Player Matchup

Thor
Thor
 
Thor
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BigGolly
Thanatos
Level 25
God Stats
14W - 11L
1,527 SR
Queue Stats
119W - 131L
1,537 Elo+
Solo
Guan Yu
Guan Yu
Hatomico
Guan Yu
Level 16
God Stats
0W - 2L
1,281 SR
Queue Stats
23W - 21L
1,550 Elo+
Solo
Anubis
Anubis
Spiegell
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,468 Elo+
Solo
Izanami
Izanami
kaosw
Izanami
Level 25
God Stats
20W - 7L
1,700 SR
Queue Stats
256W - 242L
1,561 Elo+
Solo
Team Averages
Level 17
1,502 SR
1,523 Elo+

VS

Team Averages
Level 38
1,453 SR
1,437 Elo+
Fenrir
Fenrir
Aggovy
Fenrir
Level 100
God Stats
9W - 4L
1,587 SR
Queue Stats
25W - 14L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
Harneec
Nu Wa
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 51L
1,612 Elo+
Solo
Aphrodite
Aphrodite
Mirfeno
Aphrodite
Level 21
God Stats
2W - 3L
1,149 SR
Queue Stats
18W - 19L
1,381 Elo+
Party 1
Chaac
Chaac
PinguPengiun
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,024 Elo+
Party 1
Medusa
Medusa
Spartanec95
Medusa
Level 29
God Stats
11W - 8L
1,529 SR
Queue Stats
120W - 84L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 8 / 0
5,732
358
1,471
13,228
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
BigGolly
Thanatos
12
5 / 6 / 4
8,181
511
9,753
11,499
3,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Hatomico
Guan Yu
11
1 / 4 / 2
7,080
443
6,595
14,661
11,696
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Spiegell
Anubis
10
2 / 5 / 1
6,302
394
2,811
7,207
2,489
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Izanami
kaosw
Izanami
15
5 / 5 / 0
9,121
570
9,753
11,137
2,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aggovy
Fenrir
15
10 / 4 / 6
9,629
602
10,424
13,601
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Harneec
Nu Wa
16
8 / 1 / 6
9,695
606
15,079
7,657
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Mirfeno
Aphrodite
13
3 / 0 / 5
8,257
516
1,899
5,215
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 6
7,452
466
6,816
15,726
12,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
6 / 5 / 4
9,414
588
9,376
12,764
4,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
13
Kills
28
28
Deaths
14
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
8
0
0
W
Fenrir
Aggovy
Fenrir
10
4
6
3.25
L
Thanatos
BigGolly
Thanatos
5
6
4
1.17
W
Nu Wa
Harneec
Nu Wa
8
1
6
11
L
Guan Yu
Hatomico
Guan Yu
1
4
2
0.5
W
Aphrodite
Mirfeno
Aphrodite
3
0
5
5.5
W
1
4
6
1
W
Medusa
6
5
4
1.6
L
Anubis
Spiegell
Anubis
2
5
1
0.5
L
Izanami
kaosw
Izanami
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,383
Damage
43,594
57,732
Taken
54,963
25,233
Mitigated
26,958
17,416
Healing
22,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,471
562
0
2,825
13,228
5,081
0
5,276
7,768
0
23,023
W
Fenrir
Aggovy
Fenrir
10,424
3,960
0
6,300
13,601
5,236
1,053
529
12,847
0
52,968
L
Thanatos
BigGolly
Thanatos
9,753
2,715
0
6,480
11,499
3,108
0
2,927
8,348
0
29,874
W
Nu Wa
Harneec
Nu Wa
15,079
4,048
155
2,452
7,657
2,539
1,510
371
7,286
67,100
0
L
Guan Yu
Hatomico
Guan Yu
6,595
947
128
4,787
14,661
11,696
0
2,688
11,186
0
33,546
W
Aphrodite
Mirfeno
Aphrodite
1,899
404
3,138
3,446
5,215
2,194
594
311
4,904
26,738
0
W
6,816
2,106
0
4,129
15,726
12,852
136
2,017
13,405
0
38,802
W
Medusa
9,376
4,334
0
3,192
12,764
4,137
2,039
422
12,298
0
66,251
L
Anubis
Spiegell
Anubis
2,811
485
0
656
7,207
2,489
390
2,557
4,389
24,856
0
L
Izanami
kaosw
Izanami
9,753
6,024
0
2,540
11,137
2,859
0
2,792
8,253
0
64,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
44,447
328
Minions Killed
400
0
Camps Cleared
0
1,452,597
Distance Traveled
1,479,206
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,732
358
40
3
0
297,322
3
W
Fenrir
9,629
602
78
5
0
346,016
2
L
Thanatos
8,181
511
57
4
0
292,955
3
W
Nu Wa
9,695
606
97
6
0
288,689
2
L
Guan Yu
7,080
443
78
5
0
317,966
5
W
Aphrodite
8,257
516
61
4
0
327,118
1
W
Chaac
7,452
466
52
3
0
244,925
0
W
Medusa
9,414
588
112
7
0
272,458
5
L
Anubis
6,302
394
39
2
0
259,929
2
L
Izanami
9,121
570
114
7
0
284,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role