Player Matchup

Odin
Odin
Gold V
Blightstorm9
Odin
Gold V
Level 69
God Stats
7W - 6L
1,525 SR
Queue Stats
475W - 485L
1,256 MMR
Solo
Scylla
Scylla
Gold I
IIBlueMagic
Scylla
Gold I
Level 144
God Stats
30W - 22L
1,684 SR
Queue Stats
374W - 365L
1,434 MMR
Party 1
Ymir
Ymir
Silver II
MrHumble
Ymir
Silver II
Level 148
God Stats
3W - 2L
1,502 SR
Queue Stats
176W - 171L
1,096 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
jareds118
Tsukuyomi
Gold V
Level 106
God Stats
8W - 2L
1,527 SR
Queue Stats
144W - 141L
1,259 MMR
Solo
Ullr
Ullr
Gold V
tvBui
Ullr
Gold V
Level 124
God Stats
59W - 51L
1,559 SR
Queue Stats
721W - 698L
1,255 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,559 SR
1,260 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,623 SR
1,258 MMR
Fenrir
Fenrir
Silver I
Arronel
Fenrir
Silver I
Level 95
God Stats
2W - 3L
1,754 SR
Queue Stats
268W - 270L
1,220 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
BlameUrWiFi
Ao Kuang
Silver IV
Level 88
God Stats
1W - 2L
1,586 SR
Queue Stats
9W - 16L
1,221 MMR
Party 2
Ganesha
Ganesha
Silver III
IzzyV03
Ganesha
Silver III
Level 88
God Stats
24W - 21L
1,529 SR
Queue Stats
572W - 615L
1,237 MMR
Solo
Charybdis
Charybdis
Bronze III
vhkjh
Charybdis
Bronze III
Level 36
God Stats
1W - 2L
1,519 SR
Queue Stats
5W - 8L
1,349 MMR
Party 2
The Morrigan
The Morrigan
Gold V
xFC6
The Morrigan
Gold V
Level 156
God Stats
9W - 6L
1,726 SR
Queue Stats
189W - 196L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,079
545
3,302
8,989
4,553
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
13
6 / 0 / 8
7,835
603
6,928
3,770
1,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
7 / 1 / 9
8,546
657
7,798
6,892
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
jareds118
Tsukuyomi
13
4 / 3 / 4
7,956
612
4,401
9,029
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
tvBui
Ullr
16
4 / 1 / 4
9,208
708
7,043
6,770
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Morgan Le FayArtemisGilgameshAthenaSet

VS

Bans
ArachneRamaArtioHou YiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arronel
Fenrir
13
3 / 2 / 1
7,720
594
8,114
11,181
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
BlameUrWiFi
Ao Kuang
9
3 / 5 / 1
6,199
477
4,343
8,772
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
IzzyV03
Ganesha
8
0 / 4 / 2
5,532
426
1,195
11,314
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
vhkjh
Charybdis
11
0 / 4 / 2
6,712
516
2,507
6,682
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
xFC6
The Morrigan
9
1 / 6 / 0
6,515
501
1,471
5,626
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
7
7
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arronel
Fenrir
3
2
1
1.75
L
Ao Kuang
BlameUrWiFi
Ao Kuang
3
5
1
0.7
W
0
2
2
0.5
W
Scylla
6
0
8
10
L
Ganesha
IzzyV03
Ganesha
0
4
2
0.25
W
Ymir
7
1
9
11.5
W
Tsukuyomi
jareds118
Tsukuyomi
4
3
4
2
W
Ullr
tvBui
Ullr
4
1
4
6
L
Charybdis
vhkjh
Charybdis
0
4
2
0.25
L
The Morrigan
xFC6
The Morrigan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,472
Damage
17,630
35,450
Taken
43,575
18,288
Mitigated
19,109
10,841
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arronel
Fenrir
8,114
2,165
0
4,020
11,181
7,747
0
2,538
8,122
0
41,658
L
Ao Kuang
BlameUrWiFi
Ao Kuang
4,343
1,372
0
1,971
8,772
2,673
678
5,043
3,729
20,179
5,447
W
3,302
1,050
0
3,345
8,989
4,553
0
581
7,620
3,085
29,666
W
Scylla
6,928
1,207
0
1,180
3,770
1,146
0
647
3,034
46,951
0
L
Ganesha
IzzyV03
Ganesha
1,195
92
0
1,418
11,314
5,634
0
3,861
7,453
13,054
0
W
Ymir
7,798
3,006
0
1,649
6,892
6,959
0
2,496
4,310
27,763
0
W
Tsukuyomi
jareds118
Tsukuyomi
4,401
1,283
0
2,706
9,029
2,707
0
1,200
7,746
0
55,424
W
Ullr
tvBui
Ullr
7,043
3,037
0
1,961
6,770
2,923
1,936
1,262
5,508
0
77,492
L
Charybdis
vhkjh
Charybdis
2,507
850
0
620
6,682
1,536
0
319
6,363
0
34,048
L
The Morrigan
xFC6
The Morrigan
1,471
372
0
855
5,626
1,519
464
3,352
2,271
27,613
1,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,624
Gold Earned
32,678
420
Minions Killed
306
0
Camps Cleared
0
1,354,654
Distance Traveled
1,200,925
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,720
594
87
7
0
238,940
2
L
Ao Kuang
6,199
477
57
4
0
258,143
7
W
Odin
7,079
545
82
6
0
274,590
2
W
Scylla
7,835
603
85
7
0
270,928
2
L
Ganesha
5,532
426
12
1
0
234,440
1
W
Ymir
8,546
657
34
3
0
268,032
6
W
Tsukuyomi
7,956
612
82
6
0
283,286
5
W
Ullr
9,208
708
137
11
0
257,818
6
L
Charybdis
6,712
516
83
6
0
243,797
3
L
The Morrigan
6,515
501
67
5
0
225,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role