Player Matchup

Arachne
Arachne
Bvvwouter
Arachne
Level 29
God Stats
17W - 11L
1,542 SR
Queue Stats
90W - 122L
1,348 Elo+
Party 3
Danzaburou
Danzaburou
Sad Crumpet
Danzaburou
Level 63
God Stats
42W - 27L
1,626 SR
Queue Stats
322W - 210L
1,549 Elo+
Party 1
He Bo
He Bo
Wolfiiee uwu
He Bo
Level 155
God Stats
18W - 23L
1,507 SR
Queue Stats
607W - 553L
1,658 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yvdp-_-
Cu Chulainn
Level 66
God Stats
7W - 6L
1,421 SR
Queue Stats
228W - 258L
1,399 Elo+
Party 3
Ares
Ares
xXN0TPrOXx
Ares
Level 24
God Stats
16W - 5L
1,678 SR
Queue Stats
112W - 83L
1,520 Elo+
Party 1
Team Averages
Level 67
1,555 SR
1,495 Elo+

VS

Team Averages
Level 75
1,639 SR
1,451 Elo+
Zhong Kui
Zhong Kui
AWcary23
Zhong Kui
Level 137
God Stats
4W - 2L
1,827 SR
Queue Stats
337W - 351L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
Jemelle
Hou Yi
Level 43
God Stats
3W - 3L
1,414 SR
Queue Stats
201W - 178L
1,543 Elo+
Solo
Da Ji
Da Ji
KINGACE352
Da Ji
Level 118
God Stats
14W - 8L
1,704 SR
Queue Stats
269W - 263L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
XRetroZer0X
Nu Wa
Level 39
God Stats
12W - 11L
1,507 SR
Queue Stats
151W - 170L
1,408 Elo+
Party 2
Odin
Odin
xJqzxYT-_-
Odin
Level 36
God Stats
12W - 5L
1,745 SR
Queue Stats
87W - 94L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bvvwouter
Arachne
13
6 / 1 / 2
7,558
540
4,258
7,903
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Sad Crumpet
Danzaburou
12
1 / 5 / 3
7,390
528
6,343
9,326
2,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 0 / 2
8,962
640
8,627
8,558
3,074
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Yvdp-_-
Cu Chulainn
12
2 / 2 / 3
7,555
540
5,306
9,016
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 2
6,074
434
1,792
5,214
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AWcary23
Zhong Kui
10
1 / 4 / 4
6,095
435
5,682
10,264
6,130
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Jemelle
Hou Yi
15
7 / 1 / 1
8,714
622
8,422
9,000
2,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
9
1 / 4 / 0
5,996
428
1,735
6,626
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 0
6,554
468
5,233
5,203
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 0
6,717
480
4,915
8,572
3,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
16
Kills
10
10
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AWcary23
Zhong Kui
1
4
4
0.75
W
Arachne
Bvvwouter
Arachne
6
1
2
7
L
Hou Yi
Jemelle
Hou Yi
7
1
1
7.5
L
Da Ji
1
4
0
0.25
W
Danzaburou
Sad Crumpet
Danzaburou
1
5
3
0.5
W
7
0
2
8
L
0
3
0
0
W
Cu Chulainn
Yvdp-_-
Cu Chulainn
2
2
3
1.75
L
1
4
0
0.25
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,326
Damage
25,987
40,017
Taken
39,665
19,059
Mitigated
16,971
12,125
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AWcary23
Zhong Kui
5,682
405
0
2,244
10,264
6,130
334
4,622
5,602
21,936
0
W
Arachne
Bvvwouter
Arachne
4,258
3,183
0
3,646
7,903
3,704
0
1,672
6,231
0
44,809
L
Hou Yi
Jemelle
Hou Yi
8,422
4,426
0
3,570
9,000
2,954
0
1,536
7,464
0
66,974
L
Da Ji
1,735
252
0
1,202
6,626
2,564
0
1,277
5,349
0
28,726
W
Danzaburou
Sad Crumpet
Danzaburou
6,343
2,077
0
1,774
9,326
2,594
0
1,410
7,916
0
51,521
W
8,627
173
91
3,247
8,558
3,074
526
5,330
3,228
61,808
0
L
5,233
1,092
0
1,109
5,203
1,678
456
2,984
2,219
35,971
0
W
Cu Chulainn
Yvdp-_-
Cu Chulainn
5,306
760
0
1,843
9,016
6,846
450
376
8,028
7,146
27,842
L
4,915
2,371
0
1,360
8,572
3,645
0
898
7,070
0
31,990
W
1,792
200
0
1,524
5,214
2,841
0
2,127
3,087
9,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
34,076
385
Minions Killed
375
0
Camps Cleared
0
1,332,965
Distance Traveled
1,171,457
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,095
435
37
3
0
254,342
3
W
Arachne
7,558
540
80
6
0
314,405
4
L
Hou Yi
8,714
622
134
10
0
243,429
1
L
Da Ji
5,996
428
62
4
0
190,516
4
W
Danzaburou
7,390
528
92
7
0
250,201
1
W
He Bo
8,962
640
111
8
0
258,000
3
L
Nu Wa
6,554
468
71
5
0
223,718
0
W
Cu Chulainn
7,555
540
83
6
0
267,464
4
L
Odin
6,717
480
71
5
0
259,452
3
W
Ares
6,074
434
19
1
0
242,895
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role