Player Matchup

Jormungandr
Jormungandr
Big0LVikinSauce
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,395 Elo+
Solo
Nike
Nike
Esprit Nako
Nike
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,283 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ToxicDoctor
Morgan Le Fay
Level 30
God Stats
1W - 3L
1,783 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Izanami
Izanami
mumoumil
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,449 Elo+
Solo
Fenrir
Fenrir
wadd_mann
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Solo
Team Averages
Level 16
1,557 SR
1,405 Elo+

VS

Team Averages
Level 26
1,579 SR
1,337 Elo+
Sobek
Sobek
HateradeBlue
Sobek
Level 27
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 1L
1,197 Elo+
Solo
Artemis
Artemis
Hyfearion
Artemis
Level 28
God Stats
8W - 3L
1,676 SR
Queue Stats
89W - 100L
1,493 Elo+
Party 1
Vamana
Vamana
Kainthemoon
Vamana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,052 Elo+
Solo
Vulcan
Vulcan
Megladonis
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,487 Elo+
Party 1
Thanatos
Thanatos
Waifu_Seller
Thanatos
Level 25
God Stats
6W - 8L
1,503 SR
Queue Stats
62W - 66L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Big0LVikinSauce
Jormungandr
18
2 / 14 / 11
12,293
384
20,846
43,971
48,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 7 / 9
13,953
436
9,546
27,950
23,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
ToxicDoctor
Morgan Le Fay
20
12 / 7 / 5
15,051
470
27,037
28,507
10,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
mumoumil
Izanami
18
5 / 15 / 6
13,766
430
23,349
28,012
8,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
wadd_mann
Fenrir
11
0 / 10 / 3
9,247
289
36
13,570
3,489

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 18
14,164
443
8,099
35,784
52,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Hyfearion
Artemis
20
21 / 4 / 10
17,764
555
38,230
23,326
8,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
20
6 / 6 / 13
14,721
460
19,250
32,346
34,641
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Megladonis
Vulcan
20
6 / 5 / 11
14,305
447
27,401
18,712
7,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Waifu_Seller
Thanatos
20
16 / 5 / 14
16,746
523
25,305
24,280
10,328
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
117
23
Kills
51
53
Deaths
25
34
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Big0LVikinSauce
Jormungandr
2
14
11
0.54
L
4
7
9
1.21
W
2
5
18
2.2
W
Artemis
Hyfearion
Artemis
21
4
10
6.5
W
Vamana
6
6
13
2.08
W
Vulcan
Megladonis
Vulcan
6
5
11
2.3
L
Morgan Le Fay
ToxicDoctor
Morgan Le Fay
12
7
5
2.07
W
Thanatos
Waifu_Seller
Thanatos
16
5
14
4.6
L
Izanami
mumoumil
Izanami
5
15
6
0.53
L
Fenrir
wadd_mann
Fenrir
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,814
Damage
118,285
142,010
Taken
134,448
93,313
Mitigated
113,835
17,793
Healing
54,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Big0LVikinSauce
Jormungandr
20,846
3,784
341
5,208
43,971
48,136
80
8,401
35,327
65,076
0
L
9,546
1,275
199
2,156
27,950
23,035
1,512
5,143
22,684
0
54,406
W
8,099
1,017
0
11,936
35,784
52,562
866
8,890
26,490
51,803
0
W
Artemis
Hyfearion
Artemis
38,230
29,531
0
7,041
23,326
8,713
10,272
9,858
12,881
0
152,931
W
Vamana
19,250
9,520
0
8,512
32,346
34,641
1,585
10,197
20,981
0
98,467
W
Vulcan
Megladonis
Vulcan
27,401
5,351
0
4,284
18,712
7,591
2,207
7,968
10,355
93,664
0
L
Morgan Le Fay
ToxicDoctor
Morgan Le Fay
27,037
1,732
65
5,363
28,507
10,469
1,255
10,472
17,614
87,231
0
W
Thanatos
Waifu_Seller
Thanatos
25,305
6,955
0
22,776
24,280
10,328
2,084
9,100
14,803
0
88,577
L
Izanami
mumoumil
Izanami
23,349
12,022
0
4,430
28,012
8,184
1,762
7,789
20,133
0
73,886
L
Fenrir
wadd_mann
Fenrir
36
36
0
31
13,570
3,489
282
2,632
10,752
0
4,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,310
Gold Earned
77,700
416
Minions Killed
559
0
Camps Cleared
0
2,536,987
Distance Traveled
2,755,531
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,293
384
66
2
0
547,241
2
L
Nike
13,953
436
101
3
0
577,582
5
W
Sobek
14,164
443
45
1
0
469,402
1
W
Artemis
17,764
555
184
6
0
539,280
1
W
Vamana
14,721
460
103
3
0
665,674
0
W
Vulcan
14,305
447
130
4
0
500,371
0
L
Morgan Le Fay
15,051
470
112
4
0
519,553
0
W
Thanatos
16,746
523
97
3
0
580,804
2
L
Izanami
13,766
430
131
4
0
472,352
0
L
Fenrir
9,247
289
6
0
0
420,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role