Player Matchup

Fenrir
Fenrir
CarToOnZ4553244
Fenrir
Level 16
God Stats
12W - 18L
1,294 SR
Queue Stats
74W - 103L
1,171 Elo+
Party 1
Ra
Ra
GhostKiller3686
Ra
Level 39
God Stats
49W - 47L
1,523 SR
Queue Stats
274W - 289L
1,413 Elo+
Party 2
Tyr
Tyr
Jakeboi6506
Tyr
Level 26
God Stats
4W - 10L
1,338 SR
Queue Stats
94W - 116L
1,265 Elo+
Party 1
Neith
Neith
SmoothClient901
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 61L
1,391 Elo+
Party 2
Kuzenbo
Kuzenbo
TheSexyBananaMan
Kuzenbo
Level 14
God Stats
0W - 5L
1,074 SR
Queue Stats
19W - 38L
1,206 Elo+
Party 1
Team Averages
Level 22
1,346 SR
1,289 Elo+

VS

Team Averages
Level 25
1,603 SR
1,429 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AdroitNGaming
Hel
Level 28
God Stats
20W - 11L
1,638 SR
Queue Stats
30W - 24L
1,434 Elo+
Solo
Pele
Pele
NWFlow
Pele
Level 23
God Stats
8W - 2L
1,829 SR
Queue Stats
97W - 90L
1,404 Elo+
Solo
Persephone
Persephone
RealChamaco
Persephone
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
364W - 411L
1,424 Elo+
Solo
Chaac
Chaac
helweed
Chaac
Level 28
God Stats
6W - 7L
1,549 SR
Queue Stats
127W - 134L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
9,585
504
4,571
14,021
8,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 8 / 4
9,022
475
7,384
15,412
5,670
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 4 / 3
9,012
474
8,840
17,523
13,962
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 9 / 2
8,280
436
5,677
10,352
3,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 2
6,748
355
3,335
18,911
13,789
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
3
0 / 1 / 1
5,887
310
706
1,485
179
16
10 / 1 / 6
10,860
572
14,384
11,138
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
NWFlow
Pele
18
10 / 4 / 9
11,192
589
16,065
16,453
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
RealChamaco
Persephone
14
1 / 7 / 4
8,857
466
8,012
8,264
2,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
helweed
Chaac
20
15 / 2 / 3
12,691
668
20,909
16,921
11,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
15
Kills
36
36
Deaths
15
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
1
0.5
W
10
1
6
13
L
2
9
1
0.28
L
5
8
4
0.88
L
7
4
3
2.13
W
Pele
NWFlow
Pele
10
4
9
3.63
W
Persephone
RealChamaco
Persephone
1
7
4
0.43
L
1
9
2
0.22
L
0
6
2
0.17
W
Chaac
helweed
Chaac
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,807
Damage
60,076
76,219
Taken
54,261
44,966
Mitigated
27,028
11,726
Healing
24,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
706
413
0
582
1,485
179
0
105
1,380
0
3,083
W
14,384
994
3,463
7,569
11,138
5,705
707
2,797
8,341
60,266
0
L
4,571
2,010
0
2,233
14,021
8,229
954
1,713
12,230
0
42,059
L
7,384
1,640
893
2,583
15,412
5,670
733
6,245
8,991
52,985
0
L
8,840
1,468
0
3,410
17,523
13,962
0
4,094
13,210
0
34,352
W
Pele
NWFlow
Pele
16,065
5,275
0
3,126
16,453
6,496
69
3,135
13,318
0
101,167
W
Persephone
RealChamaco
Persephone
8,012
1,205
0
1,595
8,264
2,665
294
3,644
4,613
41,041
0
L
5,677
3,648
0
699
10,352
3,316
144
2,710
7,642
0
34,175
L
3,335
1,697
0
1,908
18,911
13,789
0
7,041
11,750
21,569
0
W
Chaac
helweed
Chaac
20,909
2,962
0
7,758
16,921
11,983
3,220
1,095
15,826
0
97,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
49,487
338
Minions Killed
476
0
Camps Cleared
0
1,658,232
Distance Traveled
1,595,109
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,887
310
3
0
0
44,447
0
W
Hel
10,860
572
93
5
0
361,041
4
L
Fenrir
9,585
504
92
5
0
308,496
0
L
Ra
9,022
475
103
5
0
325,365
2
L
Tyr
9,012
474
47
2
0
394,371
0
W
Pele
11,192
589
128
7
0
399,619
3
W
Persephone
8,857
466
86
5
0
395,774
6
L
Neith
8,280
436
61
3
0
283,511
3
L
Kuzenbo
6,748
355
35
2
0
346,489
1
W
Chaac
12,691
668
166
9
0
394,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role