Player Matchup

Cernunnos
Cernunnos
DarkFenix64
Cernunnos
Level 145
God Stats
4W - 7L
1,554 SR
Queue Stats
124W - 135L
1,682 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PAPA SL4YER
Morgan Le Fay
Level 88
God Stats
16W - 6L
1,771 SR
Queue Stats
49W - 38L
1,569 Elo+
Solo
Odin
Odin
XxOG_Elite_420xX
Odin
Level 157
God Stats
10W - 9L
1,593 SR
Queue Stats
679W - 569L
1,635 Elo+
Solo
Team Averages
Level 130
1,639 SR
1,628 Elo+

VS

Team Averages
Level 108
1,678 SR
1,618 Elo+
Tyr
Tyr
 
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
NoobishBubbles
Mercury
Level 123
God Stats
1W - 0L
1,772 SR
Queue Stats
13W - 13L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WoofBowow
Morgan Le Fay
Level 99
God Stats
290W - 129L
1,761 SR
Queue Stats
300W - 141L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkFenix64
Cernunnos
15
4 / 8 / 7
10,910
642
11,992
14,630
4,626
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
PAPA SL4YER
Morgan Le Fay
15
5 / 5 / 5
11,157
656
14,206
16,634
7,000
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 6
11,433
673
7,015
17,260
13,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 4 / 13
10,677
628
6,312
17,796
15,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 6 / 8
12,246
720
9,247
13,289
5,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
WoofBowow
Morgan Le Fay
17
11 / 3 / 6
13,326
784
29,636
14,629
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
13
Kills
17
17
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
4
13
1.63
L
Cernunnos
DarkFenix64
Cernunnos
4
8
7
0.94
W
6
6
8
1.67
L
Morgan Le Fay
PAPA SL4YER
Morgan Le Fay
5
5
5
1.5
W
Morgan Le Fay
WoofBowow
Morgan Le Fay
11
3
6
4.67
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,213
Damage
45,195
48,524
Taken
45,714
25,194
Mitigated
27,215
5,831
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,312
684
1,225
4,806
17,796
15,273
323
4,884
12,912
6,445
24,421
L
Cernunnos
DarkFenix64
Cernunnos
11,992
7,143
0
1,667
14,630
4,626
0
10,710
3,496
0
33,302
W
9,247
3,785
0
756
13,289
5,674
1,034
5,287
8,002
0
32,097
L
Morgan Le Fay
PAPA SL4YER
Morgan Le Fay
14,206
879
0
2,479
16,634
7,000
108
8,856
7,533
52,282
0
W
Morgan Le Fay
WoofBowow
Morgan Le Fay
29,636
1,738
84
3,944
14,629
6,268
1,087
4,679
9,950
74,530
0
L
7,015
1,706
163
1,522
17,260
13,568
0
11,177
5,598
0
12,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,500
Gold Earned
36,249
160
Minions Killed
176
7
Camps Cleared
8
783,483
Distance Traveled
967,264
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,677
628
29
2
3
338,914
6
L
Cernunnos
10,910
642
55
3
3
252,975
3
W
Mercury
12,246
720
50
3
1
317,792
3
L
Morgan Le Fay
11,157
656
94
6
4
295,749
5
W
Morgan Le Fay
13,326
784
97
6
4
310,558
7
L
Odin
11,433
673
11
1
0
234,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role