Player Matchup

Nemesis
Nemesis
MONEYTEAM2K
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 65L
1,818 Elo+
Party 1
Fafnir
Fafnir
Promortyus
Fafnir
Level 16
God Stats
7W - 5L
1,644 SR
Queue Stats
117W - 82L
1,788 Elo+
Party 1
Rama
Rama
Washei
Rama
Level 36
God Stats
6W - 4L
1,627 SR
Queue Stats
147W - 148L
1,544 Elo+
Party 1
Apollo
Apollo
eating1drywall
Apollo
Level 17
God Stats
8W - 2L
1,957 SR
Queue Stats
93W - 63L
1,881 Elo+
Party 1
Bellona
Bellona
gutss777
Bellona
Level 4
God Stats
57W - 50L
1,755 SR
Queue Stats
369W - 351L
1,674 Elo+
Party 1
Team Averages
Level 18
1,696 SR
1,741 Elo+

VS

Team Averages
Level 19
1,516 SR
1,602 Elo+
Pele
Pele
DarkWolfz7
Pele
Level 5
God Stats
1W - 1L
1,459 SR
Queue Stats
1W - 2L
1,627 Elo+
Party 2
Janus
Janus
DiabloCookies
Janus
Level 29
God Stats
1W - 4L
1,661 SR
Queue Stats
86W - 68L
1,587 Elo+
Solo
Ymir
Ymir
LoneWanderer3197
Ymir
Level 6
God Stats
1W - 1L
1,459 SR
Queue Stats
1W - 2L
1,627 Elo+
Party 2
Skadi
Skadi
burgerb0b
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 125L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
serrat3d
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 50L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MONEYTEAM2K
Nemesis
14
7 / 0 / 3
8,197
683
5,648
5,928
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
Promortyus
Fafnir
9
0 / 0 / 7
6,607
551
1,657
5,866
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
Washei
Rama
13
7 / 0 / 3
8,093
674
7,382
3,650
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 4
6,571
548
3,654
6,327
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
gutss777
Bellona
11
1 / 0 / 1
6,388
532
1,516
3,969
2,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,691
474
2,072
7,376
1,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 0
5,362
447
2,938
3,829
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 1
5,488
457
2,865
10,165
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
burgerb0b
Skadi
10
0 / 3 / 0
5,685
474
875
6,394
1,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
serrat3d
Gilgamesh
10
0 / 2 / 0
5,622
469
2,063
6,226
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
16
Kills
1
1
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
2
0
0.5
L
0
6
1
0.08
W
Nemesis
MONEYTEAM2K
Nemesis
7
0
3
8.5
W
Fafnir
Promortyus
Fafnir
0
0
7
3.5
W
Rama
Washei
Rama
7
0
3
8.5
L
Skadi
burgerb0b
Skadi
0
3
0
0
W
1
1
4
3
W
Bellona
gutss777
Bellona
1
0
1
1.5
L
Gilgamesh
serrat3d
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,857
Damage
10,813
25,740
Taken
33,990
13,022
Mitigated
13,460
7,631
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,072
282
13
1,730
7,376
1,915
434
170
7,042
0
26,247
L
2,938
170
0
641
3,829
732
0
586
3,243
24,490
0
L
2,865
1,062
0
1,020
10,165
6,937
320
699
9,466
16,337
0
W
Nemesis
MONEYTEAM2K
Nemesis
5,648
3,105
0
1,654
5,928
2,097
475
883
5,027
0
51,231
W
Fafnir
Promortyus
Fafnir
1,657
423
0
1,793
5,866
5,244
188
2,162
3,536
8,023
0
W
Rama
Washei
Rama
7,382
5,727
0
1,344
3,650
1,418
606
623
3,027
0
52,225
L
Skadi
burgerb0b
Skadi
875
148
0
1,500
6,394
1,670
0
0
6,394
0
36,883
W
3,654
1,935
0
2,633
6,327
1,804
899
2,037
4,216
0
45,060
W
Bellona
gutss777
Bellona
1,516
143
0
207
3,969
2,459
181
0
3,969
0
20,472
L
Gilgamesh
serrat3d
Gilgamesh
2,063
473
0
2,673
6,226
2,206
0
202
5,984
0
28,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,856
Gold Earned
27,848
346
Minions Killed
281
0
Camps Cleared
0
1,179,888
Distance Traveled
1,025,304
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,691
474
48
4
0
214,724
0
L
Janus
5,362
447
48
4
0
201,215
2
L
Ymir
5,488
457
35
3
0
188,944
0
W
Nemesis
8,197
683
108
9
0
291,806
1
W
Fafnir
6,607
551
8
1
0
232,754
4
W
Rama
8,093
674
98
8
0
238,098
6
L
Skadi
5,685
474
85
7
0
178,644
2
W
Apollo
6,571
548
85
7
0
203,467
3
W
Bellona
6,388
532
47
4
0
213,763
1
L
Gilgamesh
5,622
469
65
5
0
241,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role