Player Matchup

Nu Wa
Nu Wa
HatsumomoMomo
Nu Wa
Level 160
God Stats
3W - 4L
1,421 SR
Queue Stats
105W - 93L
1,519 Elo+
Party 3
Bellona
Bellona
MILKSMH
Bellona
Level 64
God Stats
32W - 36L
1,591 SR
Queue Stats
385W - 378L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
Milkymoto
Danzaburou
Level 70
God Stats
2W - 1L
1,681 SR
Queue Stats
412W - 377L
1,528 Elo+
Party 2
Kali
Kali
SoccerSammy016
Kali
Level 109
God Stats
0W - 3L
1,215 SR
Queue Stats
13W - 13L
1,551 Elo+
Solo
Cthulhu
Cthulhu
ntdean2021
Cthulhu
Level 124
God Stats
5W - 3L
1,683 SR
Queue Stats
44W - 34L
1,602 Elo+
Party 3
Team Averages
Level 105
1,518 SR
1,544 Elo+

VS

Team Averages
Level 139
1,586 SR
1,541 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DementedGhost
Artemis
Level 145
God Stats
1W - 0L
1,721 SR
Queue Stats
7W - 2L
1,628 Elo+
Party 1
Erlang Shen
Erlang Shen
G4LMarShall
Erlang Shen
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
478W - 460L
1,516 Elo+
Solo
Loki
Loki
TarrenTula
Loki
Level 111
God Stats
20W - 21L
1,560 SR
Queue Stats
627W - 659L
1,539 Elo+
Solo
Cthulhu
Cthulhu
fireslapper0829
Cthulhu
Level 121
God Stats
5W - 0L
1,650 SR
Queue Stats
114W - 95L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
4,813
963
1,505
2,321
667
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
MILKSMH
Bellona
8
1 / 1 / 1
4,271
854
1,949
4,221
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Milkymoto
Danzaburou
9
0 / 2 / 2
4,045
809
1,801
3,639
1,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 3 / 2
4,050
810
1,413
3,585
1,123
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ntdean2021
Cthulhu
8
1 / 1 / 2
4,479
896
1,170
2,813
1,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 3
5,262
1,052
3,737
2,420
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
10
2 / 0 / 2
5,008
1,002
2,431
1,031
449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
G4LMarShall
Erlang Shen
9
1 / 1 / 3
4,935
987
1,598
4,294
2,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 2 / 0
5,492
1,098
2,075
4,246
1,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 5
4,643
929
3,359
4,146
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
3
Kills
9
9
Deaths
3
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
3
3.5
W
Artemis
2
0
2
3
W
Erlang Shen
G4LMarShall
Erlang Shen
1
1
3
2.5
L
1
2
0
0.5
L
Bellona
MILKSMH
Bellona
1
1
1
1.5
L
Danzaburou
Milkymoto
Danzaburou
0
2
2
0.5
L
0
3
2
0.33
W
4
2
0
2
W
0
0
5
2.5
L
Cthulhu
ntdean2021
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,838
Damage
13,200
16,579
Taken
16,137
6,181
Mitigated
8,628
1,808
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,737
216
0
725
2,420
1,510
21
867
1,553
13,528
0
W
Artemis
2,431
749
0
115
1,031
449
0
259
772
0
10,927
W
Erlang Shen
G4LMarShall
Erlang Shen
1,598
496
439
1,180
4,294
2,088
302
474
3,820
0
6,936
L
1,505
209
0
0
2,321
667
1
491
1,806
13,903
0
L
Bellona
MILKSMH
Bellona
1,949
816
0
326
4,221
2,096
0
2,041
1,914
0
3,676
L
Danzaburou
Milkymoto
Danzaburou
1,801
846
0
1,018
3,639
1,051
0
1,789
1,647
0
10,498
L
1,413
712
0
288
3,585
1,123
0
1,179
2,129
0
6,461
W
2,075
274
0
75
4,246
1,464
0
1,285
2,961
0
13,613
W
3,359
224
114
1,866
4,146
3,117
0
342
3,804
10,829
0
L
Cthulhu
ntdean2021
Cthulhu
1,170
68
0
176
2,813
1,244
0
732
1,987
4,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,658
Gold Earned
25,340
87
Minions Killed
102
2
Camps Cleared
8
415,065
Distance Traveled
570,794
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,262
1,052
24
5
4
114,910
0
W
Artemis
5,008
1,002
25
5
2
106,782
0
W
Erlang Shen
4,935
987
10
2
0
110,947
1
L
Nu Wa
4,813
963
39
8
0
93,144
0
L
Bellona
4,271
854
5
1
1
74,035
1
L
Danzaburou
4,045
809
23
5
0
86,488
0
L
Kali
4,050
810
12
2
1
95,876
1
W
Loki
5,492
1,098
22
4
2
124,175
2
W
Cthulhu
4,643
929
21
4
0
113,980
1
L
Cthulhu
4,479
896
8
2
0
65,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role