Player Matchup

Medusa
Medusa
Darkness7160
Medusa
Level 128
God Stats
4W - 4L
1,633 SR
Queue Stats
149W - 108L
1,662 Elo+
Party 1
Tiamat
Tiamat
l Le Tardif l
Tiamat
Level 147
God Stats
3W - 2L
1,538 SR
Queue Stats
21W - 15L
1,653 Elo+
Party 1
Jormungandr
Jormungandr
tidavid666QC
Jormungandr
Level 115
God Stats
13W - 9L
1,641 SR
Queue Stats
95W - 61L
1,678 Elo+
Party 1
Team Averages
Level 130
1,604 SR
1,665 Elo+

VS

Team Averages
Level 95
1,452 SR
1,473 Elo+
Yemoja
Yemoja
Charmy255
Yemoja
Level 76
God Stats
1W - 3L
1,303 SR
Queue Stats
66W - 88L
1,517 Elo+
Solo
Sol
Sol
GalaxxiiUwU
Sol
Level 150
God Stats
1W - 2L
1,559 SR
Queue Stats
25W - 38L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
REDGODSLayer
Gilgamesh
Level 59
God Stats
42W - 45L
1,494 SR
Queue Stats
73W - 109L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
6 / 1 / 5
8,338
834
10,375
6,667
2,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 8
7,455
746
5,388
5,038
2,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
tidavid666QC
Jormungandr
11
4 / 0 / 8
8,596
860
8,463
6,291
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Charmy255
Yemoja
10
0 / 3 / 1
6,812
681
3,506
10,688
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 0
6,346
635
4,922
7,177
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
REDGODSLayer
Gilgamesh
9
1 / 5 / 1
6,890
689
4,116
9,105
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Charmy255
Yemoja
0
3
1
0.17
W
Medusa
6
1
5
8.5
L
1
4
0
0.25
L
Gilgamesh
REDGODSLayer
Gilgamesh
1
5
1
0.3
W
2
1
8
6
W
Jormungandr
tidavid666QC
Jormungandr
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,226
Damage
12,544
17,996
Taken
26,970
11,323
Mitigated
13,765
5,029
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Charmy255
Yemoja
3,506
406
975
1,992
10,688
7,687
0
5,387
5,301
11,170
0
W
Medusa
10,375
4,457
0
1,317
6,667
2,302
1,509
3,099
3,568
0
38,799
L
4,922
698
0
1,938
7,177
2,256
0
3,950
3,227
21,545
0
L
Gilgamesh
REDGODSLayer
Gilgamesh
4,116
653
0
1,166
9,105
3,822
0
4,705
4,400
0
11,957
W
5,388
760
1,396
1,380
5,038
2,972
440
2,713
2,325
14,151
0
W
Jormungandr
tidavid666QC
Jormungandr
8,463
1,112
0
936
6,291
6,049
240
2,947
3,344
19,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,389
Gold Earned
20,048
129
Minions Killed
69
5
Camps Cleared
2
597,048
Distance Traveled
498,213
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,812
681
22
2
1
160,527
2
W
Medusa
8,338
834
85
9
2
194,008
4
L
Sol
6,346
635
39
4
1
150,529
2
L
Gilgamesh
6,890
689
8
1
0
187,157
0
W
Tiamat
7,455
746
24
2
2
200,691
3
W
Jormungandr
8,596
860
20
2
1
202,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role