Player Matchup

Apollo
Apollo
NerfTheSawedOff
Apollo
Level 119
God Stats
2W - 1L
1,236 SR
Queue Stats
195W - 188L
1,527 Elo+
Party 1
Olorun
Olorun
SpitneyBrears
Olorun
Level 15
God Stats
1W - 0L
1,298 SR
Queue Stats
20W - 18L
1,809 Elo+
Solo
Xing Tian
Xing Tian
Squoze729
Xing Tian
Level 65
God Stats
3W - 1L
1,736 SR
Queue Stats
138W - 130L
1,545 Elo+
Party 1
Sol
Sol
i Lefty2Gunz
Sol
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 85L
1,508 Elo+
Party 1
Bacchus
Bacchus
iMerk Central
Bacchus
Level 106
God Stats
2W - 7L
1,307 SR
Queue Stats
146W - 152L
1,488 Elo+
Party 1
Team Averages
Level 76
1,415 SR
1,575 Elo+

VS

Team Averages
Level 84
1,611 SR
1,594 Elo+
Charybdis
Charybdis
BDeion95
Charybdis
Level 116
God Stats
1W - 3L
1,551 SR
Queue Stats
152W - 153L
1,600 Elo+
Solo
Ganesha
Ganesha
Cannibleman72
Ganesha
Level 119
God Stats
13W - 11L
1,623 SR
Queue Stats
1,004W - 1,031L
1,540 Elo+
Solo
Odin
Odin
Chi thepanda305
Odin
Level 17
God Stats
0W - 1L
1,467 SR
Queue Stats
3W - 4L
1,822 Elo+
Solo
Tyr
Tyr
Mr-BlackNeo
Tyr
Level 29
God Stats
1W - 1L
1,704 SR
Queue Stats
203W - 241L
1,501 Elo+
Solo
Hun Batz
Hun Batz
Tyler6
Hun Batz
Level 140
God Stats
7W - 5L
1,710 SR
Queue Stats
499W - 516L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 8
11,950
854
20,016
9,820
4,438
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 13
10,914
780
14,281
15,347
8,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
Squoze729
Xing Tian
18
2 / 2 / 18
10,222
730
8,545
12,750
20,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 1 / 15
10,097
721
14,179
8,363
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
16
2 / 1 / 18
10,091
721
8,897
19,438
20,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BDeion95
Charybdis
18
5 / 2 / 5
10,773
770
11,549
9,618
4,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
14
0 / 5 / 6
8,783
627
9,976
16,931
24,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 6 / 6
9,954
711
9,703
22,240
14,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 7
9,409
672
8,195
21,909
18,642
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Tyler6
Hun Batz
14
1 / 6 / 6
9,189
656
13,962
9,971
4,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
40
24
Kills
10
10
Deaths
24
72
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BDeion95
Charybdis
5
2
5
3.75
L
Ganesha
0
5
6
0.6
L
3
6
6
1
L
1
5
7
0.9
W
10
3
8
4.67
W
6
3
13
4.17
W
Xing Tian
Squoze729
Xing Tian
2
2
18
5.5
L
Hun Batz
Tyler6
Hun Batz
1
6
6
0.67
W
4
1
15
11.5
W
Bacchus
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,918
Damage
53,385
65,718
Taken
80,669
56,186
Mitigated
67,748
32,140
Healing
24,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BDeion95
Charybdis
11,549
4,141
1,316
3,624
9,618
4,864
2,689
4,658
4,960
0
28,421
L
Ganesha
9,976
641
322
1,866
16,931
24,701
237
8,939
7,992
19,499
0
L
9,703
1,929
1,209
5,672
22,240
14,651
200
14,980
7,260
0
16,627
L
8,195
1,010
1,998
8,117
21,909
18,642
0
12,148
9,761
0
20,994
W
20,016
15,259
2,626
2,322
9,820
4,438
3,047
1,058
8,762
0
31,593
W
14,281
7,704
3,835
6,939
15,347
8,022
1,963
2,661
12,686
37,475
0
W
Xing Tian
Squoze729
Xing Tian
8,545
394
612
1,012
12,750
20,547
314
1,057
11,693
16,159
0
L
Hun Batz
Tyler6
Hun Batz
13,962
849
433
14
9,971
4,890
1,417
5,177
4,794
0
26,487
W
14,179
2,129
611
2,764
8,363
2,573
1,001
2,329
6,034
27,086
0
W
Bacchus
8,897
1,237
2,290
9,129
19,438
20,606
188
2,871
16,567
16,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,274
Gold Earned
48,108
124
Minions Killed
124
0
Camps Cleared
0
1,250,759
Distance Traveled
1,205,454
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,773
770
39
3
0
240,962
0
L
Ganesha
8,783
627
1
0
0
232,539
0
L
Odin
9,954
711
29
2
0
231,382
2
L
Tyr
9,409
672
20
1
0
235,435
0
W
Apollo
11,950
854
27
2
0
255,571
1
W
Olorun
10,914
780
53
4
0
194,416
1
W
Xing Tian
10,222
730
13
1
0
276,461
1
L
Hun Batz
9,189
656
35
3
0
265,136
3
W
Sol
10,097
721
14
1
0
260,129
0
W
Bacchus
10,091
721
17
1
0
264,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role