Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cripycalcow726
Izanami
Level 67
God Stats
14W - 9L
1,535 SR
Queue Stats
82W - 87L
1,510 Elo+
Party 1
Tiamat
Tiamat
NovaMartini
Tiamat
Level 116
God Stats
134W - 108L
1,658 SR
Queue Stats
256W - 238L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
jamieee9
Gilgamesh
Level 80
God Stats
4W - 0L
1,701 SR
Queue Stats
465W - 419L
1,480 Elo+
Solo
Susano
Susano
xMxttyy-
Susano
Level 127
God Stats
59W - 37L
1,574 SR
Queue Stats
312W - 335L
1,550 Elo+
Party 1
Team Averages
Level 109
1,594 SR
1,523 Elo+

VS

Team Averages
Level 124
1,662 SR
1,593 Elo+
Hel
Hel
AlMariSa-
Hel
Level 117
God Stats
8W - 4L
1,784 SR
Queue Stats
319W - 120L
1,591 Elo+
Party 2
Achilles
Achilles
ConceptOfTime
Achilles
Level 60
God Stats
30W - 11L
1,824 SR
Queue Stats
480W - 308L
1,607 Elo+
Party 2
Bastet
Bastet
GOD 1SHOOTER1
Bastet
Level 129
God Stats
3W - 3L
1,565 SR
Queue Stats
28W - 26L
1,520 Elo+
Solo
Charybdis
Charybdis
LeeryLetum
Charybdis
Level 159
God Stats
1W - 4L
1,478 SR
Queue Stats
294W - 110L
1,607 Elo+
Party 2
Terra
Terra
ramaca9293
Terra
Level 156
God Stats
3W - 3L
1,657 SR
Queue Stats
294W - 241L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 0 / 4
6,091
1,218
4,413
4,962
4,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 1 / 5
6,097
1,219
4,079
4,010
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
11
1 / 1 / 4
5,888
1,178
5,338
5,277
3,172
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
jamieee9
Gilgamesh
11
1 / 1 / 3
6,095
1,219
3,692
5,435
5,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
xMxttyy-
Susano
11
3 / 0 / 4
6,694
1,339
6,968
4,601
1,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

372

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,888
1,178
2,311
4,786
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ConceptOfTime
Achilles
9
0 / 0 / 0
3,520
704
0
0
0
11
2 / 1 / 1
6,355
1,271
7,020
5,385
1,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
LeeryLetum
Charybdis
11
1 / 2 / 2
6,179
1,236
7,772
8,982
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
11
0 / 2 / 2
5,529
1,106
3,626
8,262
5,510
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
7
Kills
3
3
Deaths
7
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
4
3
L
0
2
2
0.5
L
Achilles
ConceptOfTime
Achilles
0
0
0
0
W
1
1
5
3.5
L
2
1
1
2.5
L
Charybdis
LeeryLetum
Charybdis
1
2
2
1
W
Tiamat
1
1
4
3
W
Gilgamesh
jamieee9
Gilgamesh
1
1
3
2.5
L
Terra
0
2
2
0.5
W
Susano
xMxttyy-
Susano
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,490
Damage
20,729
24,285
Taken
27,415
16,547
Mitigated
13,014
1,841
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,413
557
0
531
4,962
4,899
0
1,974
2,988
10,655
0
L
2,311
71
2,061
1,173
4,786
2,792
0
1,692
3,010
19,991
0
L
Achilles
ConceptOfTime
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
4,079
2,781
0
29
4,010
1,725
0
777
3,233
0
16,202
L
7,020
1,257
0
0
5,385
1,553
0
1,232
4,112
0
11,963
L
Charybdis
LeeryLetum
Charybdis
7,772
3,804
0
1,591
8,982
3,159
0
2,639
6,105
0
22,627
W
Tiamat
5,338
437
0
700
5,277
3,172
0
1,245
4,032
9,662
0
W
Gilgamesh
jamieee9
Gilgamesh
3,692
751
0
434
5,435
5,207
0
1,520
3,915
0
17,336
L
Terra
3,626
273
1,176
721
8,262
5,510
0
3,694
4,437
6,958
0
W
Susano
xMxttyy-
Susano
6,968
1,199
0
147
4,601
1,544
0
421
4,180
0
15,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,865
Gold Earned
27,471
108
Minions Killed
97
7
Camps Cleared
3
596,750
Distance Traveled
424,615
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,091
1,218
12
2
1
107,915
0
L
Hel
5,888
1,178
41
8
2
104,750
1
L
Achilles
3,520
704
0
0
0
0
0
W
Izanami
6,097
1,219
31
6
0
111,445
0
L
Bastet
6,355
1,271
11
2
0
116,491
0
L
Charybdis
6,179
1,236
38
8
1
94,120
0
W
Tiamat
5,888
1,178
15
3
1
126,037
1
W
Gilgamesh
6,095
1,219
24
5
2
114,473
0
L
Terra
5,529
1,106
7
1
0
109,254
0
W
Susano
6,694
1,339
26
5
3
136,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role