Player Matchup

Kuzenbo
Kuzenbo
Chistmas Kid 25
Kuzenbo
Level 128
God Stats
1W - 2L
1,769 SR
Queue Stats
25W - 15L
1,622 Elo+
Party 2
Thoth
Thoth
WiggityWeiks
Thoth
Level 52
God Stats
7W - 6L
1,639 SR
Queue Stats
19W - 10L
1,641 Elo+
Party 2
Chaac
Chaac
maxenjoyscs
Chaac
Level 147
God Stats
0W - 1L
1,801 SR
Queue Stats
27W - 19L
1,656 Elo+
Party 2
Bakasura
Bakasura
thattallmurse
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 93
1,677 SR
1,605 Elo+

VS

Team Averages
Level 147
1,572 SR
1,379 Elo+
Izanami
Izanami
But_Itwasme_DIO
Izanami
Level 160
God Stats
1W - 0L
1,741 SR
Queue Stats
109W - 132L
1,528 Elo+
Solo
Fenrir
Fenrir
RaNpAg3
Fenrir
Level 148
God Stats
1W - 0L
1,392 SR
Queue Stats
4W - 9L
1,132 Elo+
Party 1
Baron Samedi
Baron Samedi
ThaTrashMan
Baron Samedi
Level 118
God Stats
1W - 1L
1,734 SR
Queue Stats
11W - 12L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
TrowaBarton
Jormungandr
Level 160
God Stats
1W - 0L
1,421 SR
Queue Stats
10W - 19L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,262
751
7,213
18,904
14,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 1
7,531
685
4,891
8,262
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 2
7,786
708
4,676
14,845
11,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
thattallmurse
Bakasura
12
1 / 5 / 1
7,856
714
1,921
11,041
4,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
9,777
889
11,374
10,402
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
RaNpAg3
Fenrir
14
2 / 3 / 10
9,178
834
7,083
10,816
5,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
ThaTrashMan
Baron Samedi
16
10 / 0 / 4
10,374
943
15,726
8,358
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
TrowaBarton
Jormungandr
16
5 / 0 / 7
9,970
906
10,712
8,151
9,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
20
20
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
1
3
0
0.33
W
Fenrir
RaNpAg3
Fenrir
2
3
10
2.33
W
Baron Samedi
ThaTrashMan
Baron Samedi
10
0
4
12
W
Jormungandr
TrowaBarton
Jormungandr
5
0
7
8.5
L
0
6
1
0.08
L
1
6
2
0.33
L
Bakasura
thattallmurse
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,701
Damage
44,895
53,052
Taken
37,727
33,141
Mitigated
22,917
12,737
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,374
8,644
0
2,620
10,402
3,941
3,311
3,387
6,883
0
51,799
L
7,213
1,816
1,467
6,145
18,904
14,758
31
9,095
9,809
24,922
0
W
Fenrir
RaNpAg3
Fenrir
7,083
1,134
0
2,895
10,816
5,810
495
3,449
7,065
0
19,504
W
Baron Samedi
ThaTrashMan
Baron Samedi
15,726
1,043
1,270
4,766
8,358
3,875
965
2,907
5,234
36,861
0
W
Jormungandr
TrowaBarton
Jormungandr
10,712
2,888
0
1,698
8,151
9,291
183
3,097
5,006
39,386
0
L
4,891
258
0
230
8,262
2,704
416
4,823
3,439
26,210
0
L
4,676
715
0
3,016
14,845
11,498
720
6,788
8,057
0
27,671
L
Bakasura
thattallmurse
Bakasura
1,921
1,593
617
1,262
11,041
4,181
0
6,044
4,997
0
9,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
39,299
161
Minions Killed
225
7
Camps Cleared
10
783,310
Distance Traveled
931,270
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,777
889
87
8
3
222,015
3
L
Kuzenbo
8,262
751
40
4
0
217,720
1
W
Fenrir
9,178
834
22
2
3
251,076
2
W
Baron Samedi
10,374
943
55
5
1
241,361
2
W
Jormungandr
9,970
906
61
6
3
216,818
0
L
Thoth
7,531
685
43
4
3
183,913
2
L
Chaac
7,786
708
44
4
1
194,524
0
L
Bakasura
7,856
714
34
3
3
187,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role