Player Matchup

Janus
Janus
Boujee_Booo
Janus
Level 129
God Stats
10W - 8L
1,551 SR
Queue Stats
387W - 370L
1,503 Elo+
Solo
Izanami
Izanami
Khtek_DZ_19
Izanami
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 192L
1,523 Elo+
Party 2
Yemoja
Yemoja
Mugetsu Rain
Yemoja
Level 88
God Stats
3W - 3L
1,595 SR
Queue Stats
152W - 131L
1,591 Elo+
Solo
Artio
Artio
Rag_Nar2407
Artio
Level 155
God Stats
22W - 16L
1,662 SR
Queue Stats
387W - 315L
1,550 Elo+
Party 2
Hercules
Hercules
The_Ring-_-
Hercules
Level 69
God Stats
2W - 4L
1,529 SR
Queue Stats
109W - 125L
1,513 Elo+
Party 2
Team Averages
Level 98
1,567 SR
1,536 Elo+

VS

Team Averages
Level 98
1,614 SR
1,546 Elo+
Janus
Janus
Carl Lebanon
Janus
Level 156
God Stats
51W - 49L
1,525 SR
Queue Stats
771W - 734L
1,529 Elo+
Solo
Rama
Rama
KelanTR
Rama
Level 80
God Stats
8W - 2L
1,725 SR
Queue Stats
609W - 513L
1,568 Elo+
Party 1
Horus
Horus
QuAd Rambo
Horus
Level 98
God Stats
5W - 8L
1,542 SR
Queue Stats
884W - 712L
1,617 Elo+
Party 1
Gilgamesh
Gilgamesh
Rioo TR
Gilgamesh
Level 98
God Stats
9W - 4L
1,832 SR
Queue Stats
562W - 417L
1,530 Elo+
Party 1
Loki
Loki
X darkshine X
Loki
Level 57
God Stats
3W - 8L
1,443 SR
Queue Stats
148W - 152L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,523
180
0
0
0
Izanami
Khtek_DZ_19
Izanami
11
1 / 6 / 0
6,881
492
4,223
9,452
2,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
12
2 / 1 / 0
6,943
496
4,154
7,451
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 1
7,605
543
7,860
11,528
13,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
The_Ring-_-
Hercules
11
1 / 2 / 1
6,566
469
2,841
8,216
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,953
568
5,832
6,198
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
KelanTR
Rama
14
4 / 1 / 2
7,957
568
3,938
6,611
1,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
12
3 / 0 / 4
7,648
546
4,934
8,808
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Rioo TR
Gilgamesh
13
1 / 1 / 2
7,052
504
5,982
9,497
5,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 0 / 2
7,572
541
3,908
6,037
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
11
11
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
2
2
1
W
Rama
KelanTR
Rama
4
1
2
5
L
Izanami
Khtek_DZ_19
Izanami
1
6
0
0.17
L
Yemoja
2
1
0
2
W
Horus
3
0
4
5
L
0
2
1
0.25
W
Gilgamesh
Rioo TR
Gilgamesh
1
1
2
2
L
Hercules
The_Ring-_-
Hercules
1
2
1
0.75
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,078
Damage
24,594
36,647
Taken
37,151
24,128
Mitigated
17,510
12,229
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
5,832
288
0
1,728
6,198
1,678
153
2,919
3,279
55,668
0
W
Rama
KelanTR
Rama
3,938
2,794
0
1,835
6,611
1,961
32
284
6,327
0
55,344
L
Izanami
Khtek_DZ_19
Izanami
4,223
2,767
0
1,201
9,452
2,508
53
964
8,424
0
44,731
L
Yemoja
4,154
607
285
1,612
7,451
5,215
0
3,031
4,188
38,543
0
W
Horus
4,934
2,662
778
2,819
8,808
6,598
0
2,714
6,094
0
18,723
L
7,860
936
279
6,016
11,528
13,045
0
0
11,528
57,931
0
W
Gilgamesh
Rioo TR
Gilgamesh
5,982
2,421
0
2,788
9,497
5,259
0
4,358
5,139
0
46,190
L
Hercules
The_Ring-_-
Hercules
2,841
529
0
2,836
8,216
3,360
0
1,481
6,675
0
38,573
W
3,908
930
0
642
6,037
2,014
0
1,739
4,298
0
48,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,518
Gold Earned
38,182
386
Minions Killed
431
0
Camps Cleared
0
1,000,210
Distance Traveled
1,402,478
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,523
180
0
0
0
0
0
W
Janus
7,953
568
123
9
0
284,579
9
W
Rama
7,957
568
103
7
0
246,231
4
L
Izanami
6,881
492
99
7
0
245,266
3
L
Yemoja
6,943
496
79
6
0
218,964
8
W
Horus
7,648
546
34
2
0
285,375
7
L
Artio
7,605
543
119
9
0
255,598
3
W
Gilgamesh
7,052
504
86
6
0
281,999
4
L
Hercules
6,566
469
89
6
0
280,382
0
W
Loki
7,572
541
85
6
0
304,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role