Player Matchup

Ymir
Ymir
CHEEK587
Ymir
Level 18
God Stats
20W - 24L
1,430 SR
Queue Stats
33W - 42L
1,356 Elo+
Party 1
Arachne
Arachne
ChronicWiper
Arachne
Level 21
God Stats
33W - 24L
1,645 SR
Queue Stats
55W - 56L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
DSCatastroph
Guan Yu
Level 21
God Stats
0W - 2L
1,275 SR
Queue Stats
15W - 20L
1,414 Elo+
Party 1
Sol
Sol
Kenzuke05
Sol
Level 25
God Stats
16W - 11L
1,633 SR
Queue Stats
76W - 85L
1,535 Elo+
Solo
Artemis
Artemis
mase8806
Artemis
Level 26
God Stats
28W - 30L
1,498 SR
Queue Stats
58W - 65L
1,423 Elo+
Party 1
Team Averages
Level 22
1,496 SR
1,434 Elo+

VS

Team Averages
Level 18
1,662 SR
1,482 Elo+
Cerberus
Cerberus
Artsfurytv
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 120L
1,492 Elo+
Solo
Awilix
Awilix
Kevin_Trillespie
Awilix
Level 18
God Stats
28W - 25L
1,485 SR
Queue Stats
49W - 43L
1,499 Elo+
Solo
Neith
Neith
MaMaLaLaHiLL
Neith
Level 26
God Stats
57W - 50L
1,582 SR
Queue Stats
98W - 86L
1,508 Elo+
Solo
Ra
Ra
kantaplis777
Ra
Level 11
God Stats
7W - 2L
1,853 SR
Queue Stats
17W - 23L
1,427 Elo+
Solo
Chaac
Chaac
lu555is184
Chaac
Level 25
God Stats
6W - 4L
1,889 SR
Queue Stats
106W - 101L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 4 / 4
8,551
407
2,834
18,843
12,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ChronicWiper
Arachne
12
5 / 5 / 1
8,960
427
4,582
12,566
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
DSCatastroph
Guan Yu
16
2 / 7 / 3
9,427
449
5,696
12,363
8,647
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 7 / 2
10,682
509
15,280
18,234
7,150
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
mase8806
Artemis
15
1 / 5 / 2
8,817
420
4,591
14,028
4,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Artsfurytv
Cerberus
11
0 / 7 / 5
8,322
396
4,618
14,911
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 0 / 3
14,117
672
21,480
15,311
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 2 / 4
10,684
509
8,783
8,365
2,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 6
11,423
544
9,052
10,650
3,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
19
5 / 3 / 3
12,279
585
11,428
15,043
14,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
14
Kills
27
28
Deaths
14
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Artsfurytv
Cerberus
0
7
5
0.36
L
Ymir
0
4
4
0.5
L
Arachne
ChronicWiper
Arachne
5
5
1
1.1
L
Guan Yu
DSCatastroph
Guan Yu
2
7
3
0.5
L
6
7
2
1
W
15
0
3
16.5
W
3
2
4
2.5
W
4
2
6
3.5
W
Chaac
5
3
3
2.17
L
Artemis
mase8806
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,983
Damage
55,361
76,034
Taken
64,280
37,872
Mitigated
33,155
16,992
Healing
21,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Artsfurytv
Cerberus
4,618
427
0
1,787
14,911
5,633
0
7,002
7,909
20,096
0
L
Ymir
2,834
1,327
0
3,245
18,843
12,250
457
3,638
15,205
26,168
0
L
Arachne
ChronicWiper
Arachne
4,582
3,309
0
2,969
12,566
5,055
136
2,935
9,403
0
43,855
L
Guan Yu
DSCatastroph
Guan Yu
5,696
611
0
1,513
12,363
8,647
0
1,848
9,745
518
34,164
L
15,280
2,374
0
4,206
18,234
7,150
172
4,043
13,986
59,688
0
W
21,480
8,841
0
6,183
15,311
6,487
7,530
2,240
13,071
0
122,122
W
8,783
4,748
0
4,002
8,365
2,807
4,007
2,153
6,212
0
61,896
W
9,052
893
1,483
3,838
10,650
3,981
590
2,572
8,078
74,563
0
W
Chaac
11,428
1,342
0
3,915
15,043
14,247
1,187
4,225
10,818
12,019
65,505
L
Artemis
mase8806
Artemis
4,591
2,636
0
5,059
14,028
4,770
1,302
3,355
10,673
0
70,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,437
Gold Earned
56,825
367
Minions Killed
616
0
Camps Cleared
0
1,778,328
Distance Traveled
1,995,533
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,322
396
36
2
0
329,143
0
L
Ymir
8,551
407
32
2
0
370,998
1
L
Arachne
8,960
427
74
4
0
339,021
0
L
Guan Yu
9,427
449
65
3
0
355,556
0
L
Sol
10,682
509
98
5
0
357,160
1
W
Awilix
14,117
672
198
9
0
476,886
0
W
Neith
10,684
509
110
5
0
398,256
6
W
Ra
11,423
544
133
6
0
410,300
9
W
Chaac
12,279
585
139
7
0
380,948
4
L
Artemis
8,817
420
98
5
0
355,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role