Player Matchup

Horus
Horus
Adrian_Mitico
Horus
Level 11
God Stats
4W - 1L
1,802 SR
Queue Stats
32W - 30L
1,483 Elo+
Party 2
Zeus
Zeus
LEHGOxDUDERx348
Zeus
Level 5
God Stats
13W - 3L
1,903 SR
Queue Stats
14W - 7L
1,560 Elo+
Party 1
Nemesis
Nemesis
MJfiredrake81
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,469 Elo+
Solo
Merlin
Merlin
SwearingTuba
Merlin
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 24L
1,744 Elo+
Party 1
Charybdis
Charybdis
yeferdepredador
Charybdis
Level 4
God Stats
1W - 3L
1,257 SR
Queue Stats
4W - 6L
1,367 Elo+
Party 2
Team Averages
Level 29
1,592 SR
1,524 Elo+

VS

Team Averages
Level 18
1,577 SR
1,498 Elo+
Bakasura
Bakasura
AZaichick0
Bakasura
Level 29
God Stats
2W - 5L
1,427 SR
Queue Stats
204W - 261L
1,475 Elo+
Solo
Bellona
Bellona
DingoWarrior749
Bellona
Level 26
God Stats
8W - 4L
1,774 SR
Queue Stats
58W - 62L
1,478 Elo+
Solo
Athena
Athena
LaylaTheSoviet
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
TakebaSteena
Tiamat
Level 13
God Stats
1W - 1L
1,682 SR
Queue Stats
275W - 287L
1,450 Elo+
Solo
Camazotz
Camazotz
savagenickj
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 15
12,130
1,213
12,910
16,153
10,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 0 / 24
12,466
1,247
21,150
5,903
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
17
4 / 6 / 15
10,292
1,029
14,959
14,552
5,387
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
19
13 / 0 / 17
12,828
1,283
22,844
7,497
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
yeferdepredador
Charybdis
18
3 / 2 / 15
10,473
1,047
7,867
9,138
3,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

275

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AZaichick0
Bakasura
16
3 / 7 / 8
10,865
1,087
9,771
18,657
8,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 10 / 5
10,149
1,015
15,695
22,069
23,773
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 9
10,063
1,006
8,872
16,138
15,391
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
16
3 / 8 / 7
10,233
1,023
13,541
17,550
9,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
savagenickj
Camazotz
15
0 / 10 / 2
8,569
857
1,869
13,478
3,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
43
37
Kills
12
12
Deaths
37
86
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AZaichick0
Bakasura
3
7
8
1
W
11
4
15
4.63
L
4
10
5
0.65
W
6
0
24
18
L
2
2
9
3.25
W
Nemesis
4
6
15
1.92
W
Merlin
13
0
17
21.5
L
Tiamat
3
8
7
0.81
L
Camazotz
savagenickj
Camazotz
0
10
2
0.1
W
Charybdis
yeferdepredador
Charybdis
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,730
Damage
49,748
53,243
Taken
87,892
24,133
Mitigated
60,322
15,878
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AZaichick0
Bakasura
9,771
6,125
0
1,287
18,657
8,215
0
9,982
8,675
0
21,430
W
12,910
6,618
3,174
4,614
16,153
10,936
0
6,597
9,199
0
21,616
L
15,695
4,749
66
1,340
22,069
23,773
0
10,509
11,560
0
31,825
W
21,150
3,747
208
774
5,903
1,925
0
2,215
3,688
45,251
0
L
8,872
1,293
0
440
16,138
15,391
0
5,173
10,965
20,743
0
W
Nemesis
14,959
8,827
0
4,486
14,552
5,387
0
6,855
7,432
0
25,521
W
Merlin
22,844
2,628
424
2,198
7,497
2,658
0
3,939
3,558
40,383
0
L
Tiamat
13,541
3,160
1,072
2,070
17,550
9,166
0
10,579
6,971
28,986
0
L
Camazotz
savagenickj
Camazotz
1,869
835
0
314
13,478
3,777
0
7,751
5,727
0
7,566
W
Charybdis
yeferdepredador
Charybdis
7,867
3,828
0
0
9,138
3,227
0
2,807
6,281
0
17,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,189
Gold Earned
49,879
161
Minions Killed
138
6
Camps Cleared
6
957,996
Distance Traveled
940,730
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,865
1,087
38
4
3
234,650
1
W
Horus
12,130
1,213
20
2
0
223,523
0
L
Bellona
10,149
1,015
44
4
0
178,573
0
W
Zeus
12,466
1,247
56
6
2
188,016
3
L
Athena
10,063
1,006
24
2
0
183,889
0
W
Nemesis
10,292
1,029
15
2
2
166,455
1
W
Merlin
12,828
1,283
48
5
2
196,872
0
L
Tiamat
10,233
1,023
25
3
0
169,431
0
L
Camazotz
8,569
857
7
1
3
174,187
1
W
Charybdis
10,473
1,047
22
2
0
183,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role