Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BaDSiNKO
Chaac
Level 28
God Stats
4W - 4L
1,515 SR
Queue Stats
101W - 113L
1,373 Elo+
Solo
Thanatos
Thanatos
Eralder
Thanatos
Level 28
God Stats
2W - 0L
1,693 SR
Queue Stats
18W - 18L
1,539 Elo+
Party 2
Merlin
Merlin
Petercold
Merlin
Level 15
God Stats
4W - 1L
1,621 SR
Queue Stats
14W - 18L
1,503 Elo+
Party 2
Izanami
Izanami
Swift1243
Izanami
Level 29
God Stats
3W - 2L
1,431 SR
Queue Stats
8W - 3L
1,558 Elo+
Solo
Team Averages
Level 25
1,552 SR
1,495 Elo+

VS

Team Averages
Level 16
1,470 SR
1,538 Elo+
Bellona
Bellona
ElWojRado
Bellona
Level 26
God Stats
1W - 2L
1,531 SR
Queue Stats
34W - 59L
1,396 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GreQU1nho
Tsukuyomi
Level 14
God Stats
0W - 2L
1,195 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Loki
Loki
Hatomico
Loki
Level 16
God Stats
8W - 8L
1,642 SR
Queue Stats
23W - 21L
1,526 Elo+
Solo
Ymir
Ymir
KejtiPery123
Ymir
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 21L
1,769 Elo+
Party 1
Artemis
Artemis
kulgacz
Artemis
Level 5
God Stats
2W - 1L
1,482 SR
Queue Stats
36W - 52L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 7
7,157
511
4,212
6,985
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
BaDSiNKO
Chaac
12
5 / 4 / 1
7,766
555
7,547
10,985
10,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Eralder
Thanatos
13
4 / 1 / 4
7,909
565
5,001
8,802
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Petercold
Merlin
13
7 / 1 / 3
7,869
562
6,463
4,336
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Swift1243
Izanami
15
4 / 0 / 1
8,315
594
5,126
4,535
1,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElWojRado
Bellona
8
1 / 7 / 2
5,453
390
5,047
10,011
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
GreQU1nho
Tsukuyomi
8
0 / 9 / 0
5,502
393
3,538
10,506
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
15
6 / 0 / 0
8,371
598
5,765
7,541
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 3
5,935
424
1,569
8,634
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
kulgacz
Artemis
11
0 / 3 / 0
6,190
442
2,856
5,741
1,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
20
Kills
7
7
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
7
3.5
W
Chaac
BaDSiNKO
Chaac
5
4
1
1.38
L
Bellona
ElWojRado
Bellona
1
7
2
0.29
W
Thanatos
Eralder
Thanatos
4
1
4
6
L
Tsukuyomi
GreQU1nho
Tsukuyomi
0
9
0
0
L
Loki
6
0
0
6
L
0
2
3
0.75
W
Merlin
Petercold
Merlin
7
1
3
8.5
W
Izanami
Swift1243
Izanami
4
0
1
4.5
L
Artemis
kulgacz
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,349
Damage
18,775
35,643
Taken
42,433
21,603
Mitigated
21,057
17,787
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,212
519
0
1,902
6,985
4,726
0
616
6,369
26,017
0
W
Chaac
BaDSiNKO
Chaac
7,547
801
0
3,301
10,985
10,435
710
1,314
9,671
4,064
33,778
L
Bellona
ElWojRado
Bellona
5,047
762
0
395
10,011
7,170
0
1,596
7,692
3,788
12,701
W
Thanatos
Eralder
Thanatos
5,001
1,401
0
10,313
8,802
3,680
0
522
8,280
0
55,240
L
Tsukuyomi
GreQU1nho
Tsukuyomi
3,538
843
0
141
10,506
3,581
0
6,205
4,301
0
21,934
L
Loki
5,765
1,677
0
1,734
7,541
2,945
0
2,046
5,327
0
60,260
L
1,569
91
0
2,346
8,634
5,895
269
1,150
7,208
16,726
0
W
Merlin
Petercold
Merlin
6,463
688
0
785
4,336
1,228
384
108
4,228
37,268
0
W
Izanami
Swift1243
Izanami
5,126
3,159
0
1,486
4,535
1,534
110
353
4,182
0
64,439
L
Artemis
kulgacz
Artemis
2,856
1,251
0
1,154
5,741
1,466
672
720
5,021
0
31,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,016
Gold Earned
31,451
405
Minions Killed
259
0
Camps Cleared
0
1,285,024
Distance Traveled
1,360,770
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,157
511
10
1
0
286,841
5
W
Chaac
7,766
555
71
5
0
199,902
1
L
Bellona
5,453
390
17
1
0
281,570
1
W
Thanatos
7,909
565
97
7
0
269,521
0
L
Tsukuyomi
5,502
393
34
2
0
277,564
2
L
Loki
8,371
598
105
8
0
315,385
3
L
Ymir
5,935
424
32
2
0
262,919
1
W
Merlin
7,869
562
81
6
0
245,682
3
W
Izanami
8,315
594
146
10
0
283,078
10
L
Artemis
6,190
442
71
5
0
223,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role