Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
TybaltCapulet
Neith
Level 29
God Stats
6W - 11L
1,520 SR
Queue Stats
6W - 18L
1,361 Elo+
Party 2
Team Averages
Level 93
1,507 SR
1,454 Elo+

VS

Team Averages
Level 67
1,631 SR
1,613 Elo+
Horus
Horus
Picason
Horus
Level 28
God Stats
8W - 3L
1,965 SR
Queue Stats
126W - 50L
1,648 Elo+
Solo
Ra
Ra
ThEpRoYT
Ra
Level 147
God Stats
2W - 1L
1,284 SR
Queue Stats
56W - 44L
1,621 Elo+
Party 1
Cupid
Cupid
jordisito72
Cupid
Level 25
God Stats
3W - 1L
1,643 SR
Queue Stats
52W - 45L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 6 / 3
8,163
680
10,523
17,868
10,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
 
Geb
12
2 / 4 / 2
7,743
645
6,458
11,816
9,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 2
7,512
626
9,445
10,350
2,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Picason
Horus
13
3 / 1 / 14
9,726
811
7,776
16,969
17,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 2 / 8
9,750
813
17,906
9,454
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 3 / 6
9,056
755
6,968
10,820
3,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
17
17
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
6
3
0.58
L
Geb
 
Geb
2
4
2
0.75
W
Horus
Picason
Horus
3
1
14
10
W
8
2
8
6
L
1
7
2
0.29
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,426
Damage
32,650
40,034
Taken
37,243
22,577
Mitigated
25,271
5,527
Healing
19,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,523
447
423
3,839
17,868
10,016
0
9,298
8,319
35,970
0
L
Geb
 
Geb
6,458
619
64
1,024
11,816
9,599
0
5,038
6,610
18,236
0
W
Horus
Picason
Horus
7,776
3,500
2,410
8,084
16,969
17,565
366
6,297
10,672
0
10,371
W
17,906
2,817
2,498
3,842
9,454
3,771
1,068
4,935
4,519
54,792
0
L
9,445
3,165
0
177
10,350
2,962
0
4,039
6,179
0
23,855
W
6,968
4,099
130
2,460
10,820
3,935
1,460
5,972
4,848
0
29,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,418
Gold Earned
28,532
103
Minions Killed
122
3
Camps Cleared
9
593,277
Distance Traveled
622,199
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,163
680
56
5
2
192,417
4
L
Geb
7,743
645
21
2
1
216,193
10
W
Horus
9,726
811
13
1
0
219,113
3
W
Ra
9,750
813
79
7
6
198,239
1
L
Neith
7,512
626
26
2
0
184,667
1
W
Cupid
9,056
755
30
3
3
204,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role