,952
W
4,828
497
0
1,169
5,917
1,750
413
1,239
4,560
39,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
36,146
239
Minions Killed
338
0
Camps Cleared
0
1,181,456
Distance Traveled
1,214,290
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,186
476
13
1
0
236,112
0
L
Gilgamesh
5,761
443
44
3
0
232,748
1
L
Odin
4,914
378
14
1
0
220,329
0
L
Janus
8,013
616
115
9
0
264,978
4
L
Nemesis
5,562
428
33
3
0
248,001
1
W
Charybdis
7,547
581
90
7
0
228,540
0
W
Loki
8,442
649
87
7
0
273,877
0
W
Guan Yu
6,471
498
61
5
0
240,540
1
L
Neith
4,911
378
33
3
0
215,400
0
W
Thoth
7,500
577
87
7
0
235,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role