Player Matchup

Horus
Horus
Arandah
Horus
Level 29
God Stats
2W - 2L
1,496 SR
Queue Stats
131W - 101L
1,674 Elo+
Party 3
Odin
Odin
Medievalfellow
Odin
Level 17
God Stats
3W - 3L
1,520 SR
Queue Stats
24W - 22L
1,415 Elo+
Party 1
Chernobog
Chernobog
MidgardChampion
Chernobog
Level 83
God Stats
10W - 5L
1,561 SR
Queue Stats
80W - 104L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
OnyxShocks
Danzaburou
Level 135
God Stats
22W - 8L
1,867 SR
Queue Stats
134W - 110L
1,677 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RealTraumatized
Morgan Le Fay
Level 69
God Stats
13W - 8L
1,488 SR
Queue Stats
118W - 168L
1,334 Elo+
Party 1
Team Averages
Level 67
1,586 SR
1,487 Elo+

VS

Team Averages
Level 46
1,555 SR
1,485 Elo+
Cthulhu
Cthulhu
Ch4rlie024404
Cthulhu
Level 14
God Stats
0W - 1L
1,488 SR
Queue Stats
4W - 6L
1,460 Elo+
Party 4
Sun Wukong
Sun Wukong
JadeFalcon414
Sun Wukong
Level 108
God Stats
1W - 2L
1,346 SR
Queue Stats
467W - 451L
1,493 Elo+
Party 2
Tiamat
Tiamat
Lyth1n
Tiamat
Level 27
God Stats
6W - 5L
1,650 SR
Queue Stats
16W - 20L
1,562 Elo+
Party 2
Neith
Neith
PutinGoHam
Neith
Level 25
God Stats
3W - 6L
1,488 SR
Queue Stats
57W - 56L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
jesusmba
Hun Batz
Level 58
God Stats
0W - 1L
1,801 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arandah
Horus
13
3 / 0 / 8
8,946
526
3,928
7,289
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 2
8,527
502
7,518
10,394
11,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
MidgardChampion
Chernobog
14
3 / 3 / 1
9,105
536
3,360
11,385
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
OnyxShocks
Danzaburou
15
6 / 1 / 3
9,797
576
9,024
8,049
2,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
RealTraumatized
Morgan Le Fay
16
1 / 2 / 2
9,872
581
5,754
8,576
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 4 / 0
6,052
356
2,043
8,875
9,275
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
JadeFalcon414
Sun Wukong
14
2 / 3 / 1
8,585
505
7,876
13,664
11,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Lyth1n
Tiamat
12
2 / 0 / 0
7,349
432
3,125
5,551
3,202
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
0 / 5 / 0
6,007
353
2,592
6,908
1,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
jesusmba
Hun Batz
15
3 / 3 / 0
8,923
525
7,103
9,268
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
7
7
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
Arandah
Horus
3
0
8
7
L
Cthulhu
0
4
0
0
L
Sun Wukong
JadeFalcon414
Sun Wukong
2
3
1
0.83
L
Tiamat
Lyth1n
Tiamat
2
0
0
2
W
2
1
2
3
W
Chernobog
MidgardChampion
Chernobog
3
3
1
1.17
W
Danzaburou
OnyxShocks
Danzaburou
6
1
3
7.5
L
Neith
0
5
0
0
W
Morgan Le Fay
RealTraumatized
Morgan Le Fay
1
2
2
1
L
Hun Batz
jesusmba
Hun Batz
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,584
Damage
22,739
45,693
Taken
44,266
26,316
Mitigated
29,586
18,782
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Arandah
Horus
3,928
1,616
451
2,245
7,289
5,606
0
1,183
6,106
0
15,948
L
Cthulhu
2,043
236
0
933
8,875
9,275
0
0
8,875
21,933
0
L
Sun Wukong
JadeFalcon414
Sun Wukong
7,876
1,787
0
4,503
13,664
11,459
0
3,289
9,059
0
56,486
L
Tiamat
Lyth1n
Tiamat
3,125
216
0
2,936
5,551
3,202
0
2,694
2,857
33,746
0
W
7,518
1,049
0
2,446
10,394
11,512
0
0
10,257
12,160
23,766
W
Chernobog
MidgardChampion
Chernobog
3,360
1,905
0
6,341
11,385
3,463
0
853
10,532
0
65,366
W
Danzaburou
OnyxShocks
Danzaburou
9,024
4,915
0
3,952
8,049
2,859
1,102
1,080
6,969
0
80,599
L
Neith
2,592
672
0
491
6,908
1,502
0
0
6,908
0
24,037
W
Morgan Le Fay
RealTraumatized
Morgan Le Fay
5,754
1,147
0
3,347
8,576
2,876
132
2,103
6,473
73,998
0
L
Hun Batz
jesusmba
Hun Batz
7,103
2,733
0
1,455
9,268
4,148
858
2,284
6,863
0
60,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,247
Gold Earned
36,916
456
Minions Killed
382
0
Camps Cleared
0
1,586,566
Distance Traveled
1,561,554
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,946
526
18
1
0
312,200
1
L
Cthulhu
6,052
356
29
2
0
279,116
0
L
Sun Wukong
8,585
505
116
7
0
326,382
2
L
Tiamat
7,349
432
70
4
0
341,249
5
W
Odin
8,527
502
68
4
0
327,910
2
W
Chernobog
9,105
536
103
6
0
328,264
2
W
Danzaburou
9,797
576
132
8
0
303,960
4
L
Neith
6,007
353
58
3
0
246,990
0
W
Morgan Le Fay
9,872
581
135
8
0
314,232
3
L
Hun Batz
8,923
525
109
6
0
367,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role