Player Matchup

Mercury
Mercury
BadSheerBooch
Mercury
Level 107
God Stats
33W - 28L
1,603 SR
Queue Stats
937W - 863L
1,569 Elo+
Solo
Medusa
Medusa
KĂŘŇÅ
Medusa
Level 113
God Stats
43W - 38L
1,654 SR
Queue Stats
359W - 333L
1,608 Elo+
Party 3
Ymir
Ymir
Skyaholic
Ymir
Level 63
God Stats
55W - 50L
1,574 SR
Queue Stats
145W - 126L
1,484 Elo+
Solo
Chaac
Chaac
THe X D3mon
Chaac
Level 47
God Stats
3W - 3L
1,526 SR
Queue Stats
64W - 73L
1,554 Elo+
Solo
Baba Yaga
Baba Yaga
Zebro66
Baba Yaga
Level 91
God Stats
31W - 22L
1,486 SR
Queue Stats
242W - 230L
1,490 Elo+
Party 3
Team Averages
Level 84
1,569 SR
1,541 Elo+

VS

Team Averages
Level 89
1,706 SR
1,554 Elo+
Rama
Rama
BeastlyAnimo
Rama
Level 109
God Stats
56W - 60L
1,540 SR
Queue Stats
453W - 436L
1,557 Elo+
Solo
Poseidon
Poseidon
Gr8stAllMfTm
Poseidon
Level 132
God Stats
1W - 4L
1,687 SR
Queue Stats
134W - 126L
1,509 Elo+
Party 2
Vulcan
Vulcan
NiceAndCrispy22
Vulcan
Level 108
God Stats
12W - 16L
1,672 SR
Queue Stats
305W - 265L
1,479 Elo+
Party 1
King Arthur
King Arthur
YouDrinkGloo
King Arthur
Level 12
God Stats
5W - 2L
1,730 SR
Queue Stats
8W - 6L
1,731 Elo+
Party 2
Sylvanus
Sylvanus
canelito_1
Sylvanus
Level 86
God Stats
11W - 5L
1,902 SR
Queue Stats
153W - 144L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
8 / 3 / 11
15,715
629
12,284
18,195
8,016
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
KĂŘŇÅ
Medusa
20
15 / 2 / 6
17,084
683
13,998
17,420
7,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
20
4 / 0 / 26
14,900
596
9,458
24,477
33,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 2 / 13
14,974
599
12,082
27,687
31,671
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Zebro66
Baba Yaga
20
7 / 3 / 8
15,206
608
17,180
16,091
7,660
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 0
13,027
521
7,159
14,544
5,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Gr8stAllMfTm
Poseidon
19
6 / 8 / 2
13,297
532
12,540
16,627
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 4 / 1
12,225
489
13,960
14,234
6,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
YouDrinkGloo
King Arthur
9
0 / 19 / 1
7,345
294
832
19,083
8,199
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
canelito_1
Sylvanus
15
1 / 7 / 6
10,654
426
14,853
21,181
29,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
20
40
Kills
10
10
Deaths
44
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
8
3
11
4.5
L
0
6
0
0
L
Poseidon
Gr8stAllMfTm
Poseidon
6
8
2
0.88
W
Medusa
KĂŘŇÅ
Medusa
15
2
6
9
L
3
4
1
0.88
W
Ymir
4
0
26
17
W
6
2
13
6.25
L
King Arthur
YouDrinkGloo
King Arthur
0
19
1
0.03
W
Baba Yaga
Zebro66
Baba Yaga
7
3
8
3.67
L
Sylvanus
canelito_1
Sylvanus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,002
Damage
49,344
103,870
Taken
85,669
88,036
Mitigated
57,438
39,577
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
12,284
8,022
0
2,608
18,195
8,016
336
8,542
9,599
0
154,185
L
7,159
5,412
0
4,253
14,544
5,459
1,529
2,755
11,789
0
127,211
L
Poseidon
Gr8stAllMfTm
Poseidon
12,540
905
0
2,943
16,627
7,527
450
6,252
10,375
69,824
6,649
W
Medusa
KĂŘŇÅ
Medusa
13,998
8,043
0
7,090
17,420
7,174
10,235
5,457
11,915
0
158,666
L
13,960
3,251
126
2,293
14,234
6,386
0
5,083
9,151
81,886
0
W
Ymir
9,458
1,559
0
8,841
24,477
33,515
894
9,465
14,832
48,504
0
W
12,082
2,869
0
15,045
27,687
31,671
2,534
11,515
16,039
0
98,390
L
King Arthur
YouDrinkGloo
King Arthur
832
151
0
462
19,083
8,199
0
5,514
13,569
0
10,396
W
Baba Yaga
Zebro66
Baba Yaga
17,180
1,481
96
5,897
16,091
7,660
1,411
7,562
8,415
114,673
0
L
Sylvanus
canelito_1
Sylvanus
14,853
3,116
444
5,030
21,181
29,867
420
7,034
14,147
44,210
9,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,879
Gold Earned
56,548
831
Minions Killed
626
0
Camps Cleared
0
2,595,669
Distance Traveled
1,887,910
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,715
629
201
8
0
602,874
7
L
Rama
13,027
521
254
10
0
456,900
2
L
Poseidon
13,297
532
135
5
0
348,901
4
W
Medusa
17,084
683
235
9
0
482,493
8
L
Vulcan
12,225
489
148
6
0
402,392
1
W
Ymir
14,900
596
61
2
0
531,808
13
W
Chaac
14,974
599
142
6
0
466,327
1
L
King Arthur
7,345
294
7
0
0
372,235
2
W
Baba Yaga
15,206
608
192
8
0
512,167
3
L
Sylvanus
10,654
426
82
3
0
307,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role