Player Matchup

Fafnir
Fafnir
GamingWeasel
Fafnir
Level 49
God Stats
21W - 14L
1,508 SR
Queue Stats
154W - 177L
1,434 Elo+
Party 1
Bellona
Bellona
Kamblez
Bellona
Level 18
God Stats
24W - 41L
1,309 SR
Queue Stats
40W - 71L
1,308 Elo+
Party 1
Kukulkan
Kukulkan
MrGhostFace71
Kukulkan
Level 18
God Stats
1W - 4L
1,129 SR
Queue Stats
92W - 113L
1,391 Elo+
Party 1
Anhur
Anhur
iPQQPOnKids
Anhur
Level 18
God Stats
4W - 11L
1,460 SR
Queue Stats
125W - 159L
1,301 Elo+
Party 1
Fenrir
Fenrir
lunchboy
Fenrir
Level 31
God Stats
36W - 49L
1,459 SR
Queue Stats
106W - 143L
1,406 Elo+
Party 1
Team Averages
Level 27
1,373 SR
1,368 Elo+

VS

Team Averages
Level 16
1,495 SR
1,541 Elo+
Cabrakan
Cabrakan
ELCHEVAS
Cabrakan
Level 14
God Stats
1W - 2L
1,216 SR
Queue Stats
20W - 27L
1,307 Elo+
Solo
Agni
Agni
Ronaldoruiz1244
Agni
Level 6
God Stats
7W - 2L
1,642 SR
Queue Stats
44W - 41L
1,620 Elo+
Solo
Izanami
Izanami
SweetPainATX
Izanami
Level 23
God Stats
17W - 12L
1,547 SR
Queue Stats
27W - 16L
1,463 Elo+
Solo
Arachne
Arachne
TylenolTM
Arachne
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
55W - 52L
1,567 Elo+
Solo
Charybdis
Charybdis
vladimir69
Charybdis
Level 22
God Stats
2W - 2L
1,569 SR
Queue Stats
19W - 15L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 4 / 16
10,429
474
7,593
24,673
32,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Kamblez
Bellona
17
5 / 4 / 2
11,284
513
8,560
20,353
20,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MrGhostFace71
Kukulkan
17
3 / 5 / 6
10,649
484
7,139
13,870
6,058
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
12 / 5 / 2
11,541
525
12,313
18,096
6,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
lunchboy
Fenrir
17
4 / 7 / 7
10,527
479
9,254
19,869
10,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ELCHEVAS
Cabrakan
15
0 / 5 / 7
10,989
500
4,241
14,405
17,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 5 / 9
11,976
544
15,040
12,169
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
SweetPainATX
Izanami
19
10 / 4 / 2
13,171
599
22,520
11,613
4,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TylenolTM
Arachne
20
7 / 3 / 9
13,169
599
16,190
21,597
10,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
vladimir69
Charybdis
14
1 / 9 / 7
9,861
448
8,338
14,756
4,208
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
57
25
Kills
23
25
Deaths
26
33
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ELCHEVAS
Cabrakan
0
5
7
0.7
L
Fafnir
1
4
16
2.25
L
Bellona
Kamblez
Bellona
5
4
2
1.5
L
Kukulkan
MrGhostFace71
Kukulkan
3
5
6
1.2
W
5
5
9
1.9
W
Izanami
SweetPainATX
Izanami
10
4
2
2.75
W
Arachne
TylenolTM
Arachne
7
3
9
3.83
L
12
5
2
2.6
L
Fenrir
lunchboy
Fenrir
4
7
7
1.07
W
Charybdis
vladimir69
Charybdis
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,859
Damage
66,329
96,861
Taken
74,540
77,357
Mitigated
40,933
23,198
Healing
23,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ELCHEVAS
Cabrakan
4,241
192
0
3,512
14,405
17,232
1,094
3,020
11,385
33,412
0
L
Fafnir
7,593
2,111
1,718
6,377
24,673
32,574
494
6,136
18,537
19,508
0
L
Bellona
Kamblez
Bellona
8,560
3,785
0
4,468
20,353
20,945
96
4,548
15,805
0
54,023
L
Kukulkan
MrGhostFace71
Kukulkan
7,139
974
0
3,321
13,870
6,058
1,048
5,880
7,990
58,903
0
W
15,040
534
135
3,117
12,169
4,235
1,571
4,022
8,147
69,721
0
W
Izanami
SweetPainATX
Izanami
22,520
13,928
227
3,268
11,613
4,610
4,368
3,488
8,125
0
88,574
W
Arachne
TylenolTM
Arachne
16,190
10,229
0
10,692
21,597
10,648
4,289
3,272
18,325
207
122,167
L
12,313
5,758
0
5,756
18,096
6,971
956
6,515
11,581
0
71,552
L
Fenrir
lunchboy
Fenrir
9,254
1,617
0
1,558
19,869
10,809
1,482
4,788
15,081
0
64,104
W
Charybdis
vladimir69
Charybdis
8,338
4,939
0
2,722
14,756
4,208
593
4,588
10,168
0
55,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,430
Gold Earned
59,166
432
Minions Killed
548
0
Camps Cleared
0
1,958,792
Distance Traveled
2,000,329
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,989
500
59
3
0
378,048
2
L
Fafnir
10,429
474
21
1
0
406,551
12
L
Bellona
11,284
513
97
4
0
430,486
2
L
Kukulkan
10,649
484
100
5
0
370,546
2
W
Agni
11,976
544
91
4
0
438,436
1
W
Izanami
13,171
599
148
7
0
412,951
2
W
Arachne
13,169
599
170
8
0
399,519
5
L
Anhur
11,541
525
113
5
0
365,451
2
L
Fenrir
10,527
479
101
5
0
385,758
4
W
Charybdis
9,861
448
80
4
0
371,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role