Player Matchup

Zhong Kui
Zhong Kui
HelixElixir
Zhong Kui
Level 34
God Stats
14W - 16L
1,479 SR
Queue Stats
168W - 228L
1,405 Elo+
Party 3
Scylla
Scylla
IsamuDUDE
Scylla
Level 86
God Stats
8W - 11L
1,453 SR
Queue Stats
532W - 668L
1,478 Elo+
Party 3
Serqet
Serqet
KentaTheGod
Serqet
Level 68
God Stats
19W - 17L
1,524 SR
Queue Stats
352W - 427L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
Risenagain
Danzaburou
Level 45
God Stats
3W - 0L
1,773 SR
Queue Stats
9W - 11L
1,370 Elo+
Party 1
Aphrodite
Aphrodite
Spinney
Aphrodite
Level 67
God Stats
3W - 3L
1,773 SR
Queue Stats
9W - 8L
1,370 Elo+
Party 1
Team Averages
Level 60
1,600 SR
1,422 Elo+

VS

Team Averages
Level 43
1,572 SR
1,380 Elo+
Sol
Sol
Heavytrafic
Sol
Level 32
God Stats
14W - 12L
1,689 SR
Queue Stats
281W - 360L
1,293 Elo+
Solo
Sylvanus
Sylvanus
JustOwen22
Sylvanus
Level 83
God Stats
111W - 99L
1,601 SR
Queue Stats
532W - 601L
1,504 Elo+
Party 2
Hachiman
Hachiman
LolfZMind
Hachiman
Level 18
God Stats
42W - 57L
1,436 SR
Queue Stats
150W - 214L
1,308 Elo+
Party 2
King Arthur
King Arthur
arturusmex2
King Arthur
Level 32
God Stats
10W - 21L
1,419 SR
Queue Stats
100W - 109L
1,423 Elo+
Solo
Mercury
Mercury
xbeverhunterx
Mercury
Level 48
God Stats
9W - 12L
1,715 SR
Queue Stats
42W - 69L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HelixElixir
Zhong Kui
13
2 / 1 / 3
7,470
575
5,738
7,721
4,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
IsamuDUDE
Scylla
14
4 / 2 / 2
8,534
656
3,319
5,349
1,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
13
6 / 0 / 3
7,976
614
5,861
7,384
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Risenagain
Danzaburou
11
5 / 3 / 6
7,325
563
8,896
8,208
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Spinney
Aphrodite
11
0 / 1 / 12
7,315
563
3,624
7,507
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,342
411
293
4,269
1,178
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
JustOwen22
Sylvanus
11
2 / 4 / 2
6,774
521
5,435
11,982
6,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
LolfZMind
Hachiman
8
0 / 7 / 2
5,429
418
4,453
8,618
1,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
arturusmex2
King Arthur
12
2 / 3 / 0
7,078
544
4,063
9,562
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
13
3 / 1 / 1
7,467
574
3,252
6,176
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
7
7
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Zhong Kui
HelixElixir
Zhong Kui
2
1
3
3.5
W
Scylla
IsamuDUDE
Scylla
4
2
2
2.5
L
Sylvanus
JustOwen22
Sylvanus
2
4
2
0.75
W
Serqet
6
0
3
7.5
L
Hachiman
LolfZMind
Hachiman
0
7
2
0.14
W
Danzaburou
Risenagain
Danzaburou
5
3
6
2.67
W
Aphrodite
Spinney
Aphrodite
0
1
12
6
L
King Arthur
arturusmex2
King Arthur
2
3
0
0.67
L
Mercury
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,438
Damage
17,496
36,169
Taken
40,607
14,756
Mitigated
19,857
18,501
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
293
0
0
1,057
4,269
1,178
0
804
3,222
15,783
0
W
Zhong Kui
HelixElixir
Zhong Kui
5,738
1,479
0
4,744
7,721
4,858
1,669
776
6,255
30,209
0
W
Scylla
IsamuDUDE
Scylla
3,319
44
0
558
5,349
1,788
540
293
5,056
48,609
0
L
Sylvanus
JustOwen22
Sylvanus
5,435
1,358
419
3,489
11,982
6,629
0
4,170
7,778
28,476
9,453
W
Serqet
5,861
1,185
0
4,738
7,384
2,396
0
394
6,911
0
47,461
L
Hachiman
LolfZMind
Hachiman
4,453
2,243
0
189
8,618
1,976
356
2,258
6,094
0
20,721
W
Danzaburou
Risenagain
Danzaburou
8,896
5,535
0
1,133
8,208
2,402
1,518
1,902
6,306
0
38,880
W
Aphrodite
Spinney
Aphrodite
3,624
1,133
2,687
4,641
7,507
3,312
459
1,965
5,542
15,020
0
L
King Arthur
arturusmex2
King Arthur
4,063
350
0
1,412
9,562
7,314
0
4,396
5,166
0
28,698
L
Mercury
3,252
377
0
1,373
6,176
2,760
427
811
5,319
0
49,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,620
Gold Earned
32,090
346
Minions Killed
308
0
Camps Cleared
0
1,283,777
Distance Traveled
1,185,019
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,342
411
36
3
0
148,714
0
W
Zhong Kui
7,470
575
60
5
0
223,307
2
W
Scylla
8,534
656
120
9
0
235,257
0
L
Sylvanus
6,774
521
69
5
0
230,823
4
W
Serqet
7,976
614
75
6
0
304,152
3
L
Hachiman
5,429
418
29
2
0
210,769
0
W
Danzaburou
7,325
563
73
6
0
245,127
2
W
Aphrodite
7,315
563
18
1
0
275,934
5
L
King Arthur
7,078
544
65
5
0
249,605
3
L
Mercury
7,467
574
109
8
0
345,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role