Player Matchup

Mercury
Mercury
DblChinGasm
Mercury
Level 108
God Stats
0W - 4L
1,151 SR
Queue Stats
315W - 322L
1,476 Elo+
Party 3
Hou Yi
Hou Yi
Justme lelo
Hou Yi
Level 89
God Stats
3W - 3L
1,450 SR
Queue Stats
238W - 249L
1,507 Elo+
Party 1
Geb
Geb
VexOralRex
Geb
Level 116
God Stats
1W - 3L
1,480 SR
Queue Stats
185W - 204L
1,465 Elo+
Party 3
Thoth
Thoth
YingTheBoy
Thoth
Level 129
God Stats
0W - 6L
1,101 SR
Queue Stats
272W - 265L
1,504 Elo+
Solo
Artio
Artio
g4m3r g0d7
Artio
Level 63
God Stats
23W - 16L
1,519 SR
Queue Stats
174W - 170L
1,465 Elo+
Party 1
Team Averages
Level 101
1,340 SR
1,483 Elo+

VS

Team Averages
Level 101
1,624 SR
1,473 Elo+
Bacchus
Bacchus
Allmoggedon2
Bacchus
Level 144
God Stats
3W - 3L
1,200 SR
Queue Stats
214W - 201L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
IndirectFive990
Zhong Kui
Level 118
God Stats
29W - 7L
1,759 SR
Queue Stats
517W - 467L
1,469 Elo+
Solo
Ah Puch
Ah Puch
LethalHobo329
Ah Puch
Level 69
God Stats
11W - 9L
1,724 SR
Queue Stats
58W - 52L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
Nooby-Neeb
Sun Wukong
Level 108
God Stats
2W - 0L
1,660 SR
Queue Stats
263W - 239L
1,495 Elo+
Party 2
Anhur
Anhur
Subsidingcow603
Anhur
Level 67
God Stats
3W - 0L
1,779 SR
Queue Stats
60W - 65L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DblChinGasm
Mercury
12
1 / 0 / 0
6,232
623
1,387
5,143
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
9
2 / 3 / 0
5,419
542
2,499
6,293
1,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 1 / 2
5,409
541
2,695
5,426
2,103
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
5
0 / 4 / 0
4,115
412
886
3,298
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
7
0 / 1 / 2
4,828
483
1,479
7,127
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Allmoggedon2
Bacchus
8
1 / 1 / 2
4,639
464
3,093
4,783
3,188
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zhong Kui
IndirectFive990
Zhong Kui
7
0 / 0 / 0
4,836
484
665
2,480
1,405
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
10
3 / 1 / 3
6,054
605
3,556
4,397
1,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Nooby-Neeb
Sun Wukong
10
3 / 0 / 4
6,012
601
2,540
4,467
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 1
5,398
540
4,338
3,794
937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
9
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Allmoggedon2
Bacchus
1
1
2
2
L
Mercury
DblChinGasm
Mercury
1
0
0
1
W
Zhong Kui
IndirectFive990
Zhong Kui
0
0
0
0
L
Hou Yi
2
3
0
0.67
W
Ah Puch
3
1
3
4.5
W
Sun Wukong
Nooby-Neeb
Sun Wukong
3
0
4
5
W
2
1
1
2.5
L
0
1
2
1
L
Thoth
0
4
0
0
L
Artio
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,946
Damage
14,192
27,287
Taken
19,921
10,101
Mitigated
8,351
9,495
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Allmoggedon2
Bacchus
3,093
322
0
1,100
4,783
3,188
74
1,728
3,055
11,308
0
L
Mercury
DblChinGasm
Mercury
1,387
296
0
2,336
5,143
1,971
0
1,274
3,869
0
40,406
W
Zhong Kui
IndirectFive990
Zhong Kui
665
38
0
1,979
2,480
1,405
0
0
2,480
16,423
0
L
Hou Yi
2,499
1,018
0
1,592
6,293
1,722
0
2,118
4,175
0
30,307
W
Ah Puch
3,556
180
239
1,971
4,397
1,340
530
1,472
2,925
29,213
0
W
Sun Wukong
Nooby-Neeb
Sun Wukong
2,540
442
0
2,199
4,467
1,481
234
1,452
3,015
0
27,524
W
4,338
2,539
0
1,177
3,794
937
200
408
3,386
0
27,427
L
2,695
348
0
2,294
5,426
2,103
50
749
4,677
23,756
0
L
Thoth
886
227
0
230
3,298
858
0
1,669
1,629
8,582
0
L
Artio
1,479
523
328
2,715
7,127
3,447
0
1,504
5,623
10,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,003
Gold Earned
26,939
246
Minions Killed
233
0
Camps Cleared
0
846,931
Distance Traveled
875,934
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,639
464
22
2
0
175,942
3
L
Mercury
6,232
623
92
9
0
249,090
1
W
Zhong Kui
4,836
484
45
5
0
84,789
1
L
Hou Yi
5,419
542
61
6
0
154,299
3
W
Ah Puch
6,054
605
59
6
0
200,740
1
W
Sun Wukong
6,012
601
54
5
0
233,521
4
W
Anhur
5,398
540
53
5
0
180,942
0
L
Geb
5,409
541
56
6
0
180,592
0
L
Thoth
4,115
412
18
2
0
115,993
1
L
Artio
4,828
483
19
2
0
146,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role