Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Dislokator
Ares
Level 69
God Stats
2W - 0L
1,857 SR
Queue Stats
43W - 33L
1,611 Elo+
Party 1
Odin
Odin
Horácio
Odin
Level 105
God Stats
39W - 16L
1,777 SR
Queue Stats
213W - 175L
1,597 Elo+
Party 1
Eset
Eset
Toralaam
Eset
Level 91
God Stats
4W - 2L
1,696 SR
Queue Stats
184W - 152L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
Vašík
Danzaburou
Level 29
God Stats
13W - 6L
1,796 SR
Queue Stats
64W - 18L
1,863 Elo+
Party 1
Team Averages
Level 79
1,725 SR
1,629 Elo+

VS

Team Averages
Level 41
1,521 SR
1,493 Elo+
King Arthur
King Arthur
CreamCheesé
King Arthur
Level 42
God Stats
3W - 2L
1,639 SR
Queue Stats
67W - 57L
1,561 Elo+
Party 2
Scylla
Scylla
FatManRunning
Scylla
Level 21
God Stats
1W - 3L
1,580 SR
Queue Stats
9W - 12L
1,431 Elo+
Party 3
Cthulhu
Cthulhu
XnmL
Cthulhu
Level 29
God Stats
35W - 19L
1,619 SR
Queue Stats
37W - 29L
1,620 Elo+
Party 2
Hun Batz
Hun Batz
Zeebezz
Hun Batz
Level 48
God Stats
1W - 5L
1,232 SR
Queue Stats
154W - 164L
1,458 Elo+
Party 2
Izanami
Izanami
shivaforever
Izanami
Level 67
God Stats
3W - 7L
1,535 SR
Queue Stats
10W - 14L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
8 / 0 / 2
6,698
670
4,955
4,769
1,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 4
5,651
565
2,601
6,725
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
11
3 / 0 / 4
6,354
635
4,182
7,994
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
12
4 / 0 / 3
7,155
716
5,032
2,971
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Vašík
Danzaburou
9
2 / 0 / 2
5,885
589
5,560
5,675
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CreamCheesé
King Arthur
9
0 / 4 / 0
4,860
486
4,237
6,855
3,141
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 5 / 0
4,571
457
1,264
5,233
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
XnmL
Cthulhu
6
0 / 4 / 0
4,071
407
5,308
9,744
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Zeebezz
Hun Batz
8
0 / 2 / 0
4,676
468
2,391
6,743
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
shivaforever
Izanami
7
0 / 4 / 0
4,384
438
2,390
5,551
1,115
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
19
Kills
0
0
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
0
2
9
L
King Arthur
CreamCheesé
King Arthur
0
4
0
0
W
2
0
4
4
L
0
5
0
0
W
Odin
3
0
4
5
W
Eset
4
0
3
5.5
W
Danzaburou
Vašík
Danzaburou
2
0
2
3
L
Cthulhu
XnmL
Cthulhu
0
4
0
0
L
Hun Batz
Zeebezz
Hun Batz
0
2
0
0
L
Izanami
shivaforever
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,330
Damage
15,590
28,134
Taken
34,126
13,479
Mitigated
10,939
11,765
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,955
2,133
0
440
4,769
1,687
0
687
4,062
0
40,445
L
King Arthur
CreamCheesé
King Arthur
4,237
980
0
1,673
6,855
3,141
0
571
5,691
0
23,884
W
2,601
459
0
1,890
6,725
3,884
0
2,571
3,648
12,259
0
L
1,264
50
0
475
5,233
1,092
0
1,772
3,461
18,886
0
W
Odin
4,182
824
0
3,788
7,994
5,083
0
259
7,694
0
31,155
W
Eset
5,032
536
1,054
1,045
2,971
1,027
0
793
2,010
45,049
0
W
Danzaburou
Vašík
Danzaburou
5,560
3,355
0
3,548
5,675
1,798
0
1,256
4,148
0
35,852
L
Cthulhu
XnmL
Cthulhu
5,308
818
47
2,235
9,744
4,039
0
2,334
7,375
14,709
0
L
Hun Batz
Zeebezz
Hun Batz
2,391
603
0
2,728
6,743
1,552
0
2,272
4,382
0
22,181
L
Izanami
shivaforever
Izanami
2,390
2,013
390
1,491
5,551
1,115
0
684
4,867
0
22,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
22,562
319
Minions Killed
218
0
Camps Cleared
0
970,799
Distance Traveled
937,526
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,698
670
74
7
0
216,243
3
L
King Arthur
4,860
486
51
5
0
199,725
2
W
Ares
5,651
565
16
2
0
174,030
1
L
Scylla
4,571
457
38
4
0
174,853
2
W
Odin
6,354
635
74
7
0
199,957
1
W
Eset
7,155
716
85
9
0
211,286
0
W
Danzaburou
5,885
589
70
7
0
169,283
0
L
Cthulhu
4,071
407
17
2
0
187,907
2
L
Hun Batz
4,676
468
59
6
0
202,992
1
L
Izanami
4,384
438
53
5
0
172,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role