Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Psychocadillacz
Aphrodite
Level 87
God Stats
51W - 23L
1,731 SR
Queue Stats
605W - 550L
1,557 Elo+
Party 3
Ra
Ra
Wesley Loky8630
Ra
Level 152
God Stats
4W - 4L
1,715 SR
Queue Stats
158W - 181L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
engelbernardo
Gilgamesh
Level 160
God Stats
2W - 1L
1,344 SR
Queue Stats
52W - 49L
1,506 Elo+
Party 2
Team Averages
Level 122
1,558 SR
1,503 Elo+

VS

Team Averages
Level 116
1,445 SR
1,508 Elo+
Chiron
Chiron
Harlow K
Chiron
Level 87
God Stats
13W - 11L
1,548 SR
Queue Stats
275W - 261L
1,542 Elo+
Party 1
Scylla
Scylla
Hypredz H7
Scylla
Level 122
God Stats
2W - 0L
1,545 SR
Queue Stats
62W - 66L
1,480 Elo+
Party 1
Fafnir
Fafnir
Overkill3140
Fafnir
Level 127
God Stats
20W - 15L
1,579 SR
Queue Stats
621W - 601L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
Traumatic l
Sun Wukong
Level 116
God Stats
2W - 3L
1,146 SR
Queue Stats
88W - 85L
1,505 Elo+
Party 1
Thanatos
Thanatos
i LockUpCxmp
Thanatos
Level 127
God Stats
4W - 6L
1,410 SR
Queue Stats
118W - 113L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
6 / 6 / 3
11,099
529
17,101
23,208
12,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
 
Ne Zha
15
1 / 8 / 1
9,509
453
7,458
17,158
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Psychocadillacz
Aphrodite
15
1 / 6 / 7
9,289
442
8,899
15,155
9,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 6 / 1
10,450
498
5,724
17,886
7,688
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
engelbernardo
Gilgamesh
15
2 / 7 / 0
9,702
462
10,324
22,255
15,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Harlow K
Chiron
19
6 / 4 / 5
11,901
567
12,409
14,980
5,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Scylla
Hypredz H7
Scylla
20
6 / 3 / 9
12,643
602
15,487
11,416
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
17
1 / 0 / 13
10,980
523
5,842
17,982
23,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Traumatic l
Sun Wukong
19
7 / 2 / 7
12,328
587
16,187
20,319
17,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
i LockUpCxmp
Thanatos
20
13 / 2 / 8
13,732
654
18,354
18,275
8,141
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
11
Kills
33
33
Deaths
11
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
6
6
3
1.25
L
Ne Zha
 
Ne Zha
1
8
1
0.19
W
Chiron
Harlow K
Chiron
6
4
5
2.13
W
Scylla
Hypredz H7
Scylla
6
3
9
3.5
W
Fafnir
1
0
13
7.5
L
Aphrodite
Psychocadillacz
Aphrodite
1
6
7
0.75
W
Sun Wukong
Traumatic l
Sun Wukong
7
2
7
5.25
L
1
6
1
0.25
L
Gilgamesh
engelbernardo
Gilgamesh
2
7
0
0.29
W
Thanatos
i LockUpCxmp
Thanatos
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,506
Damage
68,279
95,662
Taken
82,972
51,512
Mitigated
58,483
35,102
Healing
45,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
17,101
5,923
1,798
6,798
23,208
12,443
328
6,926
16,078
71,512
16,404
L
Ne Zha
 
Ne Zha
7,458
2,606
0
4,984
17,158
5,866
0
2,960
14,073
0
63,825
W
Chiron
Harlow K
Chiron
12,409
5,389
1,501
6,171
14,980
5,979
2,844
7,792
7,173
0
85,086
W
Scylla
Hypredz H7
Scylla
15,487
2,162
0
3,113
11,416
3,303
1,662
6,238
5,178
91,607
0
W
Fafnir
5,842
1,229
0
5,439
17,982
23,532
215
8,186
9,796
21,613
0
L
Aphrodite
Psychocadillacz
Aphrodite
8,899
1,776
5,393
4,672
15,155
9,903
222
4,647
10,342
35,981
0
W
Sun Wukong
Traumatic l
Sun Wukong
16,187
3,614
0
7,836
20,319
17,528
468
2,336
17,983
0
71,589
L
5,724
1,102
0
5,420
17,886
7,688
1,038
5,857
11,795
79,532
0
L
Gilgamesh
engelbernardo
Gilgamesh
10,324
3,895
14
6,023
22,255
15,612
430
269
21,986
0
53,154
W
Thanatos
i LockUpCxmp
Thanatos
18,354
6,008
0
21,794
18,275
8,141
1,089
8,071
10,204
0
115,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,049
Gold Earned
61,584
531
Minions Killed
597
0
Camps Cleared
0
1,806,848
Distance Traveled
2,099,458
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,099
529
141
7
0
349,991
3
L
Ne Zha
9,509
453
98
5
0
370,198
0
W
Chiron
11,901
567
155
7
0
375,560
4
W
Scylla
12,643
602
141
7
0
395,069
2
W
Fafnir
10,980
523
25
1
0
441,998
4
L
Aphrodite
9,289
442
51
2
0
367,650
2
W
Sun Wukong
12,328
587
114
5
0
407,572
4
L
Ra
10,450
498
147
7
0
364,489
9
L
Gilgamesh
9,702
462
94
4
0
354,520
2
W
Thanatos
13,732
654
162
8
0
479,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role