Player Matchup

Eset
Eset
 
Eset
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ARRO-GUNZ
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,288 Elo+
Party 2
Janus
Janus
IICoasterII
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,351 Elo+
Party 2
Xbalanque
Xbalanque
Maroy
Xbalanque
Level 121
God Stats
1W - 0L
1,678 SR
Queue Stats
8W - 4L
1,674 Elo+
Solo
Aphrodite
Aphrodite
XotnI
Aphrodite
Level 105
God Stats
4W - 3L
1,392 SR
Queue Stats
202W - 216L
1,496 Elo+
Solo
Team Averages
Level 119
1,514 SR
1,462 Elo+

VS

Team Averages
Level 93
1,533 SR
1,447 Elo+
Bakasura
Bakasura
Eoo69
Bakasura
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,439 Elo+
Solo
Chang'e
Chang'e
SjayCulshaw
Chang'e
Level 127
God Stats
25W - 11L
1,631 SR
Queue Stats
548W - 535L
1,518 Elo+
Party 1
Janus
Janus
SkiiNN33RRZzz
Janus
Level 124
God Stats
7W - 15L
1,353 SR
Queue Stats
729W - 715L
1,433 Elo+
Solo
Hercules
Hercules
XxENSxX Deadeye
Hercules
Level 80
God Stats
1W - 2L
1,680 SR
Queue Stats
434W - 430L
1,466 Elo+
Party 1
Ravana
Ravana
xXJaumeXx
Ravana
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 76L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
10 / 4 / 15
12,816
754
19,443
15,703
7,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
ARRO-GUNZ
Ah Muzen Cab
20
5 / 3 / 22
12,367
727
20,498
14,527
6,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 2 / 17
12,459
733
25,598
11,784
5,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Maroy
Xbalanque
18
5 / 5 / 16
11,749
691
26,597
16,294
7,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
XotnI
Aphrodite
19
4 / 2 / 18
11,741
691
8,288
13,261
12,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Eoo69
Bakasura
16
3 / 7 / 6
10,389
611
5,548
21,860
11,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
SjayCulshaw
Chang'e
20
7 / 4 / 8
12,204
718
12,537
23,406
11,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 5 / 9
10,258
603
20,465
13,559
6,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
19
3 / 7 / 10
10,548
620
9,950
31,760
38,197
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
xXJaumeXx
Ravana
17
2 / 6 / 10
9,840
579
8,542
20,162
11,651
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
59
29
Kills
16
16
Deaths
29
88
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
4
15
4.38
W
Ah Muzen Cab
ARRO-GUNZ
Ah Muzen Cab
5
3
22
5.33
L
Bakasura
Eoo69
Bakasura
3
7
6
0.86
W
5
2
17
6.75
W
Xbalanque
Maroy
Xbalanque
5
5
16
2.6
L
Chang'e
SjayCulshaw
Chang'e
7
4
8
2.75
L
1
5
9
1.1
W
Aphrodite
XotnI
Aphrodite
4
2
18
6.5
L
Hercules
3
7
10
1.14
L
Ravana
xXJaumeXx
Ravana
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,424
Damage
57,042
71,569
Taken
110,747
39,120
Mitigated
79,563
35,352
Healing
48,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
19,443
1,719
3,052
3,816
15,703
7,227
526
5,841
9,667
33,607
0
W
Ah Muzen Cab
ARRO-GUNZ
Ah Muzen Cab
20,498
8,465
697
4,322
14,527
6,692
1,739
6,968
7,125
0
46,899
L
Bakasura
Eoo69
Bakasura
5,548
4,006
3,903
4,167
21,860
11,696
405
10,429
11,311
0
6,932
W
25,598
778
519
1,598
11,784
5,043
474
5,853
5,833
46,715
0
W
Xbalanque
Maroy
Xbalanque
26,597
11,853
1,092
770
16,294
7,205
1,588
8,299
7,995
0
48,994
L
Chang'e
SjayCulshaw
Chang'e
12,537
397
15,154
10,914
23,406
11,196
70
12,277
10,909
41,029
0
L
20,465
97
1,730
1,876
13,559
6,823
0
7,064
6,306
36,541
0
W
Aphrodite
XotnI
Aphrodite
8,288
1,065
12,124
7,362
13,261
12,953
858
6,803
6,458
22,118
0
L
Hercules
9,950
699
1,409
5,675
31,760
38,197
0
11,876
19,652
779
18,603
L
Ravana
xXJaumeXx
Ravana
8,542
1,784
1,081
2,872
20,162
11,651
0
10,715
9,240
0
15,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,132
Gold Earned
53,239
206
Minions Killed
163
0
Camps Cleared
0
1,607,145
Distance Traveled
1,490,574
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,816
754
37
2
0
314,687
1
W
Ah Muzen Cab
12,367
727
29
2
0
319,215
2
L
Bakasura
10,389
611
31
2
0
332,801
1
W
Janus
12,459
733
58
3
0
347,255
2
W
Xbalanque
11,749
691
39
2
0
285,909
0
L
Chang'e
12,204
718
59
3
0
313,138
0
L
Janus
10,258
603
31
2
0
253,059
0
W
Aphrodite
11,741
691
43
3
0
340,079
0
L
Hercules
10,548
620
21
1
0
296,034
0
L
Ravana
9,840
579
21
1
0
295,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role