Player Matchup

Ra
Ra
ChaacOnDeez
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,760 Elo+
Party 1
Chaac
Chaac
ChaacOnDis
Chaac
Level 3
God Stats
1W - 1L
1,263 SR
Queue Stats
5W - 1L
1,574 Elo+
Party 1
Geb
Geb
LigmaChaac
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,760 Elo+
Party 1
Nu Wa
Nu Wa
WaNuigi
Nu Wa
Level 4
God Stats
5W - 0L
1,798 SR
Queue Stats
6W - 0L
1,808 Elo+
Party 1
Skadi
Skadi
cleanbong420
Skadi
Level 23
God Stats
4W - 1L
1,831 SR
Queue Stats
30W - 26L
1,612 Elo+
Solo
Team Averages
Level 7
1,578 SR
1,703 Elo+

VS

Team Averages
Level 13
1,516 SR
1,595 Elo+
Nox
Nox
HowDidThisH4ppen
Nox
Level 26
God Stats
8W - 16L
1,579 SR
Queue Stats
206W - 204L
1,592 Elo+
Solo
Kali
Kali
Mr4Inch
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,497 Elo+
Solo
Hachiman
Hachiman
SAMURAIJPEG
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,692 Elo+
Solo
Hel
Hel
Sramiku
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,705 Elo+
Solo
Apollo
Apollo
WhitesRule
Apollo
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 37L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 0 / 6
5,540
791
4,556
4,232
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
8
0 / 0 / 3
4,461
637
1,885
3,729
2,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
6 / 0 / 2
5,327
761
1,897
3,470
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
WaNuigi
Nu Wa
7
1 / 0 / 3
3,950
564
894
1,642
669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 2
4,462
637
1,833
3,046
742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,255
608
1,703
3,228
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Mr4Inch
Kali
7
0 / 3 / 0
4,096
585
1,346
4,931
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
SAMURAIJPEG
Hachiman
4
0 / 6 / 0
3,369
481
1,219
4,490
1,169
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
5
0 / 3 / 0
3,456
494
471
2,833
1,128
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
WhitesRule
Apollo
8
0 / 1 / 0
4,549
650
1,584
3,306
913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
14
Kills
0
0
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
Chaac
0
0
3
1.5
L
0
1
0
0
W
6
0
2
7
L
Kali
Mr4Inch
Kali
0
3
0
0
L
Hachiman
SAMURAIJPEG
Hachiman
0
6
0
0
L
Hel
0
3
0
0
W
Nu Wa
WaNuigi
Nu Wa
1
0
3
2.5
L
Apollo
WhitesRule
Apollo
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,065
Damage
6,323
16,119
Taken
18,788
5,926
Mitigated
5,969
7,418
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,556
740
232
2,209
4,232
1,097
0
855
3,331
22,168
0
W
Chaac
1,885
0
0
1,831
3,729
2,283
0
0
3,729
0
15,029
L
1,703
0
0
704
3,228
945
0
1,043
2,185
23,290
0
W
1,897
484
0
1,735
3,470
1,135
0
0
3,470
21,736
0
L
Kali
Mr4Inch
Kali
1,346
316
0
1,188
4,931
1,814
0
1,716
3,134
0
19,961
L
Hachiman
SAMURAIJPEG
Hachiman
1,219
1,182
0
440
4,490
1,169
0
2,907
1,583
0
7,326
L
Hel
471
117
264
386
2,833
1,128
0
1,005
1,828
4,998
0
W
Nu Wa
WaNuigi
Nu Wa
894
161
0
0
1,642
669
35
516
1,059
9,971
0
L
Apollo
WhitesRule
Apollo
1,584
1,319
0
1,006
3,306
913
0
676
2,432
0
19,017
W
1,833
522
0
1,411
3,046
742
24
628
2,356
0
21,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,740
Gold Earned
19,725
180
Minions Killed
174
0
Camps Cleared
0
739,656
Distance Traveled
668,118
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,540
791
47
7
0
163,692
1
W
Chaac
4,461
637
30
4
0
124,469
1
L
Nox
4,255
608
55
8
0
155,582
1
W
Geb
5,327
761
44
6
0
172,170
0
L
Kali
4,096
585
46
7
0
146,624
0
L
Hachiman
3,369
481
11
2
0
98,836
0
L
Hel
3,456
494
10
1
0
134,151
0
W
Nu Wa
3,950
564
17
2
0
137,762
0
L
Apollo
4,549
650
52
7
0
132,925
0
W
Skadi
4,462
637
42
6
0
141,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role