Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Herenyon24
Gilgamesh
Level 143
God Stats
8W - 4L
1,601 SR
Queue Stats
81W - 63L
1,708 Elo+
Party 3
Ganesha
Ganesha
TheMau64
Ganesha
Level 144
God Stats
4W - 3L
1,733 SR
Queue Stats
259W - 228L
1,602 Elo+
Solo
Skadi
Skadi
TurboMisiu
Skadi
Level 129
God Stats
4W - 5L
1,648 SR
Queue Stats
221W - 205L
1,562 Elo+
Party 2
Tiamat
Tiamat
sodaSUFFER
Tiamat
Level 85
God Stats
1W - 1L
1,324 SR
Queue Stats
34W - 17L
1,812 Elo+
Party 3
Team Averages
Level 129
1,561 SR
1,637 Elo+

VS

Team Averages
Level 126
1,565 SR
1,617 Elo+
Cerberus
Cerberus
 
Cerberus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Alcatur96
Awilix
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,743 Elo+
Party 1
Ullr
Ullr
DocDanger
Ullr
Level 129
God Stats
6W - 1L
1,816 SR
Queue Stats
90W - 66L
1,610 Elo+
Solo
Ra
Ra
ElGrison
Ra
Level 160
God Stats
2W - 2L
1,511 SR
Queue Stats
66W - 33L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 4 / 1
6,410
534
5,480
7,352
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Herenyon24
Gilgamesh
11
0 / 2 / 0
6,007
501
2,790
9,578
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
TheMau64
Ganesha
10
0 / 4 / 4
6,124
510
2,784
9,748
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
10
3 / 5 / 0
6,547
546
6,045
6,404
1,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
sodaSUFFER
Tiamat
11
2 / 3 / 1
6,626
552
7,863
8,744
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 0 / 4
7,672
639
5,569
6,994
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
 
Hercules
11
5 / 4 / 9
6,933
578
6,966
10,574
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Alcatur96
Awilix
13
8 / 3 / 5
7,865
655
7,397
7,790
3,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
12
4 / 0 / 5
6,850
571
6,155
6,994
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 6
7,949
662
2,451
6,437
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
18
18
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
1
0.63
W
Cerberus
 
Cerberus
0
0
4
2
W
Hercules
 
Hercules
5
4
9
2.38
W
Awilix
Alcatur96
Awilix
8
3
5
3.5
W
Ullr
4
0
5
6.5
W
1
0
6
4
L
Gilgamesh
Herenyon24
Gilgamesh
0
2
0
0
L
Ganesha
TheMau64
Ganesha
0
4
4
0.5
L
Skadi
3
5
0
0.6
L
Tiamat
sodaSUFFER
Tiamat
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
28,538
41,826
Taken
38,789
22,099
Mitigated
16,044
6,979
Healing
15,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,480
816
0
230
7,352
1,976
0
1,527
5,722
42,423
0
W
Cerberus
 
Cerberus
5,569
282
0
4,355
6,994
3,373
0
1,639
4,843
52,565
0
W
Hercules
 
Hercules
6,966
2,744
0
3,156
10,574
3,625
0
4,048
6,398
0
25,664
W
Awilix
Alcatur96
Awilix
7,397
3,605
0
2,323
7,790
3,090
0
3,889
3,815
0
31,010
W
Ullr
6,155
1,957
0
1,270
6,994
2,347
0
2,903
3,862
0
40,051
W
2,451
279
1,385
2,839
6,437
3,609
318
3,063
3,221
54,913
0
L
Gilgamesh
Herenyon24
Gilgamesh
2,790
418
0
2,655
9,578
6,139
0
3,303
6,275
0
29,064
L
Ganesha
TheMau64
Ganesha
2,784
468
0
1,139
9,748
7,510
0
809
8,730
15,363
0
L
Skadi
6,045
2,896
0
448
6,404
1,565
458
380
5,793
0
34,717
L
Tiamat
sodaSUFFER
Tiamat
7,863
994
32
2,475
8,744
4,909
8
1,771
6,768
43,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,714
Gold Earned
37,269
327
Minions Killed
450
0
Camps Cleared
0
1,189,327
Distance Traveled
1,322,575
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,410
534
74
6
0
230,809
4
W
Cerberus
7,672
639
144
12
0
224,155
3
W
Hercules
6,933
578
52
4
0
262,410
0
W
Awilix
7,865
655
61
5
0
277,292
1
W
Ullr
6,850
571
65
5
0
288,274
4
W
Ra
7,949
662
128
11
0
270,444
8
L
Gilgamesh
6,007
501
72
6
0
241,011
4
L
Ganesha
6,124
510
7
1
0
257,605
9
L
Skadi
6,547
546
76
6
0
215,082
2
L
Tiamat
6,626
552
98
8
0
244,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role