Player Matchup

Hercules
Hercules
H33GZ
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,374 Elo+
Party 1
Hun Batz
Hun Batz
iDy7
Hun Batz
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 81L
1,375 Elo+
Party 1
Baron Samedi
Baron Samedi
iiClutchUS
Baron Samedi
Level 29
God Stats
3W - 1L
1,873 SR
Queue Stats
40W - 30L
1,609 Elo+
Party 1
Team Averages
Level 65
1,624 SR
1,452 Elo+

VS

Team Averages
Level 67
1,507 SR
1,457 Elo+
Discordia
Discordia
Eyez470
Discordia
Level 55
God Stats
4W - 6L
1,519 SR
Queue Stats
130W - 131L
1,478 Elo+
Solo
Neith
Neith
Sergio OPJ
Neith
Level 129
God Stats
16W - 13L
1,590 SR
Queue Stats
224W - 244L
1,399 Elo+
Solo
Tyr
Tyr
o909900900090009
Tyr
Level 18
God Stats
3W - 4L
1,414 SR
Queue Stats
43W - 44L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
H33GZ
Hercules
18
7 / 7 / 15
15,196
691
20,930
37,745
61,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
iDy7
Hun Batz
17
6 / 6 / 13
15,034
683
15,748
23,856
9,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
iiClutchUS
Baron Samedi
19
14 / 5 / 7
16,769
762
21,646
20,906
11,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eyez470
Discordia
18
7 / 11 / 8
15,267
694
22,137
21,670
6,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
19
8 / 6 / 9
15,878
722
26,435
20,933
7,767
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 10 / 11
14,761
671
14,238
27,413
18,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
27
Kills
18
18
Deaths
27
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
Eyez470
Discordia
7
11
8
1
W
Hercules
H33GZ
Hercules
7
7
15
2.07
L
Neith
8
6
9
2.08
W
Hun Batz
iDy7
Hun Batz
6
6
13
2.08
W
Baron Samedi
iiClutchUS
Baron Samedi
14
5
7
3.5
L
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,324
Damage
62,810
82,507
Taken
70,016
82,196
Mitigated
33,175
28,063
Healing
17,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Eyez470
Discordia
22,137
2,925
515
4,001
21,670
6,463
1,006
6,667
14,668
60,484
0
W
Hercules
H33GZ
Hercules
20,930
3,926
509
14,013
37,745
61,112
422
11,589
26,156
15,259
37,773
L
Neith
26,435
14,596
773
7,782
20,933
7,767
2,436
6,853
13,218
0
69,094
W
Hun Batz
iDy7
Hun Batz
15,748
2,951
0
3,907
23,856
9,517
1,757
7,461
16,395
0
63,898
W
Baron Samedi
iiClutchUS
Baron Samedi
21,646
1,139
2,984
6,650
20,906
11,567
873
4,633
16,273
74,011
0
L
14,238
995
86
4,809
27,413
18,945
255
12,971
13,314
0
35,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,999
Gold Earned
45,906
212
Minions Killed
207
9
Camps Cleared
7
1,109,603
Distance Traveled
1,121,174
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,267
694
73
3
3
322,428
4
W
Hercules
15,196
691
68
3
0
368,139
1
L
Neith
15,878
722
89
4
2
368,736
6
W
Hun Batz
15,034
683
65
3
5
373,624
4
W
Baron Samedi
16,769
762
79
4
4
367,840
1
L
Tyr
14,761
671
45
2
2
430,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role