Player Matchup

Chiron
Chiron
DaleGordo
Chiron
Level 35
God Stats
25W - 18L
1,703 SR
Queue Stats
58W - 61L
1,549 Elo+
Solo
Ra
Ra
ElAlfaa
Ra
Level 153
God Stats
13W - 10L
1,565 SR
Queue Stats
100W - 71L
1,604 Elo+
Party 1
Sobek
Sobek
SHURAkill
Sobek
Level 159
God Stats
8W - 7L
1,730 SR
Queue Stats
63W - 42L
1,636 Elo+
Party 1
Team Averages
Level 116
1,666 SR
1,596 Elo+

VS

Team Averages
Level 95
1,653 SR
1,462 Elo+
King Arthur
King Arthur
HigKiller_BR
King Arthur
Level 74
God Stats
3W - 0L
1,859 SR
Queue Stats
26W - 31L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
N1ggaMancer
Tsukuyomi
Level 63
God Stats
2W - 1L
1,410 SR
Queue Stats
39W - 60L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Xx_PIIU_xX
Kukulkan
Level 147
God Stats
5W - 3L
1,691 SR
Queue Stats
218W - 246L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DaleGordo
Chiron
17
6 / 6 / 6
13,178
628
17,179
17,514
5,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 7 / 9
13,557
646
16,010
20,702
6,856
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
SHURAkill
Sobek
16
6 / 5 / 7
14,337
683
14,319
30,766
46,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HigKiller_BR
King Arthur
17
4 / 2 / 13
13,901
662
9,850
24,655
24,620
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
N1ggaMancer
Tsukuyomi
19
11 / 9 / 5
15,312
729
29,686
22,377
9,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Xx_PIIU_xX
Kukulkan
17
3 / 4 / 12
13,671
651
22,424
11,376
4,500
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
15
Kills
18
18
Deaths
15
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
DaleGordo
Chiron
6
6
6
1.5
L
3
7
9
1.07
W
King Arthur
HigKiller_BR
King Arthur
4
2
13
5.25
W
Tsukuyomi
N1ggaMancer
Tsukuyomi
11
9
5
1.5
L
Sobek
SHURAkill
Sobek
6
5
7
1.9
W
Kukulkan
Xx_PIIU_xX
Kukulkan
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,508
Damage
61,960
68,982
Taken
58,408
59,000
Mitigated
38,169
18,039
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DaleGordo
Chiron
17,179
4,446
1,065
2,838
17,514
5,921
0
6,313
11,138
0
43,048
L
16,010
394
4,201
5,174
20,702
6,856
114
7,865
12,837
65,515
0
W
King Arthur
HigKiller_BR
King Arthur
9,850
512
514
7,715
24,655
24,620
599
9,048
15,204
4,541
21,930
W
Tsukuyomi
N1ggaMancer
Tsukuyomi
29,686
9,518
0
621
22,377
9,049
528
12,424
9,745
0
85,573
L
Sobek
SHURAkill
Sobek
14,319
563
0
4,761
30,766
46,223
0
10,168
20,598
32,968
0
W
Kukulkan
Xx_PIIU_xX
Kukulkan
22,424
1,540
0
2,192
11,376
4,500
1,485
8,499
2,641
71,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,072
Gold Earned
42,884
214
Minions Killed
266
9
Camps Cleared
9
1,149,137
Distance Traveled
1,189,492
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,178
628
70
3
3
354,795
4
L
Ra
13,557
646
117
6
6
384,689
5
W
King Arthur
13,901
662
34
2
2
393,961
2
W
Tsukuyomi
15,312
729
108
5
6
405,536
2
L
Sobek
14,337
683
27
1
0
409,653
4
W
Kukulkan
13,671
651
124
6
1
389,995
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role