Player Matchup

Anubis
Anubis
Acog360noscope
Anubis
Level 31
God Stats
1W - 1L
1,157 SR
Queue Stats
51W - 56L
1,370 Elo+
Party 1
Sylvanus
Sylvanus
CBTXX
Sylvanus
Level 65
God Stats
12W - 4L
1,593 SR
Queue Stats
49W - 36L
1,398 Elo+
Party 2
Skadi
Skadi
CosmicTamales
Skadi
Level 102
God Stats
15W - 16L
1,123 SR
Queue Stats
461W - 449L
1,419 Elo+
Party 2
Fenrir
Fenrir
FerretThrower97
Fenrir
Level 109
God Stats
13W - 19L
1,404 SR
Queue Stats
124W - 131L
1,433 Elo+
Party 1
Neith
Neith
ShrimpHeav3nN0w
Neith
Level 97
God Stats
2W - 3L
1,412 SR
Queue Stats
87W - 105L
1,413 Elo+
Party 1
Team Averages
Level 81
1,338 SR
1,406 Elo+

VS

Team Averages
Level 94
1,486 SR
1,419 Elo+
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
BlueJ91
Danzaburou
Level 24
God Stats
3W - 8L
1,316 SR
Queue Stats
22W - 41L
1,284 Elo+
Party 3
Sylvanus
Sylvanus
Finniban
Sylvanus
Level 149
God Stats
16W - 18L
1,489 SR
Queue Stats
366W - 377L
1,378 Elo+
Solo
Awilix
Awilix
SHOTS_FIRED_40MM
Awilix
Level 108
God Stats
4W - 3L
1,623 SR
Queue Stats
145W - 168L
1,432 Elo+
Party 3
Vulcan
Vulcan
theMadTrashman
Vulcan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 9
10,162
598
9,380
12,987
6,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
CBTXX
Sylvanus
15
6 / 4 / 16
10,493
617
8,959
19,405
20,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
10 / 4 / 7
10,266
604
14,697
14,065
6,295
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
7 / 4 / 5
9,463
557
9,424
13,039
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 4 / 7
9,357
550
5,276
10,244
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
8 / 3 / 1
9,765
574
10,565
11,912
5,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
BlueJ91
Danzaburou
11
2 / 8 / 3
7,549
444
6,311
11,398
3,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
Finniban
Sylvanus
12
5 / 7 / 5
8,217
483
9,424
16,464
14,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 8 / 4
7,940
467
7,467
14,861
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 4 / 3
7,908
465
9,612
8,674
2,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
30
Kills
21
21
Deaths
30
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
8
3
1
2.83
W
6
5
9
2.1
L
Danzaburou
BlueJ91
Danzaburou
2
8
3
0.44
W
Sylvanus
CBTXX
Sylvanus
6
4
16
3.5
W
10
4
7
3.38
W
7
4
5
2.38
L
Sylvanus
Finniban
Sylvanus
5
7
5
1.07
L
4
8
4
0.75
W
1
4
7
1.13
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,736
Damage
43,379
69,740
Taken
63,309
44,850
Mitigated
30,683
25,579
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,565
2,310
0
3,863
11,912
5,896
573
1,934
9,978
0
45,403
W
9,380
1,561
0
6,012
12,987
6,210
1,343
5,682
7,305
52,435
0
L
Danzaburou
BlueJ91
Danzaburou
6,311
2,568
0
783
11,398
3,537
561
4,557
6,841
0
27,570
W
Sylvanus
CBTXX
Sylvanus
8,959
4,106
3,822
6,540
19,405
20,938
1,387
5,253
14,152
30,933
0
W
14,697
10,123
0
3,168
14,065
6,295
5,384
3,205
10,860
0
60,513
W
9,424
2,136
0
3,031
13,039
6,751
881
2,930
10,109
0
50,062
L
Sylvanus
Finniban
Sylvanus
9,424
3,682
1,030
3,684
16,464
14,001
247
7,405
9,059
25,868
6,377
L
7,467
2,071
0
2,116
14,861
4,525
0
3,177
11,684
0
32,908
W
5,276
1,664
0
3,006
10,244
4,656
3,970
520
9,724
0
52,768
L
9,612
4,042
0
1,559
8,674
2,724
235
1,413
7,261
44,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,741
Gold Earned
41,379
409
Minions Killed
311
0
Camps Cleared
0
1,358,366
Distance Traveled
1,479,422
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,765
574
76
4
0
322,285
5
W
Anubis
10,162
598
100
6
0
247,549
4
L
Danzaburou
7,549
444
51
3
0
271,571
1
W
Sylvanus
10,493
617
33
2
0
250,178
0
W
Skadi
10,266
604
88
5
0
297,803
3
W
Fenrir
9,463
557
75
4
0
291,892
4
L
Sylvanus
8,217
483
59
3
0
251,167
2
L
Awilix
7,940
467
53
3
0
311,540
1
W
Neith
9,357
550
113
7
0
270,944
2
L
Vulcan
7,908
465
72
4
0
322,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role