Player Matchup

Izanami
Izanami
Bluntz1z
Izanami
Level 154
God Stats
10W - 5L
1,722 SR
Queue Stats
357W - 336L
1,597 Elo+
Party 4
Bakasura
Bakasura
Debosvibe
Bakasura
Level 54
God Stats
4W - 1L
1,734 SR
Queue Stats
53W - 38L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
KingAndyI
Gilgamesh
Level 49
God Stats
1W - 2L
1,552 SR
Queue Stats
2W - 6L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
ZLEW V
Cthulhu
Level 28
God Stats
19W - 10L
1,752 SR
Queue Stats
34W - 26L
1,573 Elo+
Party 4
Vulcan
Vulcan
x1Kr0niCx
Vulcan
Level 122
God Stats
1W - 2L
1,649 SR
Queue Stats
13W - 8L
1,603 Elo+
Party 4
Team Averages
Level 81
1,682 SR
1,546 Elo+

VS

Team Averages
Level 67
1,461 SR
1,444 Elo+
Neith
Neith
BigMommaGrimm
Neith
Level 69
God Stats
13W - 17L
1,480 SR
Queue Stats
131W - 131L
1,455 Elo+
Party 3
Arachne
Arachne
EvilMortis
Arachne
Level 157
God Stats
3W - 2L
1,544 SR
Queue Stats
184W - 175L
1,477 Elo+
Party 3
Baron Samedi
Baron Samedi
Nerodomas
Baron Samedi
Level 29
God Stats
47W - 50L
1,507 SR
Queue Stats
164W - 198L
1,427 Elo+
Party 1
Pele
Pele
PistolPeak
Pele
Level 34
God Stats
27W - 20L
1,546 SR
Queue Stats
248W - 279L
1,419 Elo+
Party 1
Terra
Terra
Sniperwolf1179
Terra
Level 48
God Stats
15W - 14L
1,229 SR
Queue Stats
69W - 66L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bluntz1z
Izanami
20
15 / 6 / 5
22,628
580
42,537
34,253
18,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
Debosvibe
Bakasura
20
3 / 10 / 11
20,480
525
32,537
38,352
26,415
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
KingAndyI
Gilgamesh
20
5 / 9 / 8
17,597
451
19,780
31,773
37,111
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
ZLEW V
Cthulhu
20
2 / 7 / 17
15,566
399
8,783
25,380
40,761
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
x1Kr0niCx
Vulcan
20
5 / 6 / 13
18,175
466
25,094
18,058
9,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 11
19,002
487
21,965
32,329
14,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
EvilMortis
Arachne
20
19 / 5 / 13
24,593
631
48,059
41,876
24,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Nerodomas
Baron Samedi
20
5 / 8 / 11
19,291
495
13,463
29,701
24,214
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 7 / 11
19,810
508
23,288
35,035
28,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 4 / 23
17,186
441
7,674
34,342
53,008
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
107
30
Kills
38
38
Deaths
30
54
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
6
11
1.58
L
Izanami
Bluntz1z
Izanami
15
6
5
2.92
L
Bakasura
Debosvibe
Bakasura
3
10
11
0.85
W
Arachne
EvilMortis
Arachne
19
5
13
5.1
L
Gilgamesh
KingAndyI
Gilgamesh
5
9
8
1
W
Baron Samedi
Nerodomas
Baron Samedi
5
8
11
1.31
W
9
7
11
2.07
W
1
4
23
3.13
L
Cthulhu
ZLEW V
Cthulhu
2
7
17
1.5
L
Vulcan
x1Kr0niCx
Vulcan
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,731
Damage
114,449
147,816
Taken
173,283
132,088
Mitigated
144,913
33,471
Healing
65,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,965
3,935
0
11,757
32,329
14,847
5,448
7,759
23,852
0
180,563
L
Izanami
Bluntz1z
Izanami
42,537
32,799
0
12,312
34,253
18,010
5,098
6,413
27,840
0
244,895
L
Bakasura
Debosvibe
Bakasura
32,537
20,223
254
11,931
38,352
26,415
2,644
3,104
35,248
0
202,426
W
Arachne
EvilMortis
Arachne
48,059
32,899
0
22,241
41,876
24,291
5,816
6,514
33,828
0
252,262
L
Gilgamesh
KingAndyI
Gilgamesh
19,780
1,903
0
1,913
31,773
37,111
766
4,761
27,012
11,218
92,182
W
Baron Samedi
Nerodomas
Baron Samedi
13,463
1,062
2,521
7,546
29,701
24,214
1,920
8,916
20,295
113,331
0
W
23,288
6,996
0
4,126
35,035
28,553
4,866
4,962
29,434
0
133,101
W
7,674
1,061
6,809
10,047
34,342
53,008
559
13,344
20,186
26,978
0
L
Cthulhu
ZLEW V
Cthulhu
8,783
409
0
3,311
25,380
40,761
216
4,414
20,966
36,889
0
L
Vulcan
x1Kr0niCx
Vulcan
25,094
8,807
0
3,750
18,058
9,791
293
2,514
15,544
141,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,446
Gold Earned
99,882
1,054
Minions Killed
939
0
Camps Cleared
0
3,557,943
Distance Traveled
3,583,144
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
19,002
487
249
6
0
690,625
4
L
Izanami
22,628
580
350
9
0
645,396
3
L
Bakasura
20,480
525
315
8
0
783,425
3
W
Arachne
24,593
631
274
7
0
904,382
6
L
Gilgamesh
17,597
451
155
4
0
693,394
2
W
Baron Samedi
19,291
495
188
5
0
597,890
10
W
Pele
19,810
508
201
5
0
690,079
3
W
Terra
17,186
441
27
1
0
700,168
3
L
Cthulhu
15,566
399
42
1
0
700,591
4
L
Vulcan
18,175
466
192
5
0
735,137
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role